Barotrauma

Barotrauma

IMC AA14 SALVATION
27 Comments
Chuckles the socipath 9 Mar @ 12:27pm 
i love this submarine, is there a chance of it being updated for the recent versions? or just in general, i love this submarine and all its gimmicks and mechanics
Blacklight  [author] 15 Feb, 2024 @ 1:13pm 
TheOnionSalesman: I will be updating this sub over the next few days.
TheOnionSalesman 26 Sep, 2023 @ 6:45pm 
I am having some issues figuring out how to use the lockdown, and medical Alert parts of the terminal above quarantine. I press the button, but they just dont seem to do anything. And the Medical area deconstructor is wired up, but says it has no power, I may just be an idiot, but I have been trying to figure this out for over an hour so idk what to do
TheOnionSalesman 13 Jan, 2023 @ 7:13am 
Thank you very much, was able to find it with some poking around now that I knew where to look ^_^
Blacklight  [author] 12 Jan, 2023 @ 2:32pm 
TheOnionSalesman: Thank you for commenting! The shuttle drones can only be controlled from within the shuttle itself.
TheOnionSalesman 13 Oct, 2022 @ 10:00am 
Not sure if its just me, but im having trouble figuring out how to use the smaller drones attached to the shuttles
RedHammer 24 Aug, 2022 @ 11:27am 
Youre the best!
Blacklight  [author] 23 Aug, 2022 @ 9:00pm 
Red: I have updated the shuttles for you. A recent game update now requires active power for the dock/undock function to appear. I also notice some layering issues with decor textures that I will go through and update. However that wont affect gameplay and I will update those soon.
RedHammer 23 Aug, 2022 @ 8:01am 
@Blacklight
Thanks for the response. I love the shio by the way and cannot wait to start using it.
as for the shuttles, i couldnt see anything on the screens for a local control. i mean i know u can assume local control once its undocked but cant undock from within the ship. I understand if its by design as it stops people from running alone off with a ship.
Blacklight  [author] 22 Aug, 2022 @ 2:58pm 
Red: Thank you for letting me know! I have not updated this build in awhile. I will look at it and see what it going on and should have any issues updated by tomorrow night. When using shuttles make sure the control rooms for each are set to "local control" not "remote". I believe they are on remote by default and the control rooms on main sub override settings on the shuttles themselves.
RedHammer 22 Aug, 2022 @ 2:43pm 
Also shuttle on the right isnt undocking even with all 3 green lights ready to go :S
RedHammer 22 Aug, 2022 @ 2:39pm 
Is there a way to Undock the shuttle crafts from inside the crafts themselves?
I cant seem to find a way to do it on anywhere
BioRadical 15 Jun, 2022 @ 9:10am 
Usually try to use this ship with a more relaxed crew who doesn't mind stealing power from stations. We also tend to mine for materials to make our own fuel to offset the high purchase costs.

Haven't tried it yet but most ships can have their batteries upgraded at stations to hold way more power. Would recommend doing that if you're not content with the current capacity.

You could also modify the sub yourself to extend the capacity, but the default value is already pretty generous. I sometimes reduce the value to give a nuclear engineer player more to do.
Blacklight  [author] 14 Jun, 2022 @ 9:10pm 
AYWIN: Thank you for commenting!

In the power management room under the reactor. Click on the screen and toggle battery charging on and battery power off. It will then trickle charge the batteries from the reactor. The other option is to stay docked to stations for awhile until it fully charges the batteries. About 2 missions is the longest the batteries are intended to last without charging
ıllıllı ÃЎŴĮŇ ıllıllı 14 Jun, 2022 @ 8:05pm 
so the batterys die insanely fast tried to do a test run and it cannot go past the 3 mission zone 300k battery power and just down right died due to no power
BioRadical 1 Jun, 2022 @ 3:47pm 
You da man!!!
Blacklight  [author] 1 Jun, 2022 @ 1:50am 
Bio and Chino: This vessel has been updated and should be ready to go. As this is still a battery primary sub, AI are restricted from working with the reactor. The shuttle drones have been replaced.
BioRadical 27 Mar, 2022 @ 3:06am 
Not sure if you're still looking at this sub, but the command center no longer has a working console. Hopefully you can give it a quick fix if you got the time.
Chino 14 Oct, 2021 @ 1:21am 
NPC can't take uranium bar reactor into reactor. And it is hard to switch the Periscopes of bridge look up and down.
Blacklight  [author] 28 Aug, 2021 @ 2:48pm 
ericnaf: Thank for commenting! This sub is completely battery powered. The reactor's only function is to charge the batteries. I can not repeat the issue with the bay door. Is it possible you have another mod that changes docking port function? The bay door uses invisible docking ports to open and close.
Internetsation 30 Jul, 2021 @ 8:22pm 
the reactor doesnt seem to want to work and the bay door just leaves for some reason. This is my favortive ship but its hard to use
Blacklight  [author] 10 Jun, 2021 @ 10:41pm 
Insert: Thank you! I have updated that. I believe I intended to connect it to a water detector on a relay and decided against it, then forgot to rewire it. Thanks again for taking the time to let me know!
Insert Multiple Insults 10 Jun, 2021 @ 9:43pm 
The deconstructor in the medbay starts unwired.
Blacklight  [author] 22 May, 2021 @ 9:13am 
Kan: It is for sure large :) Although it is designed for 15 player groups so it needs to be. The Redeemer is actually the smaller version of this one. I do have several other vessels that come in between those sizes though. Please search the workshop for IMC and see if there is anything that fits. Please keep up the commenting too! Thank you!
tkhanh11 22 May, 2021 @ 8:37am 
Sure, one suggestion is that your ship is rather very big so if you could compress the room and the size a little smaller (like the redeemer) it would be perfect. This ship hard to manage in multiplayer mode because it is very big (i enjoyed it nevertheless).
Blacklight  [author] 22 May, 2021 @ 2:00am 
Kan: Thanks for commenting Kan! I have been thinking about a passenger ship .. might do prisoner transport instead. I will see what I can do!
tkhanh11 22 May, 2021 @ 1:22am 
Hey! nice ship. Can you make a ship for prisoners? That would be a cool idea.