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And hungry animals should have a small chance of escaping.
(there was much other mods, and this guy was handling his gun while he was wild)
Is that planned?)))
That prsioner cages will come in handy on that torture mods :'D
This might be very handy for my a̶t̶t̶a̶c̶k̶ ̶a̶n̶i̶m̶a̶l̶ ̶b̶r̶e̶e̶d̶i̶n̶g̶ ̶p̶r̶o̶g̶r̶a̶m̶m̶ petting zoo and my F̶e̶r̶a̶l̶i̶s̶k̶ ̶e̶n̶h̶a̶n̶c̶e̶m̶e̶n̶t̶ ̶p̶r̶o̶j̶e̶c̶t̶ dairy farm.
https://pastebin.com/zGpN99hM
In my case I noticed tribute collectors and a hauling bot from the Misc Robots mod standing still while the debug log filled up with errors about region cost calculator.
-Seems to happen when they path directly onto the spot.
-Moving the cage frees the stuck pawns.
This may just be my messy mod list and incompatibility problems but I thought I'd let you know either way.
Sweet mod though!