Kenshi
Hunger Wars
80 Comments
Gevurah  [author] 3 May, 2023 @ 11:09am 
It should be. Its main effects are creating camps in the wilderness, and the patrols they create. If you're in doubt, place this below the other mod.
bondi 3 May, 2023 @ 10:43am 
Hi, is this compatible with overhaul mods like Kenshi Kaizo and Lost in the Ashlands?
Gevurah  [author] 27 Apr, 2023 @ 8:21am 
Hahaha, that sounds fun!
Marido 27 Apr, 2023 @ 6:05am 
I was more thinking like... if the relations to the faction drops bellow -30, then they sent 250 starving bandits to your base... something like that LOL
Gevurah  [author] 26 Apr, 2023 @ 6:05pm 
There are starts out there that begin as a group of starving bandits. You can also try one of the starts from this mod,, "A Journey East" and "A Journey West". You can begin already allied to the Starving Bandits or the Vagrants with these.
Marido 26 Apr, 2023 @ 5:39pm 
I will have a go, let's see what happens! I was looking for mods related to the Starving Bandits, maybe I should make a mob about them
Gevurah  [author] 8 Jun, 2022 @ 3:54pm 
Probably. This mod just adds random spawns and camps, so nothing is overridden.
Xiivait 8 Jun, 2022 @ 11:34am 
Compatible with UWE?
Mythril 3 May, 2022 @ 7:16pm 
Yes! More dregs.
Gevurah  [author] 20 Mar, 2022 @ 10:43am 
Depends what you mean by 'well,' but I think it does. It adds little bits of variety all over the place.
Mazz 20 Mar, 2022 @ 8:37am 
Hi , does this mod work well ?
Juroguy Johnson 1 Mar, 2022 @ 3:44am 
@Apxthy Theres disconnected UC colonies down south, alot of the UC colonies between the southwest and the Northeast are destroyed and other factions have moved in.
Gevurah  [author] 24 Dec, 2021 @ 4:34pm 
You mean the peasants in Shun? They are traveling north, from the Hook. It doesn't tend to go well, but maybe there's a tiny chance they'd slip through. Even I am surprised to see them outside of one of their camps, but it's kind of pleasant and pitiable when a stranger in that area talks to you.
Apxthy 24 Dec, 2021 @ 10:41am 
not being negative, but im curious as to how/why (you put) the UC people are in the complete opposite corner of the map in what i believe is (i havent been down there) a harder part to live in
Juroguy Johnson 8 Dec, 2021 @ 9:28am 
Gonna be honest, i forgot cannibal camps could be there.

I ain't seen one in a while.
Gevurah  [author] 8 Dec, 2021 @ 2:49am 
I could do that, but it would make it that much more difficult to find cannibal camps in that zone. Is that okay with people?
Juroguy Johnson 7 Dec, 2021 @ 9:45am 
Yo could you add starving bandit camps to Dreg since they spawn there already?
Gevurah  [author] 2 Nov, 2021 @ 2:47am 
This mod doesn't add any sort of recruiting mechanics, but funny enough, there's a way to have Starving Bandits to bodyguard you in vanilla. If you are allied with them they will approach you to ask for money. When you give them some, they'll watch after you for a day, and there's a bug that makes them not even take the money you offer. You can also pick up your allies any time, if that helps.

I've seen this in action, but as far as I know, the starving Vagrants don't do this.
dtownsend6011 1 Nov, 2021 @ 8:18pm 
can you recruit other Starving Bandit or Starving Vagrant. Holy Nation Outlaws.
Gevurah  [author] 27 Oct, 2021 @ 12:38am 
That's right. It's the latest patch. After the next patch this one will most likely no longer be labeled 'Experimental'.
Juroguy Johnson 26 Oct, 2021 @ 1:52pm 
1.0.55 is the one labeled EXPERIMENTAL under betas right? its not one i need a code for?
Gevurah  [author] 24 Sep, 2021 @ 1:51am 
For anyone still wondering about the issue, I've found the cause. I updated it in beta version 1.0.55, and now it requires users to be using said version. To switch versions, right-click on Kenshi in your Steam library and open Properties > Betas > and choose the 1.0.55 [experimental] build.
Despite the warning, I haven't found it any less stable than "stable" versions, and you can even select rendering Distant Towns as a default graphical option. It's not rough on your system and is a game changer!
[VRG] Jungle The VIKING 18 Aug, 2021 @ 8:49am 
Is your mod working now?
Gevurah  [author] 8 Aug, 2021 @ 12:38am 
@Fated I am open to suggestions - though I am new to posting outside of the Workshop. How do I go about publishing a mod I've made in the FCS to Steam's browser version?
Gevurah  [author] 8 Aug, 2021 @ 12:30am 
As a temporary fix, I am uploading this original mod to my NexusMods page. It seems other authors are having problems with posting mods on Steam recently as well.

It would be very helpful to me and everyone else subscribed if somebody could let me know if the mod on Nexus works, as it is the same .mod file as I have been using for Steam. If not, I will attempt to upload my 2.0 version there.

