RimWorld

RimWorld

[JPT] Clean My Buttons
37 Comments
ANONYMOU$TACH 29 Jul @ 3:59pm 
:steamthumbsup:
jptrrs  [author] 29 Jul @ 3:14pm 
@Tyrant: Hi. It seems someone changed the mod's visibility without my knowledge. I don't know how, and I just reported it to Steam. I reverted the change. Please let me know if you have any further problems.
jptrrs  [author] 6 Jul @ 4:40pm 
Mod updated!
@ANONYMOU$TACH & @Enrico: thanks!
Joren 5 Jul @ 4:40pm 
Any chance of a 1.6 update?
Enrico 22 Jun @ 3:09pm 
Certified banger mod, how did 10.000 people see this mod and only 800 decided to subscribe? Crazy ratio.
🌌C.O.R.E. 31 Mar @ 1:46am 
is it possible to creat a mod that is able to integration everyone's skill button together like the Jumping backpack?
ANONYMOU$TACH 12 Feb @ 5:24pm 
Awesome !
jptrrs  [author] 7 Feb @ 6:49pm 
Thx! Yup, working on it. Anomaly is a bitch tough...
ANONYMOU$TACH 7 Feb @ 2:50pm 
Welcome back !
Any plans for human resources ?
jptrrs  [author] 7 Feb @ 11:04am 
Mod updated!
ANONYMOU$TACH 30 Jan @ 5:24am 
Coming from a 500+ mod pack the only things it doesn't work on are the vehicles from VVE.
The Blind One 30 May, 2024 @ 9:55pm 
Still works in 1.5
ㅇㅅㄱ 15 Apr, 2024 @ 7:18am 
anyone update 1.5 this mod ?
Thundercraft 23 Mar, 2024 @ 4:47am 
Any chance of an official update for RimWorld 1.4 (...or maybe 1.5)?
Malicious_Fetus 29 Oct, 2022 @ 2:29pm 
works fine on 1.4
jptrrs  [author] 8 Sep, 2021 @ 11:19am 
It's ok!
Arky 8 Sep, 2021 @ 8:11am 
@jptrrs I see. Sorry man, didn't check further.
jptrrs  [author] 8 Sep, 2021 @ 6:04am 
Arky: check the answer I gave Blazerik a few comments ago.
Arky 7 Sep, 2021 @ 11:39pm 
I think the mod should not remove text from devmode buttons as they do not have textures to differentiate one from the other. Devmode gizmos are all the same.
Timou 31 Aug, 2021 @ 2:44pm 
Thank you very much:steamthumbsup:
jptrrs  [author] 31 Aug, 2021 @ 2:13pm 
Mod Updated!
Timou 27 Aug, 2021 @ 5:51am 
Update please 1.3
Timou 2 Aug, 2021 @ 3:58am 
Update please 1.3
Dizzy Ioeuy 26 Jul, 2021 @ 3:34pm 
My god the sheer, staggering BEAUTY of it all!!! Oh wow....
Highlandman 23 Jul, 2021 @ 10:11pm 
Good day. Will this mod be updated for 1.3 patch? Many thanks.
jptrrs  [author] 26 Jun, 2021 @ 8:20pm 
Blazerik: This is a very simple script, and it is totally blind as to what kind of button it is messing with. It simply affects every button. So, unfortunately, no, there isn't.
Blazerik 26 Jun, 2021 @ 8:04pm 
Although this is useful for being able to see furniture, is there a possibility of making it optionally not hide tools like "chop wood" "unforbid" and other misc gizmos?
jptrrs  [author] 19 May, 2021 @ 10:29am 
Just fixed the missing labels for the drop-down menus (& other instances). Thanks Luna for noticing it!
Black_Overlord 16 May, 2021 @ 5:00am 
Finally i can see button without "Prefab table end with a lamp из Attomachinery"
Blue 14 May, 2021 @ 11:42am 
Just a heads up, this doesn't work with the WD Expanded Floors Drop Down Menu it causes all of the drop down menus to sat "(missing label)"
❖リンクの+あります 13 May, 2021 @ 12:30pm 
really good, ty.. would be great one for the in-game map, cause the name of colonists persist on gameplay for no reason as a tag beneath them
Lacke 9 May, 2021 @ 9:38am 
Works great with Vanilla Architect menu.
It does remove the name in the description with Dub Mint Menu tho :p
blovdubb 8 May, 2021 @ 11:27pm 
@TurtleShroom so you couldn't tell the difference between a standing lamp and a double bed without the text? Good work sir, mods like this, Architect Icons, Pawn badges etc really make the game just that much easier thank you
TurtleShroom 8 May, 2021 @ 1:33pm 
I don't understand why anyone would want this Mod. I couldn't navigate or remember anything without that text.
Jamity 8 May, 2021 @ 7:07am 
Didn't know I wanted this till now! Great job, friend!
OttersHoldHands 7 May, 2021 @ 2:34pm 
New must have mod
Timou 7 May, 2021 @ 1:39pm 
All simple things are genial. Thank you.