Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extended Civtree
18 件のコメント
Phlegmagicus  [作成者] 2022年6月7日 11時15分 
That one is simple to answer: no (for every question)
sircharleythecat 2022年4月10日 0時54分 
I feel a little divided when it comes to, well, the dividing of the government techs. In a way I like the idea that they are based on different techs, especially because the related techs makes sense. But I'm also a little bit concerned about how it would affect the game play.

Would I be forced to change government once I research another type in the same era? Would the civ techs included in the same as a government be lost if I research another first? Wouldn't everyone become Theocracies due to it being earlier than both Monarchy and Merchant Republic?
Dr. Oz The Great And Powerful 2021年6月19日 22時28分 
Why was the Statue of Liberty moved to the Renaissance Era? I get that it can be a "symbol" of constitutional liberty, but it would still be years before people developed the technical know-how to make it, and is firmly an Industrial Era wonder. It would make more sense if it was put back to Civil Engineering.
Madisonian 2021年6月17日 12時33分 
Centralism should probably be lowered one spot in the UI tree as items from other mods that go into Political Philosophy end up making the box take up two lines from icon overflow, thus overlapping Centralism.
Phlegmagicus  [作成者] 2021年5月10日 9時17分 
cloud (drop box for instance) share link or sm.th similar
牛奶大魔王 2021年5月9日 8時55分 
I've translated it. How can I send it to you:lunar2019coolpig:
Temida 2021年5月4日 6時10分 
Can you please help me to make this mode compatible with RwF: Civics and Techs (I used HGVhGVxJY4Cz2xD0 fix)?
This is a comment which I posted on RwF: Citizens and Technicians
HGVhGVxJY4Cz2xD0, please make it compatible with: Real Tech Tree,
Extended Techtree [GS],
Extended Civtree.
Or if you can tell me how I change that?
Before the update, I used these four modes together.
It works, but when I found a city at the beginning of the game and open a civic tree, I can choose later civics (code, state ritual, imperialism, constitution, romanticism,).
Can you also fix this RwF: Technical Policy mode?
Thanks for fixing the other mods.
:steamthumbsup:
:steamhappy:
choijanggyu 2021年4月30日 19時57分 
@League
Oh.. I know. If you delete Ui .lua part, we will can play it.
Phlegmagicus  [作成者] 2021年4月30日 7時33分 
@Adriaman fixed the error, I experimented with this file in the past and it was still present in the modinfo file.
@choijanggyu Yes there are 2 civics which overlap. I belive JFD's RwF:Civics and Techs is outdated. I wasn't able to open the civic tree when using it.
choijanggyu 2021年4月29日 21時42分 
Can you make it compatible with JFD's RwF:Civics and Techs?
I think there are Civics in which the two modes overlap.
Extended Techtree mod didn't make such overlap.
Even I try three mods(Extended Techtree, Real Techtree, JFD's RwF:Civics and Techs), Tech tree looks nice. So i think you can do same in this civic mod also.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1797604972
Adriaman 2021年4月29日 12時44分 
ERROR: Invalid file reference in action, did you forgot to add it in <Files>? - JFD/Icons/CivicsTechs_Icons.sql
Phlegmagicus  [作成者] 2021年4月29日 10時04分 
Thank you for the info, I will update it with your new translation
牛奶大魔王 2021年4月29日 8時49分 
I found a small mistake,Boosts text→ LOC_BOOST_TRIGGER_LONGDESC_EQUAL_RIGHTS you use German in US text
Phlegmagicus  [作成者] 2021年4月29日 8時38分 
Of course, just sent me the updated Text Files :steamthumbsup:
牛奶大魔王 2021年4月29日 7時34分 
Can I translate Chinese?
Phlegmagicus  [作成者] 2021年4月28日 5時01分 
Its fixed
Phlegmagicus  [作成者] 2021年4月28日 2時39分 
yes, I'll fix that
Adriaman 2021年4月27日 15時01分 
Thanks, unfortunately, seems broken in Shuffle mode :(