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So even if it didn't happen in this case I don't mind the occasional false positive.
1. Traditional Tenets
2. Catholic Trinity
3. RUI
I've been using the Tenets to Doctrines mod for a long time, but I think I'll switch. My only gripe is that there are only 3 slots.
Just one more would make most religions so much more interesting, so I thought I'd ask ^^
I'll look into the court_type thing though.
And maybe a game rule to have it as the default for Norse religion? I don't enjoy the Warmonger parameter forcing all Norse to war. They weren't all like that.
Also, you should change the common/court_types/court_types.txt file too, it has a check on court_warlike and court_tribal for the Warmonger tenet similar to the Berserker court events
is_shown = {
OR = {
religion_tag = christianity_religion
religion_tag = islam_religion
}
}
instead
events/religion_events/faith_conversion_events has changes to faith_conversion.0002 to prevent heresiarchs losing the heresiarch trait pretty much immediately because they changed to a new religion.
Core Tenet update reintroduces the Double Piety Cost bugs and the Rige + HumSac bug, only changes are removing always = no , from is_shown = , in Exaltation of Pain and Communal Possessions.
auto_fill = {
faith = {
NOT = { has_doctrine_parameter = clerical_appointment_ruler }
}
}
which will then override it again, since it comes afterwards.
in council_positions/00_council_positions.txt , councillor_court_chaplain autofill has been reverted to = yes (this is important to get updated ASAP because it's a reversion to fix a bug that makes lay clergy get randomly fired )
easy mistake they are right next to each other
Other remaining fixes look good
I sent a few issues to the chat again
Actually that's a property of the Divine Marriage doctrine now (or it's renamed equivalent for Zoroastrians with it )
very thank you for taking the time to update.
I see they've moved Jizya to a Special Doctrine for Islamic Faiths but left it as a Tenet for Custom Faiths, I'm inclined to convert it into a Doctrine for everyone, just wanted to check if you were already planning that for this TTD/ TT ?
It's a "Teachings of the Prophet" style special doctrine, so it's probably better to move it somewhere else on the interface if it's a choice for everyone ( probably the same line as Pilgrimage ideally but that area of the GUI is getting kinda squashed )
I've dropped my notes on stuff on 1.10.0 changes I think you missed into Steam chat. Hopefully it's useful to you.