Empyrion - Galactic Survival

Empyrion - Galactic Survival

Star Trek Nova Class 1.1
30 Comments
commander.GX 13 May, 2024 @ 1:54pm 
ty
Blue Moon 29 Jul, 2021 @ 1:27pm 
...also the constitution/refit and miranda are both smaller on the interior than voyager i believe. hope that helps in finding smaller scale ships.
Blue Moon 29 Jul, 2021 @ 1:25pm 
I really hope you do get to join a project. and yeah that's fair. life is busy and empyrion is time intensive. even so, i will be following your work eagerly, as you have an amazing amount of skill.
Scimitar  [author] 29 Jul, 2021 @ 1:15pm 
@Blue Moon:

Thanks a lot for your feedback. First ever game that made it possible to craft such Star Trek ship in scale and have it look somewhat like the original.
I am not sure whether or not I will do another Star Trek ship. Defiant is to small and has a tiny hangar. Voyager is to big in scale but very tempting. Anything bigger wouldbe just madness since the CPU limit and ingame performance would suffer.
I found a Sabre Class version that comes with a huge 2 deck tall hangar that stretches basically over almost the entire saucer section which would be a gain for ingame usage. I started a grid layout but have stopped with it for now.

I played Reforged and along the way I created some BPs that I now started remodelling to release those eventually but honestly time is precious and the game lags in long term commitment from my side so not sure whether I will continue after summer break.

Maybe I would join a project if there is any opportunity ;)
Scimitar  [author] 29 Jul, 2021 @ 1:05pm 
@Terri - Thanks for the in depth testing. If there will be another update I will try to include some of your suggestions.

As for the Aeroshuttle - I assume you refer to the newer EO version - I noticed that you get stuck where the switches are that open the bed hatches. Usually 1 block 50cm is enough to walk past the chairs if you remain in the block but the switches are also in the same line. I wish there were more device types for SVs but it is what it is for now.
Blue Moon 23 Jul, 2021 @ 8:37pm 
easily the best star trek ship crafted in empyrion. the interiors are space efficient, true to her blueprints, and extensively detailed, the exterior is spot on, and she might be the first ever ship in empyrion to have actual escape pods. i look forward to seeing what ship you produce next. (shut up and take my points)
TerriWild 18 Jul, 2021 @ 11:16pm 
I tested her out extensively with my hero mode scenario in solo and multiplayer.
What really bothers me is the missing of phaser cell blocks.

Tried to mod the blocks so that weapons blocks can have any shapes normal block can have, but it didn't worked out.

The Engine technically expects rotating turrets. (and we don't even have beam turrets yet)

How ever, stock, or Hero Mode modified she can take a hard beating ( 1x Toreva, 3x Imerat) and in case it's time to leave, the escape pods are quite the thing that saves your life.

A fe things to note:

- While it is even in vanilla possible to outfit her with legacy turrets on the phaser banks it's not possible to upload it.

- Well at least one actual teleporter would come in handy. I know. They do look ugly.

But for the sake of gameplay i'd rather use these than trying to get an type 8 or 9 out of the hangars.

Another tip, the Aero ones meeting table and seats make it sometimes very difficult to move inside.
DocAceZ 27 Jun, 2021 @ 10:10pm 
Best Nova out there hands down...
Scimitar  [author] 10 Jun, 2021 @ 2:54am 
Thanks for your comments, finally someone who provides improvement feedback :D

CPU Extenders: I am still Newby in the game and did not know you can leave stuff out. I updated myself now on that topic.

Offline Defense:
Purposefully not included but dedicated space could be reserved.

Legacy Turrets:
Good idea, I had it as well. Not implemented yet.

LCDs and Navigation inside the ship:
Maybe LCARS like LCD could be done for all that – no time atm.

Hangar setup and where to put which SV:
Can be found in the collection description.

Generally if you feel the need to improve the build we can meet and if we agree I am happy to release an update and you become contributor to this build. I am happy if thing receive improvement that remain main stream and are somewhat aligned with the Star Trek theme this build was meant to represent.
TerriWild 9 Jun, 2021 @ 1:35pm 
Nice build.
It takes some time to orientate oneself :D

Some tweaks i made: Replaced some useless CPU Extenders with an offline protection and filled the Phaserarrays with Legacy Turrets.

