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Rapporter et oversættelsesproblem
There *was* a preemptive fix that seemed to work back in 1.5 to stop pawns from outright poofing, and it just didn't work when we tested the update for 1.6. We tried. But from the errors R-MK was getting (and I couldn't reproduce), the game was stubbornly insisting on finding old file locations despite the updated defs pointing at new ones.
scrapped?
If your current 1.6 anthros got poofed then well, I'm sorry .w.)
Thanks to Arakk, they've restructured and redone a lotta spaghetti coding and it's fit for 1.6!
You can even import 1.5 save file anthros over to a 1.6 save file just fine.
Tho now bug testing and we found out that if you already had the mod(1.5version) running on a 1.6 save file, then update the mod(1.6version), your pawns will cease to exist, no idea why specifically that but yeah fair warning, no idea how to fix that.
I'll push out the update in 24-or less hours.
Or if a fix managed to be discovered in the meantime.
<backstoryCategories>
<li>Offworld</li>
<li>Tribal</li>
<li>Outlander</li>
</backstoryCategories>
no more errors.
So far still testing running the same 1.5 mod on a 1.6 game, I don't see any problems *yet*
You all can try running the mod and see if anything broke.
I don't have the new expansion yet, so can't test there.
The Anthro xenotype seems to be the only one that includes every xenotype in it.
thx in advance for any help that can be offered
But yeah again, if anyone wanted to take up the mantle for better code writing for future updates, go right ahead. You can use my assets however you like.
I really don't know anything about coding, this thing is being held by duct tapes and dreams :u
I just wanna draw funny animal people.
> [Anthro Race] causes compatibility errors by overwriting BasePawn
This is an absolute compatibility-nightmare and I wouldn't be surprised if this mod breaks functionality for a long list of other mods. Overwriting Defs & especially Bases is an absolute modding-sin to begin with - and overwriting the BasePawn - one of the core aspects of the game - will likely cause a lot of issues. It also looks like the BasePawn version used for the 1.5-version of the mod is not actually up-to-date, which means pawns will likely end up with missing compatibiltiy for never game-versions and the DLCs.
Given the author's inactivity (and finding out that other people reported that in the past already) this is mostly meant as PSA & warning for anyone who wants to use that mod. I would HIGHLY recommend avoiding it, until this has been fixed!
'Anthro' is a shortening of 'Anthropomorphic';
Anthropo- as a prefix indicates something 'of or relating to' humankind. '-morphic' is a suffix indicating 'having such a form'.
Anthropomorphic, 'Having a form of or relating to (resembling) humankind'. In other words, 'Human-ish'.