Portal 2

Portal 2

HCC Borealis Evasion 02
95 Comments
office 16 Jul @ 12:10pm 
When I used the elevator ... then the level continued ! So awesome ! So many puzzles !!!
P.S. I can't find the solution to the puzzle with the beam. Where to go.
vallibus 18 Mar @ 2:59pm 
Very nice.
prospekt 11 Jan @ 9:59am 
i felt like i was playing portal 2 all over again omg thanks
tuba 3 Jan @ 9:11pm 
Phenomenal theming
DarkLight 30 Oct, 2024 @ 7:39pm 
perfect
glenmcd[AUS] 26 Dec, 2023 @ 4:28am 
Unreal!! Challenge level fairly high, great gfx, tons of custom stuff. nice theme also.
JustHarrison 13 Dec, 2023 @ 11:01am 
This map was so good I came here to make my first comment. Nice job!
Секретариат 16 Nov, 2023 @ 7:58am 
Great work, thank you!
lumpus2000 5 Nov, 2023 @ 12:40pm 
and cool again .... simply: WOW :-)
Philthy1 21 Oct, 2022 @ 6:49pm 
This feels like an amazing expansion of the game! Looking forward to playing all of your maps. Appreciate all the work.
Caerbannog 11 Jul, 2022 @ 1:36pm 
Some pretty epic map making happening here.
Saya 30 May, 2022 @ 6:59pm 
I couldn't find the first obscure portalable surface, so nothing for me here.
Roxmillian 21 May, 2022 @ 6:53pm 
You are the absolute god of maps! Thanks for sharing.
Chtack  [author] 17 May, 2022 @ 5:22am 
Thanks for the follow up :steamthumbsup:
Leah 💜 16 May, 2022 @ 4:16pm 
Awesome map! really, amazing mapping work, though the last test got me looking around a good time until I found the objective / way out
Jelleh95 11 May, 2022 @ 3:43pm 
A very aesthetically pleasing map, but the challenge of the level design relies too much on forcing the player to look for obscure portalable surfaces over huge distances and/or through awkward nooks and crannies rather than solving logical conundrums. Puzzles are present, but they're not very challenging at all once you figure out where all the portalable surfaces are and how to access them. Observational skills and three-dimensional reasoning are an important part of any good Portal level, but this one serves as a test of the player's patience and tenacity rather than their critical thinking skills.
Jägermeister 8 Apr, 2022 @ 8:26am 
Nice Map with great eye candy...
blade996 14 Nov, 2021 @ 7:20am 
Great map! My favorite maps are based on 1950''s Aperture so this one was a real pleasure and so well done, the huge environments are particularly impressive, well done!
arlowood 12 Nov, 2021 @ 7:27am 
Got the elevator bug and since I don't know how to bypass it (noclip???) I've given up for the time being. May come back later
JustErroR^ 4 Sep, 2021 @ 2:32pm 
AMAZING! One of the best mappers i ever seen! It's so creative, i just love it!
Steve1965 31 Jul, 2021 @ 10:28am 
great intro scene. row-row-row your..crash!
BorniWolf 27 Jul, 2021 @ 4:06am 
Normally I prefer difficulty over design but I loved this one! Can't wait to see the next "episode" of the series:)
BlacklikesBlue 18 Jul, 2021 @ 1:45am 
:steamthumbsdown::steamthumbsdown::missing:
Anquietas System 17 Jul, 2021 @ 11:45am 
Great map :p2cube: when i saw the cheyanne mountain all i could think was stargate
Gust2113 9 Jul, 2021 @ 4:25pm 
Awesome. Realy good. Can't wait for the next part :D
Marcin 9 Jul, 2021 @ 3:33pm 
AMAZING!!! i loved this so much and would completely LOVE to see more of this series as its just sooooo good!
KillCrazy 5 Jul, 2021 @ 11:31am 
What a great map!
One Size Fetts All 26 Jun, 2021 @ 3:07pm 
I love this series so far. It ticks all the 'explorer'. My favourite theme so far is the active facility beneath the abandoned levels of the mountain, yet there is nobody around. Very ominous and exciting!
LaChicaDeAperture 23 Jun, 2021 @ 4:30am 
quiero parte 3 🥺 me gusta mucho :p2cube:
Winnie Wheatley 19 Jun, 2021 @ 10:00pm 
Incredibly awesome work! Deeply impressed with map, thank you! :47_thumb_up: :47_thumb_up:
johannes 2 Jun, 2021 @ 5:39am 
Great design.
BlacklikesBlue 1 Jun, 2021 @ 5:48am 
a:steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
BlacklikesBlue 1 Jun, 2021 @ 5:48am 
:steamthumbsup:
jp 24 May, 2021 @ 3:43pm 
Best interactive movie of the year !
Red carpet...
Oscar du meilleur réalisme industriel.
Oscar des meilleurs détails qui tuent :)
Oscar de la meilleure mise en scène.