Some LCD'S to give an hint what the purpose of a room is would be helpfull.
Also a little note in the description which hangar is supposed to have which types types of shuttles etc. would be usefull.
Scimitar  [author] 17 May, 2021 @ 2:20am 
UPDATE 1.1 published
Scimitar  [author] 14 May, 2021 @ 2:46pm 
Thanks man, means a lot to me.
The signal madness is result of lacking signal logics. I wish they would include more and give every device the possibility to be controlled. Better for immersion, better for consumption, better at all.
Did anyone test the decal gun yet? I guess that's the way to go in future builds for adding some flavour. But there is poor documentation or I just cannot find something useful.
Achenar 13 May, 2021 @ 5:15pm 
Great Job on this man. Easily the best Nova on the Workshop. Attention to detail, lighting, signage, and signals are pretty impressive.
WolfCat 6 May, 2021 @ 11:34am 
sorry for the misspells.
WolfCat 6 May, 2021 @ 11:33am 
great thanks. will be subscibing
Scimitar  [author] 6 May, 2021 @ 12:51am 
It has a Polarized Hull Shield T2 with 36k Hitpoints. It is called "D6 Main Shield Emitter" since I named everything Star Trek like. It is on Deck 5/6 behind the main Deflector in a 2 floor high room. You can just switch it on in the Main menu. The Red Alert or Yellow alert will trigger it as well.
WolfCat 5 May, 2021 @ 7:46am 
Is it possible to add a shield to this ship
WolfCat 4 May, 2021 @ 10:18am 
Well I'm adding you to my list of favorite Modders. Looking forward to more of your awesome spacecrafts. I play single player and always looking for spacecrafts that are for single pilots.
Scimitar  [author] 4 May, 2021 @ 12:47am 
I also noticed some inconveniences with the Nova itself. I might relocate some repair stations and I need more plant pots. So maybe another Bio Lab somewhere in exchange for unused quarters.

I welcome ideas that you guys might come across when testing. I appreciate any feedback.
Scimitar  [author] 4 May, 2021 @ 12:47am 
@WolfCat - Thanks mate. I think there are lots of modders here that pay a lot of attention to detail and I also play and appreciate their builds as well. It takes time and now I know how difficult it is. But it's fun as well.

I will look into the Delta flyer since I lack a punchy SV yet.
Or maybe Runabout or something that size.

Currently I am working on a Cargo Hopper which is non official Star Trek build by adepting the first Waverider frame I did to a compact form that fits in the Nova Deck 3 Hangar. It will be able to carry HVs from and to the planet, has shields and is warp capable. That is the idea. This is something I am missing in early stage game that I have nothing built yet which helps me at that moment. So some hoverbike like HVs and their transporter are coming next.
WolfCat 3 May, 2021 @ 10:18am 
Never thought of that. I'm looking forward to giving this vehicle a spin around the galaxy, Keep up the good work. I don't have the skill to make mods. And I appreciate Modders like you. You have the skill.
Scimitar  [author] 3 May, 2021 @ 12:37am 
You mean the Delta flyer? Maybe. It wouldn't fit in its original size into the Hangars of the Nova so never considered so far.
I was thinking to shrink size class of this ship (32-> 20) and convert to Reforged.
I also thought about doing a Carrier version of it which has more ingame value.
There is one with Hangar Gates in place of Secondary Deflector (Marquis variant I guess) but doing so means no room for the Waverider anymore because it would be in the ingress path which would be a pity.

Many thoughts but no commitment yet ;)
WolfCat 2 May, 2021 @ 11:50am 
looking forward to testing. ever thought of doing the flyer from star trek voyager
Scimitar  [author] 1 May, 2021 @ 6:11pm 
Thanks Achenar, much appreciated :) You're next. Looking forward to it.
Achenar 1 May, 2021 @ 12:00pm 
Well Done, buddy.
Scimitar  [author] 27 Apr, 2021 @ 11:29am 
Thanks mate - Hundreds of hours spent since I also reworked everything 2 times. And still many things that could be done different. :)
fata.hungary 27 Apr, 2021 @ 12:05am 
Well done my Friend! :) How many hours burned in there? :steamhappy: It was worth it anyway!
Scimitar  [author] 25 Apr, 2021 @ 3:32am 
Thanks for your feedback. I included the Stats page now.
The Crimson F****r 25 Apr, 2021 @ 3:03am 
Dude............all I can say is wow. This is facking amazing!!!
GTO 25 Apr, 2021 @ 2:35am 
Great job, subbed and will check this out. Would you please include a statistics screenshot? Lots of players like to see class size and resource requirements. Thanks