Cities: Skylines

Cities: Skylines

International Space Elevator - Powerplant Only Version
24 Comments
taj 11 Mar, 2023 @ 2:29pm 
onward-skies 11 Apr, 2022 @ 8:49am 
Do you think you could make a version of this that functions like the vanilla Space Elevator monument? As in just works as tourist destination and arrival?
nintendolife 7 Apr, 2022 @ 1:56pm 
What is the artwork used at the base?
B-4192 22 Jan, 2022 @ 9:57pm 
The ISEV was built by Gründer ? Ah hell, Harling was asking for that one.
RezaF (レザエフ) 14 Jan, 2022 @ 12:00am 
Pog
Er 10 Aug, 2021 @ 5:43am 
thank you so much bro
Obi-Wan Kiddobi 5 Jul, 2021 @ 3:35pm 
finally I am able to go high enough to observe whether I can see any borders from up here
Rigf 13 Jun, 2021 @ 6:27am 
i get the concept but with physics i think we'd all know it would burn up, collapse, fall over, break apart etc.
SlyAceZeta 25 May, 2021 @ 1:56am 
That... kind of makes sense. The space elevator's lore explains that it draws solar energy, so theoretically stacking another one on top of it would block the sun from the solar panels, causing the facility to draw more power than it produces. Repeat that process 50 times and... well, there you go.

Unless what you mean is you put 50 side-by-side in the lake, not a giant tower of 50 of them.
Piesefos 25 May, 2021 @ 1:40am 
If you want to know don't stack them, I (as an experiment) stacked like 50 of them in a lake which produced negative 1.4 million MW (-1,400,000 MW), so yeah.
Karameru 22 May, 2021 @ 10:46am 
YEAY! Finally an asset based off Ace Combat! Been waiting for this! Great works. Hope to see more coming soon i.e. Excalibur, Stonehenge etc
SlyAceZeta 21 May, 2021 @ 2:18pm 
Which, by the way, we appreciate because there's no way our computers could handle simulating the space elevator on top of everything else it has to simulate. xD
Grunder Industries  [author] 21 May, 2021 @ 7:03am 
@Sp3ctre18 it's not 1:1 since the game has some weird measurements for roads & vehicles. The max height allowed is 1024m while the actual building is supposed to be 11km so I had to scale it down to look somewhat proportional.
Sp3ctre18 21 May, 2021 @ 4:51am 
SPACE ELEVATORRRR!!!

Now do the Halo one. ;)

Serious question: Is it to scale? I never really played any Ace Combat but it looked much larger in pictures I found when I was researching for my personal in-game space elevator build.

If it's not to scale, I hope you can try a 1:1 version or as close as possible. :)
Grunder Industries  [author] 20 May, 2021 @ 6:21pm 
@Lonewolfhero36 you can get a heightmap of Singapore & Johor and import it to the map editor
Cipherium 20 May, 2021 @ 12:18pm 
Now all I need is a the map of Gunther Bay and I can finally live out my dream of destroying it several times
USER UNAVAILABLE 20 May, 2021 @ 2:18am 
oh my god YOU DID IT!! <3
nathan67003 17 May, 2021 @ 4:03pm 
Already subbed :D
Grunder Industries  [author] 17 May, 2021 @ 3:29am 
I've made a new version of this asset that has cargo ports activated. Link is up in the description
thekingofcity 16 May, 2021 @ 11:38pm 
nice asset!
Madisonian 16 May, 2021 @ 4:19pm 
Amazing asset, I might just make myself a version that functions as a space elevator since this dwarfs the vanilla one.
nathan67003 15 May, 2021 @ 5:06pm 
THANK YOU SO MUUUUCH
Impact-49 15 May, 2021 @ 2:45pm 
I remember seeing a video someone made with fighters flying in formation over their city and I made a joke about how long before people remake Ace Combat in Cities. Well, we're gettin closer. Happy to see this asset released! Will have to make sure my city isn't invaded if I use it.
Static 15 May, 2021 @ 12:09am 
This is friggin awesome!