Euro Truck Simulator 2

Euro Truck Simulator 2

More varied parked traffic (READ THE INSTRUCTIONS)
33 Comments
Erbkaiser  [author] 4 Jul @ 10:56am 
Update checked for 1.55, no changes needed
Erbkaiser  [author] 7 Apr @ 6:02am 
Added more possible parked vehicles by removing limits in the default file.
Moved BDFs to van parking spots instead of trucks.
SK1NNY 18 Mar @ 11:05am 
thx for your fast feedback
Erbkaiser  [author] 18 Mar @ 11:00am 
Yeah, in those cases where car parking spots were added to companies by that mod, it might pick a car type enabled by this.
SK1NNY 18 Mar @ 10:53am 
Erbkaiser  [author] 20 May, 2024 @ 12:55pm 
Above any traffic packs you edited
Don Lisper 20 May, 2024 @ 12:50pm 
Load order?
Erbkaiser  [author] 10 Dec, 2023 @ 8:01am 
I saw no changes in the files so this will still work
Frunzik 10 Dec, 2023 @ 6:45am 
1.49 Update?
Erbkaiser  [author] 20 Oct, 2023 @ 10:26am 
Updated for the latest game version (while waiting for RTD to update itself).
I removed some potential parking spots for sports and classic cars, should hopefully keep them out of industrial zones.
Erbkaiser  [author] 28 May, 2022 @ 11:31am 
Yes
Frunzik 28 May, 2022 @ 11:10am 
Does this work for the new version of RTD 1.44?
Erbkaiser  [author] 7 Feb, 2022 @ 10:30am 
Not planned. This is specifically designed for RTD. AFAIK DB's traffic doesn't create new vehicle types to begin with so there's no need for a mod like this.
LosT^ConTroL 7 Feb, 2022 @ 6:42am 
db traffic ai support?
Erbkaiser  [author] 3 Feb, 2022 @ 1:39am 
This mod makes it possible to see BDFs (box trucks), classic cars, and sports cars parked on streets.
Any time the game calls for a parked vehicle of type CAR, it will now also be able to select classic or sports, and most of the times it calls for a parked TRUCK it will also be able to select a BDF.
You mostly see them on parking spots but also during random events.
Micro-Guai (wibo.) 3 Feb, 2022 @ 12:45am 
Will this mod park vehicles in non parking areas, like the picture on the cover?
Erbkaiser  [author] 2 Feb, 2022 @ 4:24am 
@wibo Don't use it if you can't edit the traffic pack files.
Micro-Guai (wibo.) 2 Feb, 2022 @ 3:10am 
sorry, with my limited English level, I can't understand how to use this mod. Maybe it need to modify the system files instead of only open in mod manager?
Erbkaiser  [author] 1 Feb, 2022 @ 11:08am 
Glad I could help. Enjoy :)
Nyctereute 1 Feb, 2022 @ 10:58am 
Thank you, the correct vehicles are spawning now from what I can see. Your mod is perfect for immersion, so I'm glad that it works. Thank you again for your help and detailed instructions.
Erbkaiser  [author] 1 Feb, 2022 @ 10:43am 
Files can be .sui or .sii - there is no meaningful difference. At one point it was intended that .sii were standalone files and .sui shared files but the engine doesn't care which you use and treats them equally.
Erbkaiser  [author] 1 Feb, 2022 @ 10:41am 
Ah sorry, my bad -- the vehicle files that can block parking are under def\vehicle\ai

With TrafficManiac's sport cars traffic pack for example, they are under vehicle\ai\tm so what I do is I extract the entire tm folder and then use Notepad++ Find in Files - Replace in Files to replace all instances of allow_parked: false to allow_parked: true

Some other traffic packs have them directly under def\vehicle\ai, no subfolder
Nyctereute 1 Feb, 2022 @ 10:28am 
Thanks for your response. Yes, I renamed the traffic_storage filenames for each through 7-Zip, that is what I meant, sorry. For each AI car under \def\vehicle, I see only 1 file "chassis.sii" which doesn't show the configuration options for allow_parked.
Erbkaiser  [author] 1 Feb, 2022 @ 10:07am 
Renaming the files from sui to sii won't make a difference. You need to rename the traffic_storage files as described in the linked post - the FILENAME needs to be changed, not the extension.

Additionally, if any traffic has allow_parked = false set, you need to edit that under \def\vehicle\
Nyctereute 1 Feb, 2022 @ 9:52am 
Hi, I have your mod and RTDR installed and the AI mod files renamed to .sii, but it is still only showing base game and regular Jazzycat mod cars parked. Jazzycat BDFs, TrafficManiac classic cars, and TrafficManiac sports cars aren't appearing as parked cars. My game is on 1.41 if that makes a difference. Do you know of any solution? Thanks
Erbkaiser  [author] 19 Dec, 2021 @ 9:02am 
Update for 1.43
Bucketsmith 6 Dec, 2021 @ 10:44am 
Alright, thanks. I have jazAI, jazBus, jazMoto, jazRus, TMclassic, TMsport, and TMtuned. I didn't want the BDF pack because all it adds is painted trucks with real companies, and I don't like advertising at all, so I didn't want advertisement of real companies in my game.
I got to your mod through that thread on Cip's Traffic mod page about the custom traffic rules, actually! :)
If I understand you correctly, your mod will work with my setup and park some of these vehicles here and there.
Thank you!
Erbkaiser  [author] 6 Dec, 2021 @ 10:36am 
Hi Bucketsmith, you need at least one pack that adds BDFs (Jazzycat's Painted BDF), classic cars (TrafficManiac's, OR Jazzy's Russian traffic) and sports cars (Trafficmaniac's).

An easy way to check is the game.log.txt file after starting the game and loading into your profile.
You should see lines like these:

00:03:51.886 : Loaded traffic vehicles of type 'custom': 11
00:03:51.921 : Loaded traffic vehicles of type 'moto': 65
00:03:52.123 : Loaded traffic vehicles of type 'sport': 142
00:03:52.287 : Loaded traffic vehicles of type 'classic': 131
00:03:52.972 : Loaded traffic vehicles of type 'truck_bdf': 595
00:03:52.983 : Loaded traffic vehicles of type 'troll_srm': 4


If you do not see sport, classic, truck_bdf listed there or their count is 0, you do not have the proper traffic types and should not use this mod until you do.
Bucketsmith 6 Dec, 2021 @ 10:30am 
I have some, but not ALL traffic packs by Jazzy and TrafficManiac. Is that okay, or do I need an exact list of traffic mods for your mod to work?
LosT^ConTroL 21 Apr, 2021 @ 9:54am 
Nice please support Brutal traffic!
17 Apr, 2021 @ 8:58pm 
nice bro,perfect mod for game
Erbkaiser  [author] 14 Apr, 2021 @ 11:53am 
No, of course not. If you don't have the traffic it can't park.
Donna Veera 14 Apr, 2021 @ 7:25am 
So .. and if i dont edit the car pack? will this mod add more parked traffic?