Door Kickers 2

Door Kickers 2

(Campaign Red Trident) Operation Whitehawk #10 Part 2
5 Comments
Kon 17 Aug, 2022 @ 5:40pm 
That was great fun, took me 20 mins on the ingame clock on my successful round. The only irritating bit is the alarm, it gets old really fast.
GG Knifemaster  [author] 9 Aug, 2021 @ 8:40am 
Moved some stuff around , VIP should be able to reach the evac zone now.

Thanks for finding out and the kind words in general. :winter2019happyyul::cozybethesda:
vicmontoro 9 Aug, 2021 @ 6:18am 
I liked the variety of the campaign, open fields (#9 was great), underground with no visibility, CQB... The campaign sums up the whole game for me. Map 10 has an error though, the VIP can not jump, thus not being able to complete the mission. You colud even do campaign rules, such as: your team is formed of X men and when someone dies, you have one less. And for every 2 dead civilians, one gets fired. Kind of simulating DK1 campaigns, with permanent death
vicmontoro 9 Aug, 2021 @ 5:36am 
Great work. Had a lot of fun throgh the whole campaign. They should make it official.
An Oxygen Addict 17 Jul, 2021 @ 3:45am 
Good campaign! I found the 8th map to be the hardest, probably just for my playstyle.