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All the tactical flexibility of CE mags with none of min-maxing logistical nightmares.
https://gist.github.com/HugsLibRecordKeeper/327abfafc9ed39e07d5e7a01a3474501
Heres my log
https://gist.github.com/ff8c9ff409c3cc18ad91be80941508ca
Also if you are having a tough time, with your permission I can ask Mlie to update the mod (he may be able to fix some of the issues as well). Let me know and I hope things get better for you man!
Can you make pawns shoot more carefully on higher distances, rather than unloading the whole mag at once? Don't forget to add reload sounds too.
@CrackaJack: it doesn't add a dedicated animation. Instead it enters the vanilla ranged attack cooldown phase. This is intentionally as close to vanilla behavior as possible.
Added the comp and ammo-count to the repeating crossbow but after emptying the magazine nothing more happens.
Ammo-count is 0 forever, cannot target anything with it.
After the ammo is emptied it shows the cooldown-graphic for the defined time but after that nothing happens.