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No, this is not that game mode.
at 1:21
https://youtu.be/9S8CYUUuwGI?si=lKsqs-8gyDIzBZ0t&t=83
If I had to guess, it's because I switch the player from one unit, to another.
Thanks for taking the time to leave a comment, most people don't bother.
The first part of the mission is a recon op, you cannot get detected, or you will fail the mission, that's why you don't have a silenced weapons. You need to avoid the NVA in the recon op. In the second part you go to take out some SAMs, and you will have silenced weapons to deal with the NVA you encounter.
Pros:
+Immersion
+Realism
+Mission overall
Cons:
-Trackers move from be complete idiots to killer robot assassin's and they're really to many in a very small area.
-No silenced weapons (even a pistol to take down trackers. Many SOG bring them just for that purpose)
-There's a playable AI in the main base. If you switch to him by mistake, mission brakes.
Thanks man, good to hear you enjoyed the mission, thanks for the comments.
@SG1-YODA
Merci.
Bravo
@Hircine In testing of the mission, I had the AI teammates save me a couple of times, its almost as if they are better in those thick bushes. I'm glad you enjoyed the mission, thanks for the comment.
Yes, it uses the new CDLC, and is on Cam Lao Nam.
@Private Evans I like that idea of random convoys, but with the AI pathing so unreliable, I kept the vehicles to a minimum. If I have time, I'd like to do a prisoner snatch mission. Thanks for the feedback.