Stellaris

Stellaris

ZT's True Aliens
27 Comments
bob l'éponge 18 Nov, 2024 @ 9:02am 
This doesn't seem to work anymore. All of the ugly humanoid aliens are still present in addition to all of the other removed ones.
Boom 28 Jan, 2024 @ 5:25pm 
There is no scientific basis for an alien, considering we haven't found any.

Will an alien be a grey human with a weird nose? Probably not.

Will an alien be a floating fart cloud? Also probably not.
SalmonFeet 11 Jan, 2024 @ 4:45pm 
Because aliens don't have to be scientifically accurate to be fun lol
Qagmez 19 Dec, 2023 @ 11:55am 
Also why in the world are people in the comments defending these goofy cartoonish humanoid aliens
Qagmez 19 Dec, 2023 @ 11:53am 
doesn't work anymore
Stormpants 31 Jul, 2022 @ 3:25pm 
*cleanse
Stormpants 31 Jul, 2022 @ 3:24pm 
Behold, the Death March. Here he goes to clense Stellaris of all unreasonable species.
Rubus 18 Jun, 2022 @ 1:29pm 
But things being scientifically implausible is all the fun.
Sputnik 25 Apr, 2022 @ 5:01am 
There goes my 30+ Avian empires
Tuxu -=JeepC=- 16 Jan, 2022 @ 4:05pm 
Star trek background story is based on a race that have seeded the universe with more or less the same stuff.

Stellaris isn't. :)
Zectifin 12 Jan, 2022 @ 7:34am 
you haven't clearly seen star trek before. All the aliens would look almost exactly like humans.
Petko_ 8 Jan, 2022 @ 9:50am 
Can you make version that make exact opposite, please?
iainpackham 6 Jan, 2022 @ 3:39am 
u do realise that if there are alien they are probably humanoid right
Akirazine 1 Jan, 2022 @ 2:30pm 
Cringe
ZT  [author] 4 Nov, 2021 @ 4:10am 
@SimKoning

From your comments I take you actually are a biologist, hm? :D

Everything you write seem convincing, but the overall design (the "feeling") of these two portraits is just too birdy for me.

But dont's say I'm not reasonable. I put these two back and hope they will be assigned to some primitive civilization on the other end of the galaxy. :D
SimKoning 25 Oct, 2021 @ 8:49am 
Slender 2 has four eyes and a beak that is not very bird like. It actually reminds me of the "jaws" found on the skin of echinoderms. And if it's a flying creature, it would probably be endothermic, meaning it would probably evolve insulation like pterosaurs and dinosaurs/birds. Both birds and pterosaurs evolved toothless beaks independently in addition to powered flight.
SimKoning 25 Oct, 2021 @ 8:49am 
I re subbed and it's looking good! There are two avian portraits that are missing that I feel are actually quite alien however. Going off of the labels on the wiki page, those are Normal 7 and Slender 2.

Normal 7 has one of the most important characters in being a realistic alien in my opinion: More than 4 limbs. Tetrapods probably have four legs mostly because our particular line of fish ancestors had two sets of paired fins that could be modified into legs. There's no real reason to expect this exact pattern in aliens, even if they evolve from rather fish like ancestors. Normal 7 also has four eyes. The beak is plausible, since those evolved in Cephalopods and many times within Archosauria. The same hard, rigid material that the beak is composed off, whether it be something like chitin or keratin, could conceivably evolve into branched integument, like the feathers of birds and feathery appendages of insects.
ZT  [author] 24 Oct, 2021 @ 7:08am 
Btw., updated for 3.1.2.
ZT  [author] 24 Oct, 2021 @ 7:08am 
@SimKoning

Plantoids: fixed! Thanks again for flagging this issue! The reference to the species pack was incorrect.

Avians: I added the half-feathered/half-bald velociraptor. That I can see as an alien. Not the rest -- those to me simply look too much like, well, birds.

(You have a good point about the feathers though, but that's why I already have tolerated them on some portraits left in the mod. I would point out this aspect, i.e. feather-like features on other animal classes, in the mod description too, if you don't mind.)
ZT  [author] 24 Oct, 2021 @ 6:19am 
@SimKoning

Pt. 2.

Feathers... you are making sense, but I just can't help but be triggered by feathers. Ah that's hard. OK, I may do a revisit.
ZT  [author] 24 Oct, 2021 @ 6:16am 
@SimKoning

Wow. Actually, you just picked up a mistake in the mod. Deleting almost all the plantoids was most certainly not my intention. I guess I screwed up something with one of the previous updated.

Actually I wanted to keep many of them even in the beginning, and then put back even more when I realised I need more portraits for a max empire, max marauder, max primitive 2k stars setting. I'll fix this nonsense asap.
SimKoning 23 Oct, 2021 @ 9:16pm 
I was on board until I noticed all of the plantoids were gone except the one with the implausible humanoid bauplan. Quite a few of the plantoids are good alien designs in my opinion. Leaf life structures evolved independently in brown algae and plants, which are quite distantly related, more distant than mushrooms are to humans. I would be more forgiving of feathers too, since there are actually insects with feathery structures (antennae) and even feathered wings! Check out featherwing beetles for example. So a bird-like alien with feathers but strange mandibles or more than two eyes should be fine. Anyway, just my two cents. I love the idea of the mod however, and if I knew how to mod, I would probably come up with my own version based on what I know.
ZT  [author] 23 Oct, 2021 @ 1:13pm 
@DocEvil

Sorry for the late reply.

It would be great indeed. I was thinking about how that would be possible, but cound't figure it out. :(
DocEvil 19 Aug, 2021 @ 11:15am 
It would be great if you could choose which portraits are deactivated.
ZT  [author] 29 May, 2021 @ 9:42am 
@BigDaddyLoveTap

Right? :D

Alas, no Iron Man. :(
JxSlayz666 29 May, 2021 @ 8:26am 
Is it ironman and achievements compatible?
JxSlayz666 29 May, 2021 @ 8:25am 
This mod is RACIST! LOL jk