Et je suis déjà sur le quai avec mon ticket de train pour l'arctique en poche...
Thank you !
Chtack  [author] 24 May, 2021 @ 7:47am 
A MESSAGE HAS BEEN DELETED BY ERROR, SORRY :steamfacepalm:
Chtack  [author] 20 May, 2021 @ 3:58am 
@ Катюша/Кума - Dodow

Oui bien sûr je prépare une map avec un train dans un environnement Artique (brrrr).
Mais je modifie les modèles de wagons, HL2 ou Portal pas un a le même écartement de roue :steamthumbsdown:, et les textures (normales / gelées).
Merci d'avoir joué.
Le Capitaine Neododock 18 May, 2021 @ 10:31am 
J'ai bien aimé la référence à Stargate SG1 pour le Complexe Du Cheyenne Mountain ^^

Alors je sais pas comment tu as fait pour la bateau bien que l'animation sois à l'envers mais c'est bien trouvé! Et puis whoa cette map incroyable niveau détails!

J'espère que tu va faire d'autre map avec ce niveau de qualité!
gordo 18 May, 2021 @ 9:47am 
Terrific map but too dark in many areas, especially for 80+ yr. old eyes. Took a lot of exploring and guesses to find hard to see ledges and surfaces. However, loved the graphics and the adventure. Thanks.
Paul 17 May, 2021 @ 1:21pm 
Love this! Even if the rowing bit at the beginning is moving the boat THE WRING WAY! :D
Stargazerdragon 16 May, 2021 @ 2:02pm 
Wow this is an amazing mod, really enjoyed playing it. The cut scene at the beginning where the boat was completely obliterated from just hitting the shore made me laugh. Cant wait to see what else you'll make.
There is a bug with the funnels though, I keep falling out of them for no apparent reason.
JMSLD_ 15 May, 2021 @ 5:56am 
I saw that this was quite popular. I read the comments and thought, yeh, this could be a good one for a blind run... so here it is. Bit of a long one, but I like looking around! Super work on this one - sense of space and vastness is great :steamthumbsup:

https://youtu.be/8b9-lX0YvEU

Here's my "Lost" trilogy: -
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2460093018
Jade BGE 14 May, 2021 @ 2:17pm 
Fun adventure always! Thanks
SkyGlass 12 May, 2021 @ 10:08pm 
Wow... top-quality exploration map. What a great adventure. It may be one of the best, and you're a creative genius to visualize and design something like this. Half the fun was sniffing in all the corners just to look at the incredible details only to be blown away by the stunning vistas. The sparks were great, the blue flash in the cube room was unique, and thanks for the relaxing boat ride:) Big maps rock!
hub 12 May, 2021 @ 12:54pm 
:cupup:
Chtack  [author] 12 May, 2021 @ 10:53am 
@ zuigkonthoer
V2, complete reorganization of texture and model paths to have only two folders for pakrat !
quatrus 12 May, 2021 @ 7:26am 
Excellent work - first chamber and entry were beautiful - boat ride, electric static- wow. Thanks for this creation. A favorite and will go again just for visuals.
zuigkonthoer 12 May, 2021 @ 7:24am 
Fantastic work like all your previous work!
As I finished V1 straightaway what has been updated in V2?
Chtack  [author] 12 May, 2021 @ 4:14am 
Thanks everyone for playing
:steamthumbsup:
Chtack  [author] 12 May, 2021 @ 4:12am 
@ Arthur
Merci d'avoir joué, et pourtant certains disent qu'ils se sont perdus :steammocking: