RimWorld

RimWorld

Smart Fainting Goats
4 Comments
kd8lvt  [author] 5 Oct, 2021 @ 11:15am 
@Kimbles
I could, though having two of essentially the same mod on the workshop is bound to cause more confusion than it would help. As for making it a mod option, I'd have to make the mod dependent on another for that, at which point I may as well just keep this updated, which is as easy as changing a number every time the game updates ^-^
Kimbles 5 Oct, 2021 @ 9:25am 
I really love this. Now for an annoying request: Do you think it would be possible to make enabling/disabling advanced training an option on the original mod, removing the need to enable two mods? Or simply make the trainable version standalone? If that's too much work then I understand. Thank you!
Syrett 21 May, 2021 @ 7:09am 
big brain=big faint
ProfZelonka 20 May, 2021 @ 10:37pm 
Now it makes sense why they faint; their brains are too big