Rusted Warfare - RTS

Rusted Warfare - RTS

[NeoX] Grid War: Battleship Add-On
26 Comments
Lukencio™  [author] 1 Jun, 2024 @ 8:45am 
It's Fixed! i should add it on the other factions with it's respective colours of each faction, but i will leave that for another update lol
Lukencio™  [author] 1 Jun, 2024 @ 7:24am 
Nooo, really? oh no i didn't know that :(
I will fix it now, thanks for telling me!
Fatass 22 May, 2024 @ 11:54am 
@Lukencio ever since SUSHIMAKI changed their mod to no longer use base-game credits, the Tyr can't be built anymore :/
Lukencio™  [author] 6 Oct, 2022 @ 7:02am 
Hey, yeah you were right
The Tyr it's very cheap compared to cylla even though it doesn't have the same capabilities
Im gonna change that, despite the long time ti took me to realize lol
Lukencio™  [author] 14 May, 2021 @ 4:23pm 
well I don't know, I would have to think about it and talk it over with my friend
TwoForty 14 May, 2021 @ 3:03pm 
Ya it works now. Maybe make a naval carrier next?
Lukencio™  [author] 14 May, 2021 @ 5:11am 
oh and thanks for the feedback
Lukencio™  [author] 14 May, 2021 @ 5:09am 
It already works well and now i can only say, enjoy it
Gonb 14 May, 2021 @ 5:09am 
oh yeah thats why i thought it should be rebalanced lmao
Lukencio™  [author] 14 May, 2021 @ 5:08am 
an error in the translator sorry, I know English but I'm not used to speaking it
It is painful to see the Scylla being destroyed by another ship, simply because of what it costs to research and build it
Gonb 14 May, 2021 @ 5:04am 
destroying itself?
Lukencio™  [author] 14 May, 2021 @ 5:03am 
I only made a small rebalance because seeing a scylla destroying itself is painful
Gonb 14 May, 2021 @ 4:57am 
they have hover units instead of ship, make a giant one there lol
also you dont have to rebalance it just because of me, if i want it to be different i can balance it myself
Lukencio™  [author] 14 May, 2021 @ 4:51am 
And the other faction already has epic or legendary units and they do not have naval factories, also it does not occur to me that I could add
Lukencio™  [author] 14 May, 2021 @ 4:42am 
yeah nice work
I was going to update it yesterday but the power supply was cut
I reiterate, the Scylla is expensive because it is an amphibious ship capable of fighting all kinds of threats at an acceptable rate of fire, the Tyr can also but cannot submerge or escape on land
Anyway, I'm going to balance the ship again as you wish
Gonb 14 May, 2021 @ 2:51am 
i found out why the battleship doesnt research
it should add the tag "Btlshp" when researching but instead it adds "sub"
Gonb 14 May, 2021 @ 12:45am 
well i gotta admit i havent tried torpedos but i said sea battles, that it can go on land is no use there
Lukencio™  [author] 13 May, 2021 @ 3:03pm 
The Scylla can dive, and move on the ground, apart from beating the Tyr in torpedo combat, it's not worthless at all
Also, 3 Megalodons can destroy the Scylla and cost a lot less than the tyr
Lukencio™  [author] 13 May, 2021 @ 2:54pm 
it is strange, I analyzed almost all the possible errors in a common game
I will review it again, thanks for advising
TwoForty 13 May, 2021 @ 2:04pm 
but yeah the battleship doesnt want to research
TwoForty 13 May, 2021 @ 1:45pm 
Problem confirmed fixed.
Gonb 13 May, 2021 @ 11:15am 
for some reason i cant research it it always goes back to unresearched as soon as its done
also its a little unbalanced because its cheaper and more powerfull than a scylla making them worthless for sea battles
Gonb 13 May, 2021 @ 11:07am 
if you can come up with something pls make one for new faction too
Lukencio™  [author] 12 May, 2021 @ 9:09pm 
problem fixed, it was an error with an .ini
Lukencio™  [author] 12 May, 2021 @ 8:52pm 
oh let me see it
TwoForty 12 May, 2021 @ 8:27pm 
For whatever reason this causes the Shipyard o flip out and not power itself. Not sure if its a problem on my end or something else.