Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the ventilation grid should open outside, just so it doesnt hinder the movement there.
and if possible you should be able to climb it from the office.
otherwise great map, all it needs is a 203 ;)
How it goes ?
-GunZ.
Version 1.5
* Change the OBJ for something more suitable.
* Fix Entrance Shipping Stairs.
* Added a metal tile over the stairwells plateaus
* Fix a bug where the players can go out of the map, over Garbage container,south assault Spawn. (AAPG.: Devs ask me te repair this one)
Version 1.4
* Fix The Shipping stairs and the South Assault Building Stairs.
* Try to find a solution to the Defense Window Timing. Moved the Assaulter spawn to give them maybee 2sec.
Let me know how it goes.
Fixed outside sounds make it less loud, if i can say this in english.
Added sounds to some fans.
If you found bugs, please tell me, so i can fix it.
Thanks
Cheers!
I know footstep and some sounds are too loud for the map. I will try to see if i can reduce the footstep sounds atleast. If someone already know how, please help me doing it... :)
No way we can hear a guy walking on third floor while you stand on first floor.
Gonna check it out for the next update.
Cheers !
It's a small thing but not really required.
Excellent replica.
Please remake other maps, someone with your expertise can bring all maps back.
Added last 3 doors and added some sounds. Nothing fancy.
Next update will be only when they add sounds to our doors Actors.
Have fun.
12v12 Published.
I stop searching and wait for this update. Then my door (wich i use AADoor Actors) will have sound to them :)
I'm thinking about doing a 12v12 version. I think this map is way to little for this. But the community seam to be in favor, so i'll do it.
With that said, I was dreaming of weapons cache while making Wastewater Treatment Facility, and I think you did an OUTSTANDING JOB!!! for a first time in editor. I was new to, and am quite pleased with WTF, however, you did an amazing job my friend! Keep it up!
Doors are now installed everywhere they need to. 9 of them !
Have fun guys and gals !
Update is about adding all doors.
Should be ready later today.
* Fixed some floating objects.
* Make the 1st and 3rd floors fences larger, so we see better trough them.
Added 3 doors to test the community about it. Those doors have no sounds. They open both direction and can be reversed on the fly. But you can stop them midwway.
If the community want to have all others door like this. Then it will be.
Cheers !
Please, you show me the doors on Touchdown. Because i dont see any AA2 working door in there.
I have made a full rebuilt just before publishing. (Build all (Advanced Editro) + Build All (Basic Editor)
The map would be a mess in 12v12, but maybee a 12v12 version eventualy.
p.s ---pis finalement est prête cette map là !!