Cities: Skylines

Cities: Skylines

District Stats 2
73 Comments
Ryan 12 Jul, 2024 @ 2:23pm 
@M.S.Referee I was wondering if you'd make it open source and add a license like MIT or GPL-2 I'd like to make a few changes and I'd also like to publish it to nexus mods for people who own the game on epic or other sites.
M.S.Referee  [author] 7 Feb, 2024 @ 1:32pm 
To The1ManClan

Thank you, and sorry for late reply. All "Station" belong to "Public Building" type, so they don't be affected by District. When I making this mod, I have tested it.

And you can try this mod "Transfer Info", and you will got you want that to see import and export data of each "Station".
The1ManClan 2 Feb, 2024 @ 9:48pm 
Thank you for making this mod. I have been searching a long time for a Cargo Info mod that would work to show trucks or Tons of each cargo. None work well. When I saw this I had an idea that if I made a District just over the Cargo Train station, it would work to show me all the import and export cargo that 1 station has. But unfortunately it does not. I guess it can only gather data from Residential, Industrial and Commercial buildings, but not from a single train station ?
If it could, it would be an EXCELLENT solution for everyone! We would at last see clear station data with the way you have setup the display. And - because we can name the District on the map, it makes it much easier to find our stations too.
M.S.Referee  [author] 24 Jan, 2024 @ 2:35am 
To cashnut4

Thank you, and I tried this feature initially, but it didn't work. Because there seems to be only one global 'District' value.
cashnut4 23 Jan, 2024 @ 10:17pm 
I have a suggestion for a mod addition.

can you add the ability to view tax revenue of Districts? like giving us the ability to see how much money each district makes.
M.S.Referee  [author] 17 Oct, 2023 @ 4:57pm 
To Actinium89

This need to think how to do it, thank you for your suggestion.
Actinium89 17 Oct, 2023 @ 9:15am 
Can u add stats like GDP per district?
schmilly 12 Sep, 2023 @ 9:56pm 
Alright, I understand, thank you none the less.
M.S.Referee  [author] 12 Sep, 2023 @ 9:52am 
To schmial

Sorry, none of my mods provide source code. The reason and inspiration came from the experiences I gained while working on the "Hearts of Iron IV" and "Project Zomboid" mods. Both of these games are "source code exposed" games with no protection at all, so they are full of random theft and there is nothing modder can do about it. That’s why the last way to protect the mods of “Cities Skylines” is to not provide source code.

I hope the suggestions I give below will be helpful to you.
schmilly 11 Sep, 2023 @ 6:11am 
Would I please be able to get source code? Or a link to it? Would be very grateful and will credit you when done
M.S.Referee  [author] 11 Sep, 2023 @ 4:48am 
To schmial

You can use them to take Education level per district.


int YouWantToTakeEDU1 = district.m_educated0Data.m_finalCount;
int YouWantToTakeEDU2 = district.m_educated1Data.m_finalCount;
int YouWantToTakeEDU3 = district.m_educated2Data.m_finalCount;
int YouWantToTakeEDU4 = district.m_educated3Data.m_finalCount;
schmilly 10 Sep, 2023 @ 8:48pm 
Hello, do you know where I could find source code for mod? Need to do a mod which gets info on Education level per district and your mod only one I can find which grabs such info. How did you do this?
M.S.Referee  [author] 1 Feb, 2023 @ 11:18pm 
To Pollux

if ( 首先,如果我錯怪了你,你的目標是針對 ‘他們’ == true)
{
return 非常抱歉!;
}

else
{
你走錯棚了吧?我已經 ‘體現’ 的非常明顯,所以怎麼會在我這留這種言?也不用白費力氣抹紅我,因為我 “也是” 一個對這整段歷史了如指掌的歷史學家。所以,不是我不敢講或害怕什麼,單純祇是尊重Steam,這不是談論這些的地方。謝謝!;
}
Pollux 31 Jan, 2023 @ 5:40pm 
Taiwan is an independent country! Support from Canada!
M.S.Referee  [author] 29 Dec, 2022 @ 9:07pm 
To Darkangel
Congratulations, you finally found it, because it's actually been around for a while.

