Left 4 Dead 2

Left 4 Dead 2

CSO2 Scout on L4D1+2 Animations
25 Comments
PeopleLikeStuff 4 Apr @ 10:18am 
Any chance of potentially getting this on your Refined animations instead?
snorrki 29 Sep, 2023 @ 9:17pm 
What happened to the default css sniper l4d1+2 animations?
MOTTLEDOG  [author] 18 Dec, 2022 @ 9:13am 
animations have been updated
PeopleLikeStuff 9 Dec, 2022 @ 7:55am 
What kinda updates?
MOTTLEDOG  [author] 3 Dec, 2022 @ 12:20pm 
updates coming soon
hedgehog 5 Jun, 2022 @ 6:28am 
penis gaming
Evil Ass Skeleton 6 Feb, 2022 @ 1:13am 
conflicts with your Scout
PeopleLikeStuff 21 Jun, 2021 @ 10:41pm 
So I started using this and I really like it; CSO2's Scout model looks nice and your altered Valve anims look good and fit the game's style
But I have to ask, why's the VPK full of redundant texture files?
squash 12 May, 2021 @ 2:41pm 
PENISGAMING,NICE
MOTTLEDOG  [author] 9 May, 2021 @ 10:07pm 
this uses my altered animations combined with his
PeopleLikeStuff 9 May, 2021 @ 6:31pm 
Wait but Querentin never did L4D1+2 animations for the bolt actions?
SleepyNotDead 9 May, 2021 @ 8:00am 
I don't suppose you could make a mod that adds these animations to the default Scout? same with the AWP?
MOTTLEDOG  [author] 9 May, 2021 @ 7:06am 
i must've forgotten something, ill get on that
Lone Wolf 9 May, 2021 @ 12:59am 
For me, the viewmodel has no textures, only the flashlight does.
MOTTLEDOG  [author] 8 May, 2021 @ 9:05am 
try using $includemodel, its a lot more simple
also comment out the camera attachments
Tap W 8 May, 2021 @ 6:06am 
How did you recompile these?
Every time I tried to recompile these animations with a custom model, I always got animation or camera bugs.
MOTTLEDOG  [author] 7 May, 2021 @ 6:54am 
oh ye same applies :)
snorrki 7 May, 2021 @ 6:42am 
ah ok, and i meant to say the awp conflicts with the sg552. my bad x)
MOTTLEDOG  [author] 7 May, 2021 @ 6:40am 
they use shared materials, its a harmless conflict
snorrki 7 May, 2021 @ 6:38am 
these are great! it fits alot better with the higher polygons the l4d2 weapons use but im also wondering something, why is the scout and awp conflicting with each other in the addons folder?
Bobinsox 7 May, 2021 @ 4:03am 
Yess, nice work! Always bugged me that they never finished the pack.

I think the very last weapon that needs to be reanimated with the L4D1+2 animations is the m60.
ihcorochris 7 May, 2021 @ 2:21am 
These are actually pretty gucci, tho I'm surprised you manage to add in the L4D1 lookposes despite Querentin never making those for the bolt-action snipers
Rigatoni Pepperoni 7 May, 2021 @ 12:19am 
Thanks for these! Are you planning on doing the m60 as well?
dusquadradin 6 May, 2021 @ 10:01pm 
what sound mod are you using? it's so good to hear.
Golden Phobia 6 May, 2021 @ 9:44pm 
It will look better if you add a reflection to the weapon.