Tabletop Simulator

Tabletop Simulator

Via Nebula
19 Comments
Ramun Flame  [author] 4 Sep, 2021 @ 8:36am 
@Hydropanda

I was actually unaware of that rule, that makes a lot of sense! I'll add that in this weekend. Thanks for reporting and sorry about the mix up!
Hydropanda 3 Sep, 2021 @ 7:43pm 
When you run out of meadows from your guild board, you're meant to be able to use meadows from the global supply to take your actions. Unfortunately the scripting doesn't seem to support this behavior, leading to the potential to get softlocked in an endgame turn when you've run out of other pieces to place and actions to perform.
Ramun Flame  [author] 24 Jun, 2021 @ 6:53pm 
@Korbins

I'll look back into it and try and get to the bottom of why this is happening. Thanks for reporting, and sorry about it breaking.
Korbins 24 Jun, 2021 @ 2:18pm 
Again, playing today, I try to build the contract "BY AIR!" with brown, grey, yellow and red resources, even had all them in my construction site, the script show a error message:

Error in Script (Global) function <LeftClick>: chunk_3:(1415, 16_74): attemp to index a nil value

This just happens only at this public contract card.
Krakza 1 Jun, 2021 @ 1:59pm 
DAMN that was quick, thanks again
Ramun Flame  [author] 1 Jun, 2021 @ 1:12pm 
@Krakza

Found the bug, should be fixed now. Thanks again for reporting!
Ramun Flame  [author] 1 Jun, 2021 @ 1:07pm 
@Krakza

It should. I'll need to look into it, thanks for the bug report.
Krakza 1 Jun, 2021 @ 1:05pm 
@Ramun Flame

One more, does Caravan let you remove a resource from the Storage Area? Because it throws an error right now when we tried it, and there didn't seem to be anything else the player can do.

The resource was highlighted, but threw "Error in Script (Global) function <leftClick>: chunk_3: (1230, 4-36): attempt to index a nil value"
Krakza 30 May, 2021 @ 3:20am 
@Ramun Flame
No problem, and thank you a ton for the mod!
Ramun Flame  [author] 29 May, 2021 @ 3:43pm 
@Krakza

Actually, I just found a bug in the code where it was enabling buttons on building sites for express delivery, so I'm guessing the button never showed up. It's fixed now, sorry again for the bug and thanks a bunch for reporting!
Ramun Flame  [author] 29 May, 2021 @ 3:36pm 
@Krakza

Did the building site have a button on it(highlighted), but not let you move when clicking or was it not highlighted at all? Do you remember if it was throwing any errors or not? Sorry for the bug. How many players were you, and was it on the beginner or expert board?
Krakza 29 May, 2021 @ 1:24pm 
We had an issue with Express Delivery, where one player was able to select a resource but not place it on his building site :(
Ramun Flame  [author] 29 May, 2021 @ 12:26pm 
@Korbins

I'll do some more testing later and see if I can reproduce/fix. Thanks for reporting and sorry about the bug.
Korbins 29 May, 2021 @ 12:22pm 
It throw the error every time I clicked the card to build in a valid building site.
Just happens with this card. The same kind but with diferent resouces works fine.
Ramun Flame  [author] 28 May, 2021 @ 9:28pm 
@Korbins

I'm having trouble reproducing. That error is in a function related to moving resources to building sites. I added a nil check to the function, but am unsure why it didn't work. Did it break the game, or did it just throw the error every time you clicked the card? Or when you clicked the valid building site?
Korbins 28 May, 2021 @ 9:15pm 
The card i couldn´t build the contract "BY AIR!" with brown, grey, yellow and red resources, even had all them in my construction site.

Display this error:

Error in Script (Global) function <LeftClick>: chunk_3:(1415, 16_74): attemp to index a nil value
Ramun Flame  [author] 27 May, 2021 @ 10:47am 
@Triviaman

Looks like I was trying to select a craftsman, even though you don't need one for that action. It's fixed now, thanks for reporting the bug! Sorry you had to switch to manual mode.
Triviaman 27 May, 2021 @ 9:39am 
This mod was working great until I built the Abundance card and the game would not let me pick an exploitation tile and it wouldn't let me move on with my turn. We had to abandon the game or go manual. Keep up the good work
Ramun Flame  [author] 25 May, 2021 @ 8:00pm 
If you like this mod, and want to find more fully scripted mods, I created a collection which can be found here. Thanks.

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2166551400