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There is a good reason to update this. Mods that add in other defense platforms are also kept alive in this mod. So for NSC2 the defense fortress will not be destroyed.
It's up to you, obviously.
Sins changes to game it self as mention before we got Eternal Vigilence now I wondering if this need to be updated and fixed or just let it die. half free platforms from Eternal Vigilence is already nice enough I think and I really do not see a point for this to be updated.
so yeah that's my opinion.
this is a dead mod
will need an alternative
Also maybe fix Eternal Vigilence....
Don't like platforms sticking around. Oh well will try something else.
Not having to constantly rebuild platforms makes this mod too good not to run though.
love this mod
[code]
[11:27:25][modifier.cpp:2760]: Invalid modifier shipsize_eac_military_station_heavy_small_build_speed_mult at file: common/technology/eac_aw_dpl_technology.txt line: 39
[11:27:25][modifier.cpp:2760]: Invalid modifier shipsize_xl_cannon_build_speed_mult at file: common/technology/eac_aw_dpl_technology.txt line: 41
[11:27:25][modifier.cpp:2760]: Invalid modifier shipsize_headquarters_build_speed_mult at file: common/technology/eac_aw_dpl_technology.txt line: 42
[/code]
防御炮和任何这里造的东西没血后不会炸掉,而是失去战力,一月后回血。好处是你不用每战都重修炮塔了,坏处是你要是把哨站搞丢了,就得自作自受。想法挺好但实际用起来经常要自作自受的样子……