Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I wouldn't say the KV-1 was an ultra-rare prototype tank, but the fact that it has additional movement when irl it was a rather slow heavy tank is weird to me
(Have the same problem with the German UU "Panzer" having blitz and faster movement despite being modelled after the Tiger)
The T-34 is so iconic that Civ V's model for the base Tank unit is a T-34-85, so making it a UU is impossible lol. And in my experience siege unit UUs are awkward to fit into strategies... I just think extra movement on the KV should be replaced by free Armour Plating promotions
Also why are people keep giving them rare prototype tanks instead of Kharkiv-made T34, which was far more widespread and actually iconic? Or Katyusha, early truck-mounted MLRS.
@arievilo The last update a few days added a bunch of new Currency mechanics and UI. It's functional, but not very polished, I'll update soon with functional tier 2 Economic Policies and some changes to prices and Civic Tenet choice.
Any ETA for Currencies?
Also food for thought, would it be possible to revise the UA of the Celts? Like +1 relevent bonuses to Faith only or Culture Only Pantheons? Everything else and Festivals grants +1 Authority?