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- adding sounds to doors
- role's weapons
Bye
How it goes ?
-GunZ.
Version 1.5
* Change the OBJ for something more suitable.
* Fix Entrance Shipping Stairs.
* Added a metal tile over the stairwells plateaus
* Fix a bug where the players can go out of the map, over Garbage container,south assault Spawn. (AAPG.: Devs ask me te repair this one)
https://www.youtube.com/watch?v=X3QTzfS1lPg
Version 1.4
* Fix The Shipping stairs and the South Assault Building Stairs.
* Try to find a solution to the Defense Window Timing. Moved the Assaulter spawn to give them maybee 2sec.
Let me know how it goes.
The WCSE version is in works.
Check it out, tomorow, i'll release my second map called '' Communication Towers ''. A map inspired by a Return To Castle Wolfenstein map in 2001 called (MP_Base).
Fixed outside sounds make it less loud, if i can say this in english.
Added sounds to some fans.
If you found bugs, please tell me, so i can fix it.
Thanks
Cheers!
I know footstep and some sounds are too loud for the map. I will try to see if i can reduce the footstep sounds atleast. If someone already know how, please help me doing it... :)
No way we can hear a guy walking on third floor while you stand on first floor.
Gonna check it out for the next update.
Cheers !
Maybee a little too loud. I take note for next update.
Thanks for comments.
Hopes you like it !!