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Colonist oxygen usage added to mod options (defaults lowered).
Stop colonists using air when domes are opened.
Mod option to lock MOXIEs behind Magnetic Filtering.
I also still feel that 0.1 per colonist is a bit high. It is e.g. normal for a medium dome to eat 10 oxygen just from colonists (2 base + 80 colonists), and if you produce oxygen via algea, you almost need no other food production: algea in this mod will produce food to oxygen 1:1, but with buffs that comes close to 2:1, which is the current colonist consuption rate, 0.2 food and 0.1 oxygen
Removed water req from factories.
Removed tech lock for now (will add back as mod option).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2435839910
With the combination of both, oxygen demand is harsher, but plant-based production is a better option from the start, which IMO is much more interesting than the vanilla MOXIES.
Newly built ones or existing?
v0.2
Fixed some factories not consuming oxygen.
Made smaller factories use less oxygen.