Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Perhaps I will have to work on a v3 at some point with some more features, the main issue I was facing was that the source engine was quickly hitting its limits for how much you could put into a massive map like this. As for the glass - I'd really love to make it breakable but the texture I use for it is the only clean glass texture I have so maybe I need to make that texture breakable at some point.
1. Make windows/glass breakable
2. Add some smaller structures dotted around the map
3. A door for the hangar.
4. Make the terrain slightly bumpier in the empty field sections for more interesting terrain
5. Maybe make some small underground bunkers?