Serious Sam 4

Serious Sam 4

A Seriously Stupid Planet Badass Remaster
123 Comments
brutal lacey 𖤐 22 Mar @ 3:12pm 
i love the seriously stupid mods btw great work on them and tysm for making them
Seriously Stupid  [author] 19 Mar @ 3:27pm 
there's only two levels modified, Countryside and Carcassonne
brutal lacey 𖤐 19 Mar @ 2:52pm 
is it possible to play through the entire campaign with the mod
Seriously Stupid  [author] 19 Mar @ 9:01am 
@Lacey install both parts of the mod, maybe disable additional mods just to be safe to prevent file conflicts, open moddable SS4, and the modified levels are in the campaign selection
It does work in coop
brutal lacey 𖤐 18 Mar @ 7:17pm 
how does this mod work and does it still work and is it coop compatible
F_DAML 3 Mar @ 8:29am 
very good
BalphaGore 26 Oct, 2024 @ 12:47pm 
mode is stupid and shit
MattStarChief 4 Oct, 2024 @ 2:07pm 
Thanks!
Seriously Stupid  [author] 4 Oct, 2024 @ 1:25pm 
@MattStarChief sure dude, go for it
MattStarChief 4 Oct, 2024 @ 8:49am 
Hey Sacor! I'm also here asking permission to use some of your stuff lmao. So firstly there is a (unused?) script in ASSPBR changes some headshot mechanics. I've taken it, saved it, and modified it to simply just disabling crits for projectile damage, among some other small changes. May I upload the mod using this script publicly on the workshop? : )

