Barotrauma

Barotrauma

SN-Matova
23 Comments
Maximiliengamer87 3 Jan, 2024 @ 1:18pm 
tacky
chieflego  [author] 18 Dec, 2023 @ 9:57pm 
yeah me or sub can get on that, ill need to update many of mine too tbh so its no worries
lolmanor 18 Dec, 2023 @ 9:21pm 
I know this is quite an old sub, but is there any chance it can get a quick fix for some issues?

For example, all the navigation terminals are placed strangely. The command room navigation terminal is outside the submarine. I imagine some weird update behavior is responsible.

Also recent updates messed with storage containers, so there's quite a bit of loot that gets thrown on the ground.

There's more issues, but I wanted to ask first to see if you'd be interested in fixing them.
Substep  [author] 3 Aug, 2022 @ 6:03am 
без проблем! :)
Kragger 28 Jul, 2022 @ 12:46pm 
обалдеть, не ожидал тут увидеть мой любимы корабли в баротравме, огромное спасибо создателю, кланяюсь в ноги
Substep  [author] 1 Nov, 2021 @ 4:42am 
im preety sure i aready fixed it, but for now a simple fix would probably be just rewiring them lol
i'll take a look at it when i reinstall the game cus files got broke
☥⛧your ghoulfriend⛧☥ 1 Nov, 2021 @ 12:43am 
Great looking ship, but the hatches to leave where you spawn don't work for me. When you press the button to open them, it just instantly slams back shut.
Substep  [author] 4 Oct, 2021 @ 3:59pm 
but i suppose i can add better pics
Substep  [author] 4 Oct, 2021 @ 3:58pm 
well, this was only my 5th ship so i didnt really fully know what i was doing still
pyr0kid 4 Oct, 2021 @ 2:16am 
looks nice, gives me some SBY vibes. tho you might want to update the picture to something less low res
TruncatedCake 25 Jun, 2021 @ 8:19am 
Niccee
Substep  [author] 25 Jun, 2021 @ 7:38am 
yep just rebranded and renamed lol
TruncatedCake 24 Jun, 2021 @ 11:03am 
Is this the kongo class battleship?
Substep  [author] 4 May, 2021 @ 9:20pm 
ok should be fixed now
Substep  [author] 4 May, 2021 @ 1:52am 
ah thanks for pointing that out,since the plan for those hatches was for them to open when they detect water. will fix that when i can
BravoSixGoingDark 30 Apr, 2021 @ 6:46pm 
Really nice ship. Slight problem is that the hatches with water detectors hooked to them would lock even if a tiny amount of water is present that's unable to be drained, which pretty much locks the hatch forever. It might be a better idea to only close the hatch if the water level is above a certain percentage.
Blacklight 30 Apr, 2021 @ 6:23pm 
Could we get a few more pics? It looks really cool so far!
Substep  [author] 27 Apr, 2021 @ 9:18pm 
should be fixed now
chieflego  [author] 27 Apr, 2021 @ 6:29am 
thanks for pointing that out, we put a lot of hours into this sub and we forgot to do a few minor things, thank you however for pointing that out
Aquilar 27 Apr, 2021 @ 6:21am 
minor error, you forgot to delete the labels from the autohatch assembly
Substep  [author] 27 Apr, 2021 @ 3:04am 
except its russian
Substep  [author] 27 Apr, 2021 @ 3:03am 
hmm yes XD
Aquilar 27 Apr, 2021 @ 12:48am 
Hello there kongo class battleship.