Europa Universalis IV

Europa Universalis IV

With Fire and Sword - Eastern Europe Expansion Mod v.1.3
200 Comments
Im_ProRock 22 May @ 8:49am 
update
askonks234 20 Oct, 2024 @ 11:20am 
daj update do 1.37.1
DrHouseMusic 18 Aug, 2024 @ 10:17am 
update jebany mod please :coffee:
Szymejs 1 Jul, 2024 @ 10:45am 
co mamy zrobić żebyś go zaktualizował :(
Qba  [author] 19 Dec, 2023 @ 12:14am 
ye
_Sowak_ 18 Dec, 2023 @ 12:28pm 
its outdated, yeah?
Qba  [author] 11 Dec, 2023 @ 12:25am 
nope, mod will not receive any updates
SlopingHornet16 30 Nov, 2023 @ 11:47am 
will you update?
Hubixx 14 Jul, 2023 @ 1:14pm 
Kiedy update?
SSnykker 13 Apr, 2023 @ 3:08pm 
ubdate :yennefer:
Dungeon Crawler 16 Dec, 2022 @ 1:44am 
please update
Strasser 2 Dec, 2022 @ 3:45pm 
Me too
OG 10 Aug, 2022 @ 10:15am 
bro please update, open a patreon page if money is the issue, I will donate
Esoteric Avakovist 1 Aug, 2022 @ 7:48am 
Any plans to update the mod?
Adam XD 26 Jul, 2022 @ 5:02am 
okej
Qba  [author] 26 Jul, 2022 @ 1:22am 
nie ma
Adam XD 24 Jul, 2022 @ 12:28pm 
co jest? nikogo nie ma?
btnolife 28 Mar, 2022 @ 4:21pm 
Anyone have a problem with event "Struggle for royal power" ? I am playing Polish-Lithuanian Commonwealth. Picked 3 decisions to estabilish absolute goverment, its 1660 year and still nothing about end of civil war. (Tried 3 times to play from the start and still happens)
Kuba 26 Feb, 2022 @ 11:52am 
i fixed it already
Qba  [author] 26 Feb, 2022 @ 11:44am 
nah, I've just tested it out and it works fine
I_like_mint_jam 26 Feb, 2022 @ 9:42am 
mod doesn't working on 1.32.2 i launched few times and reinstall and still nod working
Kuba 26 Feb, 2022 @ 9:40am 
1.32.2 Mod does not working, I launched it few times, reinstalled and still not working.
Qba  [author] 10 Feb, 2022 @ 12:13pm 
Pdx changed the way how trade node files load (I guess). Now it works propertly.
Guruuu [PL] 4 Feb, 2022 @ 10:15am 
Something`s wrong with trade nodes, they always show 0.00 value of trade moving between nodes. It works fine without the mod enabled.
DICEy 1 Feb, 2022 @ 3:34pm 
uh in my game the caucasus trade node isnt there
Grzegorz Brzęczyszczykiewicz 27 Jan, 2022 @ 8:31am 
so its 1525 and i have all of prussia and the baltics but no event for either the prussian confederecy or the other vassal
Qba  [author] 26 Jan, 2022 @ 4:08am 
Probably some mods have conflicts, try turning off some mods.
Grzegorz Brzęczyszczykiewicz 23 Jan, 2022 @ 12:52pm 
so i have subjects expanded and some other expanded mod and my game keeps crashing
Adam XD 23 Jan, 2022 @ 7:54am 
Jak wywołać time of trubles?
Melvin 23 Jan, 2022 @ 7:46am 
PRAISE THE SUN!
The Nevermore  [author] 21 Jan, 2022 @ 4:15pm 
For everyone wondering - the update is out!
Not only did we update... well, a ton of stuff, we also added a shitton more!
Go forth, check it out!
OG 18 Jan, 2022 @ 4:59am 
checking this page everyday
please update
insideprl 16 Jan, 2022 @ 6:41am 
update pls
Toyota_Supra jest zbyt potężna 4 Jan, 2022 @ 7:18am 
Update when
cestbon 30 Dec, 2021 @ 7:05am 
Update Plz
Superkucharz 29 Dec, 2021 @ 9:53am 
Update pliss
OG 23 Dec, 2021 @ 11:18am 
yo update maniutki prosze zapodaj bo nie wyobrazam sobie bez tego moda grac
DumB3uTler 18 Dec, 2021 @ 6:42am 
man pls UPDATE :0
按时吃饭! 10 Dec, 2021 @ 5:59am 
update plz!
Qba  [author] 21 Nov, 2021 @ 8:05am 
Currently, the mod crashes on v 1.32, so its unplayable with the newest update. We are working on new mod update with new content and Origins dlc compatibility. Coming soon
dawid1939 14 Nov, 2021 @ 12:42pm 
update proszę!!
Melvin 13 Nov, 2021 @ 2:47am 
Can we have an update pls ? After last patch the game crashes if I have this mod on.
Edim 12 Nov, 2021 @ 3:34pm 
This should be the next DLC.
It has some issues, but It's been a long time since I've enjoyed that region so much
Also cant forget that Georgia FINALLY got some love! :D
ЕруПкуфеИфяшдугы 25 Oct, 2021 @ 5:11pm 
Hi guys, how to get time of trouble?
Aenye_Cerbin 25 Oct, 2021 @ 1:23am 
Great mod!
I'll be fine if we got version for Extended Timeline.
Qba  [author] 10 Oct, 2021 @ 7:06am 
@Njet Flix coming soon
łukaszBoaDupczyciel 9 Oct, 2021 @ 9:10am 
update??
Qba  [author] 7 Oct, 2021 @ 10:41am 
@taw no one forces you to play Magnates only. If you want to declare war, just prepare your gov and let the Nobility/Szlachta take control via events. I strongly disagree with you, skillfully improving your country in peacetime is even more important than fighting wars, and many players prefer to play such a tall gameplay than just blob. It's not a horde government and this game in not only about blind blobing, most of the players are more into roleplaying.
taw 7 Oct, 2021 @ 3:57am 
Magnate bonuses seem really awful:
* Folwarks - +5% min autonomy for +15% prod efficiency = there's no way this can even break even on cash income, and you lose manpower etc.
* Magnates in government: +1 stab hit from declaring wars for tiny bit of cash = this isn't CK, there's nothing to do except wars; this costs not just stab (paper mana) but also WE (bird mana) and massive AE, so it's completely unfun
Like is there any reason whatsoever why someone would choose the Magnates? It's basically a non-decision right now.
Zephyr 10 Sep, 2021 @ 10:08am 
Is there a compatibility mod for this for Missions Expanded?