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For now, I'd suggest also grabbing Empire unity and the ECA Redux patch for it since that mod changes how empire unity works.
As to mod-added government types, mod authors can just override the relevant scripted triggers with their own governments. My adding them to the mod would just cause unneeded error log spam. If multiple mods do this it'd be better to have Inny (author of merger of rules) handle cross-mod compat in that mod instead.
As to changes being present in this mod (and Empire Unity) that aren't in the base game or ECA Redux - this is entirely intentional.
Thanks!
2. You should start a new game.
1. Does this require Ethics and Civics Alternative or is it standalone?
2. Will save games be okay or will things break?
I should also note that the description and tooltip effect for this civic are redundant.
As to the change from planet_jobs to pop_category depends on where you saw it.
Curious as to why the change from planet_jobs_specialist_produces_mult to pop_category_specialists_produces_mult?