Total War: WARHAMMER II

Total War: WARHAMMER II

Earlier Major Settlement Active Slots
29 Comments
NeoKorp 22 Dec, 2022 @ 8:42pm 
I noticed some 8 slot main capital cities are still vanilla:
-Temple of Skulls-Last Defender Capital
-Castle Templehof-Vampire side
ジャック 24 Jul, 2021 @ 2:14am 
Thanks for the quick fix, one of the most essential mods on the workshop.
Bastilean  [author] 23 Jul, 2021 @ 11:59pm 
Good catch and thank you. I missed the Vampire Counts tables. They have been updated
ジャック 23 Jul, 2021 @ 4:06pm 
At a glance, appears not be affecting vampire counts, certainly isn't affecting Blackstone Post
Fibrewarrior 16 Jul, 2021 @ 10:50pm 
Yeah of course, I won't publish your own mod. Great, thanks a lot for your help.
Bastilean  [author] 16 Jul, 2021 @ 3:42pm 
You should create a new mod for Skavenblight (Tylos) and Hellpit, but you can use this mod as a reference for the packs you need new table fragments in. Consider also doing Athel Loren if you want since these are all unique capitals. If you modify a mod you are subscribed to the mod manager will rewrite the original mod as long as you are subscribed and the mod keeps the same file name. I think you know, you shouldn't publish other people's mods. It's better if the community publishes content that supplements each other. Does that help? If you would like to discuss more check out the Modding Den discord. Lots of people can help there.
Fibrewarrior 16 Jul, 2021 @ 7:01am 
oh really ? never knew this, thanks. Can I modify this by editing the tables of your mods or do I need to use another mod ?
Bastilean  [author] 16 Jul, 2021 @ 5:58am 
Unless you are playing Skaven the cities of Hellpit and Skavenblight (Tylos) only have 6 slots including the capital. That's normal.
Fibrewarrior 16 Jul, 2021 @ 12:55am 
thank you for this mod, it's great. I just have a weird glitch where if I conquer a one region province (like Hellpit or Gryphon wood) I get reduced active slots. Example: So if a conquer Hellpit at tier 3 I only get 3 active slots, at tier 4 only 4, ect
Bastilean  [author] 15 Jul, 2021 @ 3:09pm 
The descriptions are in the .loc files
Leon 15 Jul, 2021 @ 11:30am 
@Bastilean Looks like I did it, but one thing bothers me: the settlement description is now wrong, do you know what pack I should edit?
Leon 15 Jul, 2021 @ 10:41am 
@Bastilean I'm learning this RFPM that you mentioned, I will try to edit your mod, thank you for the information.
Bastilean  [author] 15 Jul, 2021 @ 10:18am 
Nope, no chance. If you must you can open the pack file in RFPM and edit the tables.
Leon 15 Jul, 2021 @ 10:07am 
I find that it is too much too early, any chance of changing? I wish it would be like this:
Tier 1: 2 slots
Tier 2: 3 slots
Tier 3: 4 slots
Tier 4: 5 slots
Tier 5: 7 slots

Where could I change it personally if I must? Don't know anything of modding, is it difficult?
Bastilean  [author] 14 Jun, 2021 @ 5:48pm 
I don't know. I am not using more building slots mods. It is compatible with Mixu's mod manager which is not compatible with building slot mods.
Carnage for Khaine 14 Jun, 2021 @ 4:20am 
@Bastilean is it compatible with more building slots mods?
Bastilean  [author] 13 Jun, 2021 @ 12:10pm 
This affects everyone including the AI
Gidonamor 13 Jun, 2021 @ 11:28am 
Does this only happen for the player, or will NPC factions also build up their capital more quickly?
Bastilean  [author] 9 Jun, 2021 @ 7:03pm 
Open more active slots earlier
Betamax 9 Jun, 2021 @ 7:02pm 
Just to be clear, does this ADD more slots or just open more slots EARLIER? I'm a bit smoothbrained, bare with me.
Bastilean  [author] 7 Jun, 2021 @ 1:29pm 
I use Mixu's Unlocker and it doesn't support additional slots for Norsca.
Tayo 7 Jun, 2021 @ 12:17pm 
Not to mention the more slots addons just add too many slots!

I have been thinking about this problem for two years now, it was always retarded how capitals got this huge advantage BESIDES more slots, and regular majors should have had this from the start also. Thank you my brother, you Samurai Jack lover you!

I don't suppose I can convince you to also fix Norsca and give them the normal amount of slots (for them and everyone else occupying their lands, Vortex/ME) they should have had since game 2?

The fact that CA didn't do it is an oversight born out of neglect, not some deliberate balance concern, this is known, which is why Crynsos fixed them in his unlocker, which sadly we all know is never going to be updated. This will also greatly assist poor Albion and the Fimir factions in OvN. Thank you again!
Bastilean  [author] 31 May, 2021 @ 9:01pm 
I got you baba. :steamthumbsup:
JerreyRough 31 May, 2021 @ 7:21pm 
Looks like the Black Pyramid of Nagash settlement got missed, it still has the old number of slots.
Supermag24 24 May, 2021 @ 10:46am 
Yea the start pos slot mods are a crap shoot trying to find the right one. This is happy medium and no start pos, so super compatible.
Bastilean  [author] 20 May, 2021 @ 8:27pm 
<3
JerreyRough 20 May, 2021 @ 8:01pm 
I was just thinking about this the other week, and happened to look today. Thanks so much for making this!

I always hated how all the smaller capitals were so annoying to build up with just more buildings, especially with the recent growth changes. And I disliked having more slots than vanilla, so this is perfect.

Again, thank you!
Bastilean  [author] 19 May, 2021 @ 6:03pm 
Yeah, I was no joke ecstatic when I was told this mod was possible especially after seeing the countless slot mods that affect start position files.
Supermag24 19 May, 2021 @ 7:45am 
Gonna have to check this one out, sounds legit. Thanks!