Total War: ROME REMASTERED

Total War: ROME REMASTERED

One turn recruitment
84 Comments
rickjamesthe3rd 26 Jul @ 12:51am 
does this work for ai to?
Bobo Mauser  [author] 17 Nov, 2024 @ 7:13am 
hmmm... did you edit the game files by any chance? or if possible can you give me more info about the crash? like when does it crash? Or does it crash when you recruit a specific unit maybe?
B.R ☪ 16 Nov, 2024 @ 9:44am 
1 game is ok, after always crash game
use only this mode :/ why ???:steambored:
Bobo Mauser  [author] 13 Nov, 2024 @ 10:40pm 
check the mod launcher settings you need to tick something i think
B.R ☪ 12 Nov, 2024 @ 1:04pm 
why not listed in mods lsit ???!
Bobo Mauser  [author] 29 Jan, 2024 @ 2:47am 
@Extreme Gundam Mystic open my workshop i have all 3 versions
GELGOOG Menace(Gundam) 8 Jan, 2024 @ 11:24pm 
Can you make this work for Barbarian Invasion and Alexander?
Bobo Mauser  [author] 6 Dec, 2023 @ 10:36pm 
@Boshty no for IS you will need to edit the mods unit file this one just edits vanilla game
Boshty 3 Dec, 2023 @ 8:43am 
Does this work for imperium surrectum mod too? i cant imagine many people play the vanilla remastered with it's horrendous ui lol
Bobo Mauser  [author] 16 Oct, 2023 @ 10:37pm 
just try vanilla fot achivements, remastered is a good game just the ui requires to much click to get to any information.
Perrr333 16 Oct, 2023 @ 2:07pm 
:(
Bobo Mauser  [author] 16 Oct, 2023 @ 1:15pm 
yes unfortionatly that is true now i do not know of any way to activate achivements
Perrr333 16 Oct, 2023 @ 9:47am 
Thanks for this; is there any way to enable achievements while using mods or console commands? I haven't started playing yet, but read that if you use either, achievements are disabled on that campaign permanently.
Bobo Mauser  [author] 16 Aug, 2023 @ 2:48am 
@Mrlool23 sadly no but a mod could be made that only adds recruitment slots like in later total war games the dev's did add that line in one of the patches in building file just find town building and add this:

extra_recruitment_points bonus 1-9 the numbers can go to 9?

and the same for construction slots:

