RimWorld

RimWorld

Sauced Meals
70 Comments
dabeek 25 Feb, 2023 @ 4:14pm 
+1 for 1.4
TeleportBehindYou 12 Feb, 2023 @ 6:43pm 
wake up samurai
Sniper_olink 28 Dec, 2022 @ 3:31am 
1.4? please
leprosychaun 19 Dec, 2022 @ 10:35am 
1.4?
Kobold Kween 4 Dec, 2022 @ 9:46am 
Update?
Annabellee 2 Dec, 2022 @ 10:27am 
@cubicpsycho any word?
Alex 14 Nov, 2022 @ 5:48pm 
Hey! Quick Question, any chance to add an alternate path for the meals?
It drives me nuts when I run out of Sauced meals, make a bunch of unsauced meals, then a harvest comes in and I suddenly have a ton of food, a ton of Allspice, and Bionic Arm - making colonists who don't know how to operate the pepper shaker!

Ingredients > X Meal > Sauced X Meal
Same work as the difference between Regular and Sauced
doesn't require Cooking level, inherits hidden variables from ingredient Meal.
H2OJosh 12 Nov, 2022 @ 4:53pm 
@cubicPsycho @tidal Nice! I love the work you modders put into the game, makes playing so much more enjoyable! 💜
tidal  [author] 10 Nov, 2022 @ 5:28am 
@cubicPsycho: go for it
cubicPsycho 5 Nov, 2022 @ 5:04pm 
Hey! I was wondering if you were too busy to update this mod if I could continue it for you and maybe merge it with Sauced Bakes?
H2OJosh 25 Oct, 2022 @ 11:54pm 
I love this mod, hoping for 1.4 sooner or later 💜
NothingToSay 21 Oct, 2022 @ 2:55pm 
1.4?
Kurzaen 21 Mar, 2022 @ 12:21pm 
I was wondering, I'd like to make Vegetarian Fine meals but have them sauced, but I only have the option to make the one that includes meat, is there any way to add that, or maybe a patch somewhere?
The Gaming Archaeologist 16 Mar, 2022 @ 3:17pm 
This really helps! Especially as I've had times where I was stuck with loads of condiments, but no food...
tidal  [author] 24 Feb, 2022 @ 1:16pm 
@Lurmey: That would be a change on VGP's side to support VE Cooking's condiments.
Lurmey 22 Feb, 2022 @ 12:33am 
I would love for this to support VGP Garden Gourmet. I want to add Agave Nectar or Chocolate to my porridge!
dendroid101 20 Feb, 2022 @ 1:21pm 
I thought this wasn't a thing, where have you been all my life? Haha thanks for making this
qux 21 Sep, 2021 @ 8:18am 
thanks !
tidal  [author] 21 Sep, 2021 @ 8:08am 
Added the French translation.

@Lark: You'd DM me, but I'm not taking commissions rn.
Lark 13 Sep, 2021 @ 11:22am 
How do we commission mods from you? I noticed you mentioned you'd make a Sauced soup mod for example if commissioned.
tidal  [author] 8 Sep, 2021 @ 6:39pm 
@qux: will do.
qux 8 Sep, 2021 @ 9:26am 
tidal  [author] 30 Aug, 2021 @ 3:16pm 
@cubicPsycho: I'd do them if I got commissioned for it, as it stands now I'm not interested in doing so since the mod is otherwise complete. I believe Chowder was going to work on sauced grills a little while ago but I'm not sure how that ended up.
cubicPsycho 30 Aug, 2021 @ 9:29am 
Sorry if you get this a lot, but is it possible we could see sauced desserts, grills, soups, etc in the future?
Paradichlorobenzene 30 Aug, 2021 @ 6:24am 
can you add sauced variants of the vegetarian and carnivore meals?
Tam 21 Aug, 2021 @ 1:13pm 
Thanks guys i've figured this out!
Due to midgame installation spiced meals weren't checked green in their eating policy.
tidal  [author] 21 Aug, 2021 @ 1:04pm 
Thanks for the tip!
Arnovitz 21 Aug, 2021 @ 12:51pm 
@Tamm: Sometimes pawns will take lower quality meals over fine or lavish meals simply because they are available. One way to prevent this is to edit their default foods using Better Pawn Control and create a new food selection for them that only includes fine or lavish meals (or only sauced meals).
tidal  [author] 21 Aug, 2021 @ 12:01pm 
@Tamm: shouldn't happen, sauced fine meals share preferability with fine meals.
Tam 21 Aug, 2021 @ 11:21am 
Greetings
My pawns prefer simple meal over Sauced Fine Meal, any solution to fix this ?
tidal  [author] 10 Aug, 2021 @ 8:11pm 
Fixed, thanks.
Arnovitz 10 Aug, 2021 @ 8:08pm 
Great mod, but the bulk meal recipes need to be fixed to use 4x the condiment. Your sauced baked meals in the other mod follow this rule.
tidal  [author] 25 Jul, 2021 @ 3:26pm 
Alright, all fixed. Thanks for the heads-up!
Paradichlorobenzene 24 Jul, 2021 @ 10:41pm 
There is a recipe def, I have the ingredients, but pawns aren't cooking.
tidal  [author] 23 Jul, 2021 @ 10:59pm 
@Paradichlorobenzene: can you further describe your issue? is it not showing up at all? or breaking after cooking?
tidal  [author] 23 Jul, 2021 @ 10:52pm 
Meals got some changes, I'll take a look and see if anything needs to be added.
Paradichlorobenzene 23 Jul, 2021 @ 7:22pm 
I can't seem to cook sauced meals.
tidal  [author] 22 Jul, 2021 @ 11:01am 
I think meals with the same condiments are stackable now? So it'll definitely improve usability.
CORVOID 21 Jul, 2021 @ 9:09pm 
I mean... it just makes sense, right? Why leave condiments to those wasteful gourmet meals when they should be usable for any other meal?
Annabellee 16 Jul, 2021 @ 12:30pm 
Thanks for the news about the update this make condiment so much mode use full
tidal  [author] 15 Jul, 2021 @ 6:24pm 
Yeah, I'll update my cooking stuff now that VE updated.
Sivlero32 15 Jul, 2021 @ 5:30pm 
you gonna update this to 1.3?
cubicPsycho 23 Apr, 2021 @ 10:31am 
Darn
tidal  [author] 22 Apr, 2021 @ 10:28pm 
@cubicPsycho: the way condiments give their effect is on ingestion of the ingredient, so saucing (adding a condiment ingredient) to a pre-existing meal would have the same issue because it would be fundamentally the same thing.
cubicPsycho 22 Apr, 2021 @ 8:47pm 
I know you're done with the mod, but do you think adding the ability to sauce pre-existing meals would be something to consider? Just so making sauced meals with different ingredients won't take away their ability to stack
tidal  [author] 20 Apr, 2021 @ 1:59am 
Outside of bug fixes, this mod will not get any changes or new features.
tidal  [author] 20 Apr, 2021 @ 1:57am 
There's a changelog on the main page?
ZzZombo 20 Apr, 2021 @ 1:53am 
Please use the Changelog section! Thanks!
Autumn 18 Apr, 2021 @ 8:16am 
@the_abiogenist I'm not sure what you mean. Nutrient paste is great for large colonies. Without it, you'll need at least one cook spending a large amount of time cooking, and your farmers need to spend a significant amount of time farming. Nutrient paste doesn't need a cook and doubles food output compared to regular cooking, halving the amount of time and space needed for growing food. When you have 10 pawns or so, that's a lot of newly freed up time and space.