Haydee 2

Haydee 2

The Return of HAYDEE: Resurrection
62 Comments
Braymex 19 Mar @ 9:43pm 
Interesting concept that take the ending to be more rewarding:staySafeWearMask:
AzraelAlumina 8 Oct, 2024 @ 3:17pm 
Hey how can you get teh severed hand in hardcore?
Valstra 10 Jul, 2023 @ 9:29am 
I've just beaten this and... I'm still confused. It was an experince for sure lol.
Chitanda Eru 10 Feb, 2023 @ 11:07am 
Zombie Hand doesn't spawn in Hardcore Mode which completely screwed me trying to rescue the last Haydee
Atropos 31 Mar, 2022 @ 10:00am 
Ah, okay. Understood. Thanks for the reply. :)
Enthusiast  [author] 29 Mar, 2022 @ 11:32am 
Resurrection uses a completely different set of files, the mods don't change them - sorry!
Atropos 28 Mar, 2022 @ 11:23am 
Enjoying it so far. I notice the Weapons on Back mod doesn't work with this though. Any way around that? Is it just a compatibility issue?
Daesir 26 Feb, 2022 @ 10:51pm 
So much fun collecting... I mean saving all those Haydees. =)
Enthusiast  [author] 16 Feb, 2022 @ 7:23am 
Wow, thanks everyone for almost 150 thumbs up! A few more and this will even get 5 stars - you can do it!!!
Enthusiast  [author] 30 Sep, 2021 @ 4:12am 
I see, you have more fantasy than me. ;)
Rio_Walker 29 Sep, 2021 @ 10:29pm 
No the Corridor Haydees that are standing against the (now abscent) walls. In the very first dream room.
Enthusiast  [author] 29 Sep, 2021 @ 10:04pm 
Models were those available (and working) at the time as mods. Just to have some variety... My idea was that maybe they are new try-out models for future generations... Creepers stacking was not intended, however, too much work to sort out...

With corridor Haydees I suppose you mean those OperBots blocking the way? I mean, they do become ghosts once the door is open.
Rio_Walker 29 Sep, 2021 @ 8:34pm 
I will say this... Going through the map was worth it just for the dream room with the bed. I am a bit confused by the models (perhaps if I used a different outfit) but that was Saucy. The one thing that killed me were Creepers that started spawning in the hangar. I was at first quite shocked, since they kept respawning, until they began stacking on each other. XD They just... formed pillars. That was hilarious (and a bit creepy). Kinda wish you'd removed collision for corridor Haydees (since you can't press into them).
teg 12 Aug, 2021 @ 12:24pm 
Ok thanks.
Enthusiast  [author] 11 Aug, 2021 @ 8:36pm 
Missing walls is how it is supposed to be. It's a dream-like room.
teg 11 Aug, 2021 @ 12:05pm 
Lots of fun. I'm running into one issue. When I get past 2 of the operbots and went through the doors they're guarding. 1/2 the walls in the new area vanish and there's a fog look to the rooms. Not sure what's up. Whether it's interference from other maps.
Shadow Pendragon 19 Jul, 2021 @ 2:17pm 
Should also add that hitting ctrl twice (because of the prone addon I have installed or something else...I dont remember. I havent play haydee 2 in a while lol) locks you in place
Enthusiast  [author] 4 Jun, 2021 @ 5:55am 
Exactly, I think there are 4 or 5 steps with very little spacing. It shouldn't really work because she is hanging, without her feet against the wall. But hey, it looks okay.
CobbleSansPyro 4 Jun, 2021 @ 4:40am 
I know that. But what I meant was the ledge at flight control where you can hang down and every time you drop down you grab a ledge lower and every time you jump you go one ledge higher. What is the spacing between those climb spots?
Enthusiast  [author] 4 Jun, 2021 @ 2:59am 
Spawn > Gameplay > Climb. Is that what you mean? Make sure to View > Toggle Climb so you can see them. Of course, bCanClimb also needs to be enabled for the player.
CobbleSansPyro 4 Jun, 2021 @ 2:09am 
Yo I just quickly wanted to point somethin out that I found particularly cool.
The way you made some kind of climbable ladder is dope. I tried somethin similar before. Whats the trick?
Enthusiast  [author] 4 Jun, 2021 @ 12:29am 
Thanks for the praise! I just changed a few things I hated about the base game. Not that difficult, lots to choose from... And I guess quoting Lara Croft a few times helps to make it more human.
Professor Venomous 3 Jun, 2021 @ 9:37pm 
There's a lot of real good maps for Haydees 1 and 2, but I think it's actually really funny that one of the most fun mod maps I've played recycled the base game. I give this mod 5 out of 5 Haydees, great job Enthusiast! If you make more maps in the future, I'm hype to see them. :steamthumbsup:
Enthusiast  [author] 31 May, 2021 @ 6:50am 
Ahh, okay, that makes sense. However, as far as I can see they are using a template to enable prone. That's something done at the start of a game, not something you can enable/disable later. So I guess you'd have to (temporarily) unsubscribe from those maps.
CobbleSansPyro 31 May, 2021 @ 5:54am 
Well not really. But the thing is, some maps need it and I have it on by default but its annoying if i accidentally press ctrl twice and have to reload a save.
Enthusiast  [author] 31 May, 2021 @ 2:34am 
Why do you want to prone?
CobbleSansPyro 31 May, 2021 @ 1:32am 
I can crouch normally, but I assume you know there is prone in this game. I consistently get stuck when I press ctrl a second time while already crouched instead of going down into prone.
Enthusiast  [author] 31 May, 2021 @ 12:23am 
@CobbleSansPyro: please see the Spoilers/Hints thread, somebody has already asked for that, answered there how to do that.