extra_construction_points bonus 1-9

DO NOTE PLEASE that i forgot if you have to add BONUS to the line
Mrlool23 15 Aug, 2023 @ 11:16am 
the mod is great, but it is possible to make this mod working only on players? the ai does kinda flood the map with full armies from the beginning and i don't have both enough money and population to keep it up with them.
Bobo Mauser  [author] 5 Aug, 2023 @ 1:37am 
@lxgon :beeped:
Austere Hare 4 Aug, 2023 @ 1:27pm 
thanks! you have opened a new world of modding rtw again for me:steamhappy:
Bobo Mauser  [author] 3 Aug, 2023 @ 1:30pm 
@lxgon statcost 1-4 are the numbers
Bobo Mauser  [author] 3 Aug, 2023 @ 1:29pm 
@lxgon yes simple as that haha
Austere Hare 3 Aug, 2023 @ 1:14pm 
oh is it just changing statcost 1 to stacost 0? :steamfacepalm: awesome cheers! :steamthis::steamthumbsup::steamhappy:
Austere Hare 3 Aug, 2023 @ 1:09pm 
if i were to replicate this mod how would i do it. i need to edit my units file, because i'm trying to use this mod with my overhaul mod:steamthumbsup::steamthis::lunar2020halodragon:
Ligon Flarius 8 Mar, 2023 @ 10:17am 
So it is not possible to program the AI to use this mod fully, right?
Bobo Mauser  [author] 24 Jan, 2023 @ 1:39pm 
@Vogeehl well yes but you are probably in the late game, the ai uses 1-3 slots max to my knowlege more than 1 rarely, but to my defence the mod does what it says :lunar2019crylaughingpig:
Vogeehl 23 Jan, 2023 @ 12:50pm 
The one term recruitement counts for enemy aswell....and i was wondering why i was flooded with full tier armies....bit useless then.
Bobo Mauser  [author] 16 Oct, 2022 @ 10:54pm 
you mean the OG game? for me it was stable, but that depends if you play with big mods it likes to crash sometimes due to errors in the mod etc..
Vici 16 Oct, 2022 @ 1:45pm 
Heard, is the latest build of RTW stable or am I going to have to play version 1.5?
Bobo Mauser  [author] 15 Oct, 2022 @ 1:16pm 
there is only one way i can think of, the new line of command to add slots as in rec.slots/building slots.. i read feral inplemented them i tested them in a private mod seemed to be working for buildings and units now if the ai can use them i dont know since im not playing remastered
Vici 13 Oct, 2022 @ 2:07pm 
assume there is no way to unretard the ai per CA's typical poor games design post 2012
Bobo Mauser  [author] 13 Oct, 2022 @ 12:18am 
yes it affects the ai also, but ai is semi retarded and does not use more than 1-3 recruit. slots but rarely more than 1 per city
Vici 12 Oct, 2022 @ 2:25pm 
does this affect ai recruitment as well? it could be a nice way to simulate the faster pace type of campaign seen in nu total war
ReaperOfThefallen 27 Mar, 2022 @ 1:38pm 
thank you for letting me know
Bobo Mauser  [author] 27 Mar, 2022 @ 8:09am 
dont work like that, only new game... old game direct file modification sorry can't help you
ReaperOfThefallen 26 Mar, 2022 @ 9:57pm 
pls update to be use in save files
Bobo Mauser  [author] 15 Mar, 2022 @ 11:16pm 
@Bebedor works for both human and AI but the ai dont stack units in the recruit que
Bebedor_de_cafe 15 Mar, 2022 @ 5:28pm 
does it work for the AI or only for the player?
ZipperZbieracz 9 Feb, 2022 @ 1:44pm 
A useful mod, situationally.

Would be easier to find the mod in the installed mods list if the name was consistent with the two other 0-turn recruitment mods for BI and Alexander.
Wall 4 Jan, 2022 @ 11:02am 
update please
RPS Smallz 1 Oct, 2021 @ 8:50am 
Please update! :)
General Brasch 27 Aug, 2021 @ 7:04am 
it dosent work anymore
Nuclear Winter 26 Jun, 2021 @ 8:09pm 
Just use the process_rq city command.
Bobo Mauser  [author] 22 Jun, 2021 @ 3:22am 
what settings do you have? classic or remaster?
A Gust of Wind 17 Jun, 2021 @ 3:09pm 
it does not work for all factions, i just did a greek campaign and every unit took a turn or 2
Bobo Mauser  [author] 9 Jun, 2021 @ 3:46am 
? it works for all factions
A Gust of Wind 7 Jun, 2021 @ 4:52pm 
can you make it for all factions?
Bobo Mauser  [author] 23 May, 2021 @ 7:47am 
It should work try it out :cartel_thinking:
Aux|True Warrior 22 May, 2021 @ 5:23pm 
Does it work with the new patch?
War 10 May, 2021 @ 6:05pm 
Only remaster settings. I'm not exactly sure how to enable classic settings haha! I tried with just the two but I've tried your other mods as well and same deal.
Bobo Mauser  [author] 10 May, 2021 @ 5:46pm 
Hmmm... Its made for remaster setings, do you use any classic setings in your game? Ill take a look in the morning, to see whats up... Any other mods enabled? Or just the 2?
War 10 May, 2021 @ 5:33pm 
When I have them both enabled, depending on which one is on top the other does not work. When checking the Mod Conflict it shows only the image is conflicting so I agree it's a bit odd.
Bobo Mauser  [author] 10 May, 2021 @ 3:57pm 
How are they uncompatible? Do they crash your game or? Becose the mod launcher shows a conflict but that comes from the preview file. 1tr & 1tb do not edit the same file and should not conflict with each other