And It can only be said that when there are so many mods now, the official is more contradictory, because it involves whether the creators of the mods have copyright, and if so, before the official should put them into the "official version" spend money to acquire these mods? If the author of the mods has no copyright, if the official has not clearly stated this. Then if the author of the mods takes the official to court at that time, the official may get a bad result. So, maybe this is why the official chose not to do anything.
And If these were not problems, it can only be said that the official has indeed become lazy. :)
Darkangel 29 Dec, 2022 @ 6:20am 
Finally I was waiting for this,. Sadly Skylines arent as diligent and never bothered to fix their invisible buses with LHT no matter how many people pleaded them to do so with the financial district update.
M.S.Referee  [author] 26 Dec, 2022 @ 5:32am 
To StayHungryStayFoolish

Thanks for your helpful recommendation! I hope that with your recommendation, more players will know and 'enjoy' the help brought by this mod.
StayHungryStayFoolish 25 Dec, 2022 @ 3:49pm 
I have added this nice mod to the Financial District compatible modlist.
StayHungryStayFoolish 25 Dec, 2022 @ 2:02pm 
I am also retesting.
M.S.Referee  [author] 25 Dec, 2022 @ 1:15pm 
To Merrlin

Now, mod updated and try again.
Merrlin 21 Dec, 2022 @ 7:39am 
Thank you for the update, but it's throwing errors.
NullReferenceException: Object reference not set to an instance of an object
at DistrictStats2.DistrictStats2Mod.get_Name () [0x00000] in <filename unknown>:0
at LoadOrderInjections.Injections.Logs.AfterUserModCtor (ColossalFramework.Plugins.PluginInfo p) [0x00000] in <filename unknown>:0
at ColossalFramework.Plugins.PluginManager+PluginInfo.CreateUserModInstance (System.Object& userModInstance) [0x00000] in <filename unknown>:0
at ColossalFramework.Plugins.PluginManager+PluginInfo.get_userModInstance () [0x00000] in <filename unknown>:0
at ColossalFramework.Plugins.PluginManager+PluginInfo.GetInstances[IUserMod] () [0x00000] in <filename unknown>:0
M.S.Referee  [author] 21 Dec, 2022 @ 6:53am 
To All
I've been really busy since September. So I'm sorry for this 'Super Late Reply' :)
M.S.Referee  [author] 21 Dec, 2022 @ 6:53am 
To jgoffe10
Thank you like it!
Darkangel 15 Dec, 2022 @ 11:09pm 
NOW BROKEN MOD
jgoffe10 19 Nov, 2022 @ 9:20am 
Discovered this mod recently... Game changer! Thank you!!
M.S.Referee  [author] 21 Mar, 2022 @ 7:10am 
To Bandit

I have added the 'Checkbox' for free control enable or disable. I guess, maybe you don't have the habit of looking at the changelog. :)

And thank you like it, you can keep using it. :steamhappy:
Bandit 20 Mar, 2022 @ 12:49pm 
@M.S.Referee It's kinda bad that you forcing this undocumented pausing "feature" on people with all your mods. How about if you add a simple option to disable pausing? It's is super annoying for people like me on multiple monitor setup when you move your mouse outside game window by accident or change music or what ever else. Mod by it self is great and i would like to use it but i just cannot cause of pausing
M.S.Referee  [author] 17 Mar, 2022 @ 6:42am 
To Pherret

Thank you like it, have a good day!

(Yep, this game always 'bullying' memory. :steamhappy:)
Pherret 16 Mar, 2022 @ 11:29am 
Thanks for the update - I'll give it another go. (With 16 threads I'm not worried about CPU usage. Memory is the real struggle!)
M.S.Referee  [author] 9 Mar, 2022 @ 4:33am 
To Pherret

This is new updated "Background Running Mode", this basic module exists in many games, but CS does not and it is more interesting. This is a benefit to your computer. When you switch out of the game, the CPU will use the minimum usage rate for maintain the game (That's the game 'paused' reason), thus freeing up the CPU usage for other software you are using. And, even if you're playing, this mode also can reduce some CPU usage. Although it does cause the game to be 'paused' when you switch out to watch something else. And you can check look the "Task Manager" will see the different of CPU usage.