Crouch works here... what happens? which room?
Assatsu13 30 May, 2021 @ 8:24pm 
almost every time i crouch the game gets me stuck and i cant move
CobbleSansPyro 30 May, 2021 @ 3:54pm 
Also, I might know the answer but could you maybe also upload the ship edith? The reason is, I'd like to replace the rifle for my custom gun.
CobbleSansPyro 30 May, 2021 @ 3:09pm 
This map breaks when I try to crawl.
Enthusiast  [author] 20 May, 2021 @ 9:20am 
@Longinus: glad you liked it!
Longinus 20 May, 2021 @ 8:35am 
This is amazing, great work :D
Enthusiast  [author] 17 May, 2021 @ 11:04pm 
@Inferius: Thanks for the feedback! I didn't want anyone to search for ammo, or anything really. And besides, these lockers *had* to be opened and fully equipped.
Inferius 17 May, 2021 @ 6:09pm 
Nice map. I think there is too much ammo really.
Enthusiast  [author] 13 May, 2021 @ 7:07am 
Wow, thanks for the points! Cool!
Enthusiast  [author] 12 May, 2021 @ 1:58am 
@Kim: I'm too stupid for this... yeah, thanks for letting me know!
Stonehead 12 May, 2021 @ 1:06am 
Very heroic and epic. I was worried about "still alive" items left at the NSola7 facility.

p.s
Your previous mod's thumbnail have been changed incorrectly.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2424775911
Enthusiast  [author] 9 May, 2021 @ 11:57pm 
Thanks, DIM, appreciate it!
DIM 9 May, 2021 @ 11:48pm 
This is a real treasure! :sparklepro:
Please have a reward~ :heartmia:
Enthusiast  [author] 9 May, 2021 @ 2:45am 
@Joker: here's how to script a weapon locker: https://www.youtube.com/watch?v=pTjPAnd8QMg
Enthusiast  [author] 8 May, 2021 @ 10:59pm 
Thanks Betruger! Good to know it's possible to find everything!
Betruger 8 May, 2021 @ 3:50pm 
Hello!
So... I fully completed the game. Really fun chnges for main map. This was great and amazing work there buddy!
Enthusiast  [author] 7 May, 2021 @ 11:41pm 
@Joker: look at N7_ENG_Utility. This is how you open a gate. It's ready, it works, you just need to copy and paste the script. A WeaponLocker is just not designed to do what you want to do.

If you want to disable a Compound you need a Director inside the object. You need to find a way to trigger that from outside. The script itself is just an Enable with the object Compound.
Grinder_X19 7 May, 2021 @ 3:18pm 
Hi! If you do not mind, can you please make a screenshot of the script that will help remove the grid from WeaponLocker and disable what you need in Compound?
Enthusiast  [author] 7 May, 2021 @ 11:59am 
Thanks! Feels good to hear that!
P15tol Pete 7 May, 2021 @ 8:57am 
Works great, really enjoyed it.
a62443166 7 May, 2021 @ 6:44am 
I hope there will be walkthrough soon.
Enthusiast  [author] 6 May, 2021 @ 2:38pm 
A Physics is what you see in NSola7 a lot with a sprite that looks like a duck. It behaves like a compound. Press 1 to show the blue boxes. If you don't see anything, right-click and select New Box.
Grinder_X19 6 May, 2021 @ 2:29pm 
Thank you for your valuable help. Please tell me what you can do with Physics. If you add it as a component, what do you need to configure in it?