America's Army: Proving Grounds

America's Army: Proving Grounds

Weapons_Cache_12v12
27 Comments
Dimme 27 Oct, 2020 @ 2:04pm 
Will there be an update in 2020?
Ab$tR@cT 4 Mar, 2016 @ 3:31pm 
could you update please!!!!
RedBaron64-ITA 7 Nov, 2015 @ 1:39am 
M8 any news?
RedBaron64-ITA 11 Apr, 2015 @ 2:41am 
We need an update :-)))
-=DD=-TURKISH 21 Feb, 2015 @ 9:39pm 
amazing! Love some WC.....
RedBaron64-ITA 28 Aug, 2014 @ 2:54pm 
Hi, we need an update of the map for:
- adding sounds to doors
- role's weapons
Bye
TheSneak 17 Jul, 2014 @ 3:09am 
I WANNA PLAY IT WITH PEOPLE!
-=312th=-G0ssam3r 29 Apr, 2014 @ 8:27pm 
There is a bug at Z you can get behind the obj and take it without anyone being able to shoot you.
Zerber369  [author] 16 Apr, 2014 @ 9:05am 
Please tell me about the Defense Window Timing. 1 guy and a half should be able to reach shipping stairs before they get fired by the windows.

How it goes ?

-GunZ.
Zerber369  [author] 16 Apr, 2014 @ 8:49am 
Map is Updated to V1.5

Version 1.5
* Change the OBJ for something more suitable.
* Fix Entrance Shipping Stairs.
* Added a metal tile over the stairwells plateaus
* Fix a bug where the players can go out of the map, over Garbage container,south assault Spawn. (AAPG.: Devs ask me te repair this one)
=CSI=BOXER 15 Apr, 2014 @ 10:20pm 
Awsome job Gunz, brings back the good old days!!
Furioso.cl 15 Apr, 2014 @ 3:41pm 
Nice!!!!!!!
[GFT]=Joker= 15 Apr, 2014 @ 1:13pm 
Found a litte bug on the ladder...
https://www.youtube.com/watch?v=X3QTzfS1lPg
Zerber369  [author] 15 Apr, 2014 @ 10:52am 
Map is Updated to V1.4

Version 1.4
* Fix The Shipping stairs and the South Assault Building Stairs.
* Try to find a solution to the Defense Window Timing. Moved the Assaulter spawn to give them maybee 2sec.

Let me know how it goes.
Zerber369  [author] 14 Apr, 2014 @ 8:36pm 
Thanks all.

The WCSE version is in works.

Check it out, tomorow, i'll release my second map called '' Communication Towers ''. A map inspired by a Return To Castle Wolfenstein map in 2001 called (MP_Base).
RockinRob 14 Apr, 2014 @ 3:01pm 
AWESOME JOB!!!!!!!!!! Would be even more awesome if it was weapons cache se.... ;-)
Pljuca 14 Apr, 2014 @ 10:56am 
I agree :) keep up the good work!
[GFT]=Joker= 11 Apr, 2014 @ 6:39pm 
Best rebuild of AA2 map at this time, great job!
Zerber369  [author] 8 Apr, 2014 @ 9:35pm 
Sorry folks just done an update.

Fixed outside sounds make it less loud, if i can say this in english.
Added sounds to some fans.

If you found bugs, please tell me, so i can fix it.

Thanks
Cheers!
Zerber369  [author] 8 Apr, 2014 @ 11:59am 
Ok,

I know footstep and some sounds are too loud for the map. I will try to see if i can reduce the footstep sounds atleast. If someone already know how, please help me doing it... :)

No way we can hear a guy walking on third floor while you stand on first floor.

Gonna check it out for the next update.

Cheers !
Zerber369  [author] 8 Apr, 2014 @ 11:38am 
well the sound outside. Thats the one i found that fit the best a warehouse area, whit truck sound and truck back-up bip.

Maybee a little too loud. I take note for next update.

Thanks for comments.
Langowski 8 Apr, 2014 @ 11:22am 
The noise outside is a little akward and I feel it dose not really fit the map. But this is a really well done map.
Zerber369  [author] 8 Apr, 2014 @ 12:00am 
Merci Impact !
Boomer80s 7 Apr, 2014 @ 11:54pm 
i put the Flo on my server and it works
Zerber369  [author] 7 Apr, 2014 @ 11:37pm 
i just saw it's listed as BDX.... Please tell me if it's 12v12 or only 6v6.
Boomer80s 7 Apr, 2014 @ 11:20pm 
GJ guys
Zerber369  [author] 7 Apr, 2014 @ 11:15pm 
In the 12 vs 12 Version. All doors are included. I also put some sounds for a little ambiance. Nothing too fancy.

Hopes you like it !!