Secondly, could I use your Tentacle enemy stuff for inclusion in my Reworked levels please? I'll be re-saving the files into my own mod files and using it that way.
Seriously Stupid  [author] 14 Sep, 2024 @ 3:18pm 
similar file pathing which the creator of Zorg resource must have established before I worked on the Carcassonne update, so my file pathing must have caused a conflict
Nevermore2790 13 Sep, 2024 @ 8:35pm 
Somehow, as I test things, it looks like the Zorg Resource is the only one causing crashes when starting up the Carcassonne (Citadel) level. Your Modified Enemies Pack (both Replacement and Resource) don't. Though, not sure what are the oddities with those 2 variants of the enemy packs?
SeriousAmaro 27 Aug, 2024 @ 7:10am 
Thanks a lot man! - I ended up not using them actually lol, unfortunately I couldn't resave properly the sound and texture files for the models, or at least the editor fails to load them and read their file type or something.. anyway I came up with a work around, thanks anyway!
Seriously Stupid  [author] 25 Aug, 2024 @ 4:00pm 
sure dude, go for it
SeriousAmaro 25 Aug, 2024 @ 10:36am 
Hi Danny/Sacor! I was wondering if I can use some of ASSPBR 'lights' models (torch, table lamp, candels, lamp post) to use it in other projects; Namely the 'Quality of L.I.F.E.' mod, extending the brighten up interiors to the oil rig as well. Thanks in advance!
luTin 25 Jul, 2024 @ 10:15am 
thx a lot for this great mod, smartschanges to the ennemies you made there, more consistent with what is to be expected from old SS fans
Bolo Santosi 30 May, 2024 @ 5:19pm 
Fully admit to being an idiot here, but what exactly are you supposed to do for the Siege The Castle sidequest? Ditto for the planks (unless the secret they're used for becomes obvious later in the level).
TheBigH 10 May, 2024 @ 4:29pm 
i see the weapons were all changed to their original slots like the previous games, but ever since the like "backport" to the siberian mayhem version of the engine the mouse scrolling has always been messed up. is there any way to fix it so when saying "previous weapon" it goes to the one beneath instead of the next one OVER and beneath? im pretty sure its going double shotgun to C4 which is just so finicky. then AFTER that, single shotgun to assault rifle, which again messes with my muscle memory super hard.
IIDshnik 21 Apr, 2024 @ 1:46am 
There are a lot of cool details, the level is very full and lively. But the gameplay feels unbalanced, there are not enough ammo, reloading on the run and the whole level on the "serious" ran constantly dying with 15HP. Playing "Breakfast in France" there was no such problem, as in the HD and BFE remaster too
Seriously Stupid  [author] 8 Nov, 2023 @ 4:12pm 
we have no plans to continue this mod at the moment
AndrooID 8 Nov, 2023 @ 4:09pm 
will it have more maps? i mean it sounds and looks very good but every workshop map page only up to 3 maps most of the time and gameplay time less than 2 hours. its not worth it anymore.
MaxRadishOne 26 Sep, 2023 @ 5:49am 
Пока СС4 не оптимизируют, не будет
BULLSHIIIT 9 Sep, 2023 @ 1:35pm 
Я так понимаю остальных уровней кампании не будет?
Spaghettacus 19 Apr, 2023 @ 10:48pm 
disabled dual wielding
Seriously Stupid  [author] 28 Nov, 2022 @ 2:48am 
Yes
chicken paste 27 Nov, 2022 @ 6:39pm 
Do the features of this mod only work in the three remastered levels?
i just broke a car window 16 Nov, 2022 @ 8:27pm 
that problem will most likely be fixed unofficially lmao
Seriously Stupid  [author] 21 Oct, 2022 @ 9:29am 
Not until they fix the problem where resaving official maps cuts the performance in half.
Слава Україні 21 Oct, 2022 @ 7:48am 
Will there be more remaster levels?
Seriously Stupid  [author] 8 Aug, 2022 @ 6:55am 
this is not a replacement mod, it has a separate campaign selection in the main menu
GroBoiD 8 Aug, 2022 @ 4:27am 
if i got skillpoint at 2nd lvl, i maked something wrong? I didnot seen anything like to install mod in game, only moddable version lauch.
NUCLEARBLAST91 31 Jul, 2022 @ 6:47pm 
@Seriously Stupid Well then could you please send me the older version of the mod before it was updated in June?
Seriously Stupid  [author] 31 Jul, 2022 @ 1:54pm 
then idk
Tayzor Azul 31 Jul, 2022 @ 1:25pm 
I did not. I mean I completed the level and it returns to menu, I go to the level and there is no high score,kills and time.
Seriously Stupid  [author] 31 Jul, 2022 @ 12:48pm 
if you have cheats enabled, it will disable score listings
Tayzor Azul 31 Jul, 2022 @ 12:38pm 
Hold up ! Why is the score and kills, time not registering at level select ?
Seriously Stupid  [author] 31 Jul, 2022 @ 7:22am 
no
NUCLEARBLAST91 30 Jul, 2022 @ 11:35pm 
Can you please make this mod work with the Seriously Metal 4 mod by guywithskill?
Tayzor Azul 29 Jul, 2022 @ 4:12am 
A thanks a bunch mate. Really appreciate it !
Seriously Stupid  [author] 28 Jul, 2022 @ 12:54pm 
@Tayzor: An0n did one a while back https://www.youtube.com/watch?v=yApvGKAaQO8
Tayzor Azul 28 Jul, 2022 @ 10:44am 
Did someone make a video playthrough with all secrets and possible easter eggs ?
Danny S.  [author] 24 Jun, 2022 @ 4:09pm 
Small update released with some fixes, minor optimizations and additional Breakfast in France content
BigDaddy2537 23 Jun, 2022 @ 2:53pm 
@Serious Sacor: That could be since I was still using the same saved file before and after it got updated.
Danny S.  [author] 21 Jun, 2022 @ 7:41pm 
Another major'ish update has been released. List of changes in the designated for those section.
Seriously Stupid  [author] 21 Jun, 2022 @ 6:56pm 
@ianwbb76: I was unable to reproduce the problem. Are you using save data from a previous version of the mod? That may have caused a problem due to modified scripting
BigDaddy2537 21 Jun, 2022 @ 5:35pm 
It happens on Hard difficulty
Seriously Stupid  [author] 20 Jun, 2022 @ 8:19pm 
@ianhwebb76: could you specify what difficulty? I'll look into it as soon as I can
BigDaddy2537 20 Jun, 2022 @ 7:15pm 
It seems the enemies won't spawn in the second wave of the portal sidequest in Citadel.
Danny S.  [author] 20 Jun, 2022 @ 8:03am 
Added links of mods in the description that should be disabled before playing.
Danny S.  [author] 20 Jun, 2022 @ 6:56am 
An update dedicated mostly to performance has been released.

What also has been discovered is that saving the game and loading that save aftewards can give you a performance boost due to the engine worsening frames by time for whatsoever reason. What is recommended is trying to save and quickload throughout the level to see if thats the case for more people.