Kenshi
Grimshade Gladiators - Arena Dueling
29 Comments
keuzenfg 22 Jul, 2024 @ 12:33pm 
@Darkoz Krull , you can fight with two of your characters with the mod '' Sparring Partners (Training)'' ,I recommend you read the description of the mod
Rezzurekt  [author] 17 May, 2022 @ 8:18pm 
我认为这不会解决我的问题。谢谢。:hwsilly:
gjk123456 16 Mar, 2022 @ 7:28am 
求汉化
Rezzurekt  [author] 24 Feb, 2022 @ 2:23pm 
I may be kinda screwed as far as mod updates go... 2 PC meltdowns, lost all my files.

During testing, the guys in the water would swim out & find a seat when the next day cycle starts. If that's not working, I'll have to come up with a plan...
obj_plant(var,22); 21 Feb, 2022 @ 1:19pm 
Any update on fixing the bug where the NPCs are underwater? All the fighters are stuck in the ocean for me and I can't fight them because of it.
Rezzurekt  [author] 16 Oct, 2021 @ 12:41pm 
Thanks! I've seen the underwater NPCs & can possibly fix that by giving them an additional routine.

I've repeatedly tried different AI packages/goals to make them repair the skeleton gladiators, but no luck. I might have to remove skeletons from the spawning options. :rufushurt: I'll look into the faction mystery.

Not sure how gambling could be integrated, but I'm positive we can't make squad members fight each other (that was my original inspiration for making this mod).

Happy hunting!
Darkoz Krull 15 Oct, 2021 @ 3:52am 
I have tried it and it is great, I sent some to the acid and the beak things killed others, I have noticed 3 bugs:
1: With the NPC that raises or lowers the reputation, it is under the water, inside the building.
2: The robots are not cured by the npcs.
3: The arena faction is not listed.
Do you think gambling can be integrated into the tavern or related to the arena to watch others fight? or...
Make two of my characters fight?
Thanks for the mod, it's a good job and it was what I was looking for, something like the Oblivion arena or the Fallout 3 Ragnarok arena mod or The Hell arena. :steamthumbsup:
Rezzurekt  [author] 15 Oct, 2021 @ 1:33am 
I've had them respawn while testing, but I had to leave for a while.
Darkoz Krull 14 Oct, 2021 @ 9:30am 
Gladiators respawn?
rio 29 Aug, 2021 @ 11:00am 
good mode
Scytheangel 31 Jul, 2021 @ 4:19am 
the problem with that is very slow healing compared to normal beds, also skeletons wont be able to repar the wear.
two other things i have noticed since my last comment is that the gladiators also take a long time to heal since they only sit on the benches and dont use the beds, found myself with no one to fight because all the ones around my skill level where still recovering
and the other thing is the need for atleas one or two more skilled guards at the entrance, on my run the arena kept being attacjed ny beak things and one of the guards died ant the other was slowly getting injured.
those 3 thing are the only problem i found, apart from that every thing else seems perfect
Rezzurekt  [author] 30 Jul, 2021 @ 2:58pm 
Thanks! I went with the sleeping bags instead of beds around the ring for a somewhat rustic, campsite vibe. I figured it would be a bit more immersive. :blissful_creep:
Scytheangel 27 Jul, 2021 @ 5:07pm 
perfect mod for training decently, one suggestion tough, place some actual beds to heal faster after battles
MisterSin 28 May, 2021 @ 2:09pm 
They get targeted though. XD Would be ideal for guard for the front then tbh. I'd Highly suggest it.
Rezzurekt  [author] 28 May, 2021 @ 1:18pm 
Yeah, they don't help each other. They just stand there & watch. :blissful_creep:
MisterSin 28 May, 2021 @ 1:15pm 
I'd still increase the guards stats they tend to get messed up by beakers lol
Rezzurekt  [author] 28 May, 2021 @ 12:13pm 
Their stats are on a small sliding scale with the potential for a bit of overlap. Even still, the Knights are consistently much weaker than the Champs & Master every single time I test. :hwsilly:
MisterSin 27 May, 2021 @ 5:50pm 
I also noticed the knights seem to be way stronger than the masters/champions due to the fact they have golden gear.
MisterSin 27 May, 2021 @ 5:25pm 
Another issue maybe make the greeters 90s stats as they match the Breaker Elder stats and tend to get messed up pretty quickly lol
MisterSin 27 May, 2021 @ 5:17pm 
Nice mod. I would suggest adding more in the 70s stats as I only came across one that was barely close to the 70s. Maybe some 80s too
Rezzurekt  [author] 26 May, 2021 @ 7:49pm 
You can definitely kick & fight your folks. The re-joining part just depends on how their AI & dialogue are set up... & whether or not their hostility prevents it. Cage dialogue is an easy way around that.
Paladin Val 26 May, 2021 @ 7:45pm 
Think they could become neutral and winner re-joins?
Rezzurekt  [author] 26 May, 2021 @ 7:43pm 
Sadly, no. That's what I was trying to research when I decided to work on this project. From what I learned, player characters are unable to attack each other under any circumstances. :steamsad:
Paladin Val 26 May, 2021 @ 7:40pm 
Is this something you could make as a building. Have 1v1 with your own people?
ElAmigoSaid 25 May, 2021 @ 12:39pm 
saludos al grupo de Kenshi latinoamérica
ElAmigoSaid 25 May, 2021 @ 12:38pm 
saludos al grupo de Kenshi latinoamérica
Death Captain Dapper 24 May, 2021 @ 7:57pm 
In that case im sure its safe so totally going to add it to my play through! Thanks for the fast reply and excited to see where this goes!
Rezzurekt  [author] 24 May, 2021 @ 7:55pm 
Thanks! I also looked, couldn't find one & figured I'd just do it myself.

Map placement was the only potential issue I could predict, so I built the arena over water on the coast. I don't specifically know about Genesis mod locations.

On the bright side, shouldn't be any other types of mod conflicts or load order issues. :rose:
Death Captain Dapper 24 May, 2021 @ 6:48pm 
Really cool concept! I have been looking for something like this! Question though, do you know if there are any conflicts with genesis? its the only other mod I really use and was curious since it messes with the world space a lot