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Moved BDFs to van parking spots instead of trucks.
I removed some potential parking spots for sports and classic cars, should hopefully keep them out of industrial zones.
Any time the game calls for a parked vehicle of type CAR, it will now also be able to select classic or sports, and most of the times it calls for a parked TRUCK it will also be able to select a BDF.
You mostly see them on parking spots but also during random events.
With TrafficManiac's sport cars traffic pack for example, they are under vehicle\ai\tm so what I do is I extract the entire tm folder and then use Notepad++ Find in Files - Replace in Files to replace all instances of allow_parked: false to allow_parked: true
Some other traffic packs have them directly under def\vehicle\ai, no subfolder
Additionally, if any traffic has allow_parked = false set, you need to edit that under \def\vehicle\
I got to your mod through that thread on Cip's Traffic mod page about the custom traffic rules, actually! :)
If I understand you correctly, your mod will work with my setup and park some of these vehicles here and there.
Thank you!
An easy way to check is the game.log.txt file after starting the game and loading into your profile.
You should see lines like these:
00:03:51.886 : Loaded traffic vehicles of type 'custom': 11
00:03:51.921 : Loaded traffic vehicles of type 'moto': 65
00:03:52.123 : Loaded traffic vehicles of type 'sport': 142
00:03:52.287 : Loaded traffic vehicles of type 'classic': 131
00:03:52.972 : Loaded traffic vehicles of type 'truck_bdf': 595
00:03:52.983 : Loaded traffic vehicles of type 'troll_srm': 4
If you do not see sport, classic, truck_bdf listed there or their count is 0, you do not have the proper traffic types and should not use this mod until you do.