Please see the Notes in the description above for the link to the Nexus mod page.
Gevurah  [author] 7 Aug, 2021 @ 10:35pm 
Well, the remake is ready, but every time I try to upload, Steam force-quits itself and the FCS freezes. Is Steam just being a bag of dicks or is it my computer...
Gevurah  [author] 7 Aug, 2021 @ 5:06am 
Darn, so much for that idea. Back to the remake then. Thank you for the input.
Gevurah  [author] 6 Aug, 2021 @ 10:56pm 
Yo, hold up. I'm going to revert this mod to a previous update. Let me know if it works!
sel 6 Aug, 2021 @ 9:19pm 
yea mod is kill unfortunately. It also makes even the game launcher slow to open, and slows the actual game opening too. Thanks for working on fixing it amigo. Steam workshops been breaking for multiple games recently..
Gevurah  [author] 6 Aug, 2021 @ 2:01am 
It sounds like there's been a bug I can't fix, seeing as the dependency is not to any other mod but my username. Consulting the Discord server came up dry, so unless anyone has some expert advice I'll get to work on remaking this mod. There goes my weekend.
:holyflame:Wish me luck.:holyflame:
Totentanz 6 Aug, 2021 @ 12:10am 
i also having dependency issue. the description of the mod says:
"""
HungerWars
Version 1,139

Author: *
Dependencies: evurah (with weirdo L shape here)
Referances: -e-
"""

And also the game does not loads the mod when i launch it. I love this mod by the way <3.
LunarKetchup 5 Aug, 2021 @ 6:40pm 
well, something changed I think. instead of Dependencies: - evurah - missing mod! It's now Dependencies: - evurah*▯ - missing mod!
Gevurah  [author] 5 Aug, 2021 @ 5:12pm 
Well, I've reverted the little change I made yesterday and updated, not that I think it's related. In my FCS menu, this mod has no dependencies assigned, and when I launch while subscribed there are no related errors.
Are you guys loading anything differently from launching Kenshi through Steam? I ask because I'm unable to see any detailed errors such as what @SuckScout provided.

Is anyone besides me NOT having problems with this mod now? :steamfacepalm:
LunarKetchup 5 Aug, 2021 @ 3:06pm 
I'm also having problems. The mod doesn't load in because it says it's missing a required mod. When I hover over the mod in the load order, it says: Dependencies: - evurah - missing mod! References: - e - missing mod! missing dependent mods above:evurah missing reference mods: e
Gevurah  [author] 5 Aug, 2021 @ 6:16am 
Jeez, I'm really not sure what's wrong. I always have the 'missing mod' message pop up due to an unrelated matter, so I'm just used to that. I've re-uploaded a number of times and haven't had any trouble spawning vagrant camps etc. Are you able to spawn them as normal?

Is anyone else having problems?
Korzhik 5 Aug, 2021 @ 5:32am 
I tried to re-download this mod and i put it above Hunger Camp Diversity. Still says its missing mod.
Gevurah  [author] 5 Aug, 2021 @ 5:25am 
I don't know what the problem could be, but I do want to make sure it's working properly. Can you re-download it to confirm there's still an issue? Or, if you are also subscribed to Hungry Camp Diversity, make sure it's underneath this mod?
Korzhik 5 Aug, 2021 @ 4:45am 
No, it says it missing mod or something.
Gevurah  [author] 5 Aug, 2021 @ 4:15am 
I tried re-updating. Is it better now?
Korzhik 5 Aug, 2021 @ 3:38am 
Its broken now.
Nghikd 17 Jul, 2021 @ 8:23am 
WOW! Thanks you Alot "Gevurah [author] "! The Mod so Cool !
Gevurah  [author] 1 Jun, 2021 @ 5:28am 
I don't see anything in Vagrants Expanded that would conflict with this mod. Their camp alterations are quite separate from the ones made here. In fact, it sounds like a cool combination with Hunger Wars.
Lazern 1 Jun, 2021 @ 4:57am 
Yeah, they were there aswell and seemingly a little too happy. xD

I'll try your awesome mod again because I noticed that I was using Vagrants Expanded aswell which might conflict with this mod.
Gevurah  [author] 1 Jun, 2021 @ 4:49am 
Lol, perhaps your slavers had a field day with weak NPCs. Even in vanilla I've seen situations where large numbers of slaves idled near the Rebel Outpost near the Hub.
I'm relieved everything is working now. This means the recent FCS update must have been the cause.
Lazern 1 Jun, 2021 @ 4:23am 
Don't know if it's caused by this mod for sure, but the bug stopped appearing after disabling Hunger Wars. Had 100+ slaves spawn in Border Zone just aimless standing there. I'm running it with Kenshi Kaizo with normal squad sizes/amounts so I don't know if that's an incompatibility.
76561198070295876 1 Jun, 2021 @ 2:47am 
The game launches just fine now. I could not test the mod in game but I do not see why it wouldn't work :)
Gevurah  [author] 31 May, 2021 @ 5:45pm 
That’s good! Are there any other errors?
76561198070295876 31 May, 2021 @ 5:17pm 
I guess the dependency bug is gone now (at least there are no odd dependencies shown in the launcher)
Gevurah  [author] 31 May, 2021 @ 4:04pm 
I just made a quick update before going to work; be back this evening. I switched my Kenshi "beta" version from [Experimental] to [None]. Any changes to the mod?
Cat Of War 31 May, 2021 @ 2:16pm 
r.i.p this mod