Therefore, when you switch out of the game, your own attention is not in the game, which makes the game temporarily paused, in addition to reducing the CPU pressure, it also allows you to return to the game and not miss those things you didn't see. :)
Pherret 7 Mar, 2022 @ 10:47am 
For some reason this mod is causing the game to pause when Skylines is not in focus (when using a browser on another monitor, for example.) I verified this behavior by disabling other mods and assets and launching a new game.
M.S.Referee  [author] 13 Jan, 2022 @ 7:19am 
To 尔鱼我炸

你這應該是和老的相同模組衝突或是其他Mod衝突。
尔鱼我炸 24 Dec, 2021 @ 8:27pm 
at LoadOrderInjections.Injections.Logs.AfterUserModCtor (ColossalFramework.Plugins.PluginInfo p) [0x00000] in <filename unknown>:0
at LoadOrderInjections.Injections.Logs.PreCreateUserModInstance (ColossalFramework.Plugins.PluginInfo p) [0x00000] in <filename unknown>:0
at LoadOrderInjections.Injections.LoadingApproach.AddPluginsPrefix (System.Collections.Generic.Dictionary`2 plugins) [0x00000] in <filename unknown>:0
-- end of exception --
at KianCommons.Log.Exception(System.Exception ex, System.String m, Boolean showInPanel)
at LoadOrderInjections.Injections.LoadingApproach.AddPluginsPrefix(System.Collections.Generic.Dictionary`2 plugins)
at ColossalFramework.Plugins.PluginManager.AddPlugins(System.Collections.Generic.Dictionary`2 plugins)
at ColossalFramework.Plugins.PluginManager.LoadPlugins()
at Starter.Awake()
尔鱼我炸 24 Dec, 2021 @ 8:27pm 
7,370ms | LoadOrder |
[Exception] 7,373ms | Instanciating IUserMod Implementation failed for H:\Games\steamapps\workshop\content\255710\2498554116 [DistrictStats2.dll] ->
System.Exception: Failed to find District Stats assembly!
at DistrictStats.TranslationFramework.Util.get_PluginInfo () [0x00000] in <filename unknown>:0
at DistrictStats.TranslationFramework.Util.get_AssemblyPath () [0x00000] in <filename unknown>:0
at DistrictStats.TranslationFramework.Translation.RefreshLanguages () [0x00000] in <filename unknown>:0
at DistrictStats.TranslationFramework.Translation.LoadLanguages () [0x00000] in <filename unknown>:0
at DistrictStats.TranslationFramework.Translation.GetTranslation (System.String translationId) [0x00000] in <filename unknown>:0
at DistrictStats.DistrictStatsMod.get_Name () [0x00000] in <filename unknown>:0
Darkangel 10 Sep, 2021 @ 10:10am 
Yes correct thanks
M.S.Referee  [author] 8 Sep, 2021 @ 9:35am 
To Darkangel

It's sure that "Time Warp" made. "Time Warp" mod is too old, it be replaced by "Ultimate Eyecandy" mod and you can change to.
Darkangel 3 Sep, 2021 @ 2:32am 
Its either yours or the time warp mod i recently installed that's making my fps worse.
M.S.Referee  [author] 28 Jun, 2021 @ 9:22am 
To lucassia999

Hope you enjoy it!
Gotsumori 28 Jun, 2021 @ 3:55am 
I like that looking is exciting
M.S.Referee  [author] 20 Jun, 2021 @ 7:32am 
To Helloiamnate

Thank you for your reminder, it has updated now.
N_8 19 Jun, 2021 @ 2:15pm 
can you make a collection for your final list of mods, it will take me forever to search and download every one of them
M.S.Referee  [author] 14 Jun, 2021 @ 3:50pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Errayn 14 Jun, 2021 @ 2:41pm 
For a long time I wanted a mod that shows each districts electricity and water demand. After ı saw this mod and I thought that find what I wanted . But I'm disappointed because I can't see any water and electricity demand.
hillfanthomlike10 13 Jun, 2021 @ 8:32am 
thank you
溯昔言 9 Jun, 2021 @ 5:09am 
超棒:steamthumbsup:
M.S.Referee  [author] 8 Jun, 2021 @ 11:05am 
To megumin

已更新了 “水平窗口” 版本,現在您不必在苦惱窗口看不完整了。感謝您的靈感!
M.S.Referee  [author] 8 Jun, 2021 @ 5:35am 
To megumin

感謝,不過我得先去了解一下,如何添加滑動欄,畢竟寫代碼不是我主要的工作。
溯昔言 8 Jun, 2021 @ 4:32am 
没有办法加个滑轮现实或者窗口可移动或者第二页吗,很喜欢你的mod
M.S.Referee  [author] 8 Jun, 2021 @ 3:35am 
To megumin

抱歉,此狀況確實沒辦法,因為功能項目太多了,所以導致窗口的高度有950畫素。 從而至少要1920x1080以上的解析度才能完整顯示。
溯昔言 7 Jun, 2021 @ 6:36pm 
屏幕不够大展示不全啊