Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I hope the screenshot explains what i mean. Is it intented that i can recruit cultist in tier 5 even though i already unlocked them automatically with tier 1? Even the Describtion of the Tier 5 Building says: You are can recruit cultist? I play on german.
I will not make army caps as it is a *lot* of work for a small thing (they are script based), and I don't have the time to do that.
@Dyne Enigma I disabled them as they were horribly unbalanced, especially as they were added for each base game faction and ai could use them. Lots of people did not like them either.
SFO
Ultimate Chaos
Ultimate Chaos SFO
Ultimate Chaos required mods (models, etc. as stated on the modpage)
Since it is working fine for others I am doing something wrong, any ideas?
I just wouldn't use UC unless you are playing chaos. Disable it otherwise.
(Comment posted on both Ultimate Chaos and SFO submod)
And yes you should now be able to get all four lords from those tech trees. A cost of 1K devotion is needed to unlock each tree.
It's just sort of odd, and I wanted to recruit more of them.
I think being able to research all the god's factions would be a nice change, especially for those that choose to go Undivided. From memory it would take over 100 turns to research them all, so it would definitely be a late game goal!
Some additional questions from me. the Ultimate Chaos page talks about being able to put lords / deamons into 'management' positions like the empire can do.... but i can't find out how on earth to do this? Was it removed in this sub-mod?
Also, even without the Chaos God Favour research, I assume you can recruit non exalted chaos god Lords (i.e. Great Unclean One, Keeper of Secrets, Bloodthirster of Khorn etc) but likewise, can't see these in the building chains anywhere. I can only see the Hero Varients.
How does one recruit such a Lord e.g. a Great Unclean One to lead their armies?
Also for clarity, I'm *not* talking about the batteries (which seem to still be in the game but likewise, are impossible to recruit via the same limitation... I assume this is intentional at least)
SFO obviously also has Dark Devotion (DD) which it uses for it's own mechanic.. but the DD required in this mod's Tech Tree seems different, as it doesn't recognise the SFO DD that I have accrued.
Is this a bug? It would be nice to have the option to be truly undivided and gain all 4 unique lords for each God! :)
Maybe it's because of the change of building sequence. After building the corresponding building, I still can't recruit this legendary Lord. I hope there can be a patch. Thank you very much