Caves of Qud

Caves of Qud

Please Allow Me To Introduce Myself
19 Comments
Darkaxt 2 Jan @ 3:58pm 
Found that "I'm a Man of Wealth and Taste!" solved this annoyance.
Darkaxt 1 Jan @ 12:51pm 
This mod is very cool, the only issue that I have found is that it allows you to also talk with creatures that otherwise have nothing to say to you or you do not know how to talk to them.
bagskiii 30 Dec, 2024 @ 2:26am 
@zapdos7777 fr. helps that this mod has been around for a long, long time
Kinasin 20 Jul, 2024 @ 1:00pm 
this mod still works?
zapdos7777 2 Jul, 2024 @ 6:21am 
The optimal mod for a man of wealth and taste.
Wootey 29 Nov, 2023 @ 7:39pm 
Kudos again man seriously this is such a wonderful mod. It really gives life to the NPCs. Well done indeed.
Wootey 29 Nov, 2023 @ 6:05pm 
This mod slips into the conversation so easily I can't believe nobody thought of it sooner. It makes perfect sense lol. Great job :steamthumbsup:
chaos  [author] 3 Apr, 2023 @ 5:54pm 
@Psychological Warfare: I don't seem to be able to replicate it failing. Maybe try unsubscribing from and resubscribing to it.
Ontological Warfare 1 Apr, 2023 @ 7:43pm 
This is/was among my favorite mods, but it seems to be broken now... Any hope of an update?
Deon ☣ 8 Jan, 2023 @ 11:42am 
This is a kind of mod that doesn't change much, but makes the game so much cozier and nicer.

Thank you!
joseasoler 14 Jun, 2021 @ 4:14am 
Thank you for looking into it!
chaos  [author] 13 Jun, 2021 @ 5:12pm 
@Terkhen: Fixed now.
chaos  [author] 1 Jun, 2021 @ 3:49pm 
@Terkhen: Sounds like a bug. Dunno what's going on there.
joseasoler 29 May, 2021 @ 12:17am 
In my latest game, an animated floor cushion spawned in Joppa and I do not have the option to ask their name. Is this intended?

On one hand this makes sense from a lore perspective if they have been animated recently, but on the other hand in their situation I would start thinking on a name as soon as that concept was explained to me.
chaos  [author] 15 May, 2021 @ 8:36am 
Thanks Terkhen :) Okay, introduction option is on the bottom now.
joseasoler 14 May, 2021 @ 8:16am 
This is a great idea, thank you for creating it!
octane_main257 13 May, 2021 @ 6:46pm 
I agree that it should be the last option.
chaos  [author] 12 May, 2021 @ 7:40pm 
Could do, but it feels so unnatural to have introductions not be first. Anybody else want to weigh in on the prospect?
RedPine 11 May, 2021 @ 10:44am 
Could you change the priority of the naming option to be the last option, instead of the first? I only want to name important followers, questgivers, and merchants, not every single random resident of Bey Lah.