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@Death01Punch: Yes.
Have you reached out to some of the other Mod developers for help? Maybe one of them will do the Reset for you? It would be pretty easy for them I think.
Thanks a lot for the quick reply!
Classic Fog is literally 'classic' and it would have no features for the sky because it was created before the day/night cycle was updated.
I'm not sure, but who might be able to modify the features in the classic fog to the daynight fog. but unfortunately I'm not an advanced modder so I don't know.
Do you know of any mods that are definitely incompatible?
But I noticed that for those who had ever subscribed-then-unsubscribed to this before, beforehand this time to subscribe, had best find and delete a file called “FogController.xml” that was previously left there even you had unsubscribed.
Delete it, Then you can subscribe to the new updated version. Otherwise, it does not cover the old .xml file. This means seemingly that the “Reset” button is not really completely “Reset”. The “insEx” value in the .xml file will be quite different at least. The above is my experience, for reference only. Maybe I'm wrong.
old version: <insEx>-1.11457</insEx>
vs. new version: <insEx>-1.80000007</insEx>
The new version is better in terms of FPS anyway.
This mod is more awesome now. I recommend it. I just come to say Thanks.
It pairs nicely with ReShade and other such ingame/third party tools and mods, but can also produce very impressive results on its own.
However its rendering/number of samples seems tied to your game's native resolution which can easily tank your performance, regardless of Dynamic Resolution, FPS Booster mod, etc. and whether the fog effects are actually turned on or not (which is somewhat the biggest problem).
@네인 | neinnew
Adding a slider to minimize the performance impact by lowering the quality of the different types of fogs would be a much needed addition! Nonetheless thank your for your awesome work!
This mod is fully compatible with "Cubemap Replacer Mod" (see Fog Replacer settings). It's even recommended that you use both for better results.
just with a more fine grained control of the fog. How about merging your mod's additional features into Cloud & Fog toggler? Of course I would add you as a contributor in such a case, wdyt? As @Lenskha already said, the number of atmosphere control mods becomes unmanageable :) And they differ in one or two features.
What mods do you use from this list ? it appears that with those mods (Relight excluded) I have completely lost the ability to change the sun's look, but not its position.