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also fixed the problem with serverrestart and snapping etc
then thx to you
I told you lol
He wants me to just let you dmca it
yea, glad all my work could help
thats sad man
hawkeye1326 — 6/17/25, 3:57 PM
Yeah I feel you i fully understand where you're coming from.
I only did what was asked of me
THX to ZX225
trying to find out why the cars disappear and fix it...
when somebody know why, just pm me ;)
but, the cars dont go under the map and the cone dont disappear...
will fix it later... sorry
cone was just disappearing -.-
hope it is fixed... give a feedback ;)
cant test on my test Server at the moment... have to update everthing first
pm me
Happens in CZLRoadCone.c FindClosestVehicle()
https://www.youtube.com/watch?v=twOUDoPukk4
the people love the cone but it needs another mod 'manual activation' to work well and then also we get traffic cones stuck in hands.
Tell your players to keep their cones inside the vehicles and not in their base or on their person. It will snap vehicles on restarts or when a player loads in.
With json config und fixed issuse that snaps when loaded
Cars are teleported both locked and with the engine running.
Teleported are also the cars that are nearby, once you connect to the server and have a RoadCone in the player inventory.
In the not uncommon case that when the player has logged out of a house and rejoins, the car teleports into the house, is destroyed and most often also kills the player.
Too bad, found the idea so times very very good, but so this is definitely useless and must be deleted again.
Autos werden sowohl abgeschlossen als auch mit laufendem Motor teleportiert.
Teleportiert werden auch die Autos, die in der Nähe stehen, sobald man auf den Server verbindet und einen RoadCone im Player-Inventar hat.
In den nicht seltenen Fall, dass wenn der Spieler sich in einem Haus ausgeloggt hat und wieder beitritt, sich das Auto ins Haus teleportiert, zerstört wird und meistens auch den Spieler erschlägt.
Schade, fand die Idee so schon mal sehr sehr gut, aber so ist diese definitiv unbrauchbar und muss wieder gelöscht werden.
unfortunately, I'm one of those people who work in healthcare... you can imagine there's not quite as much free time or scripting time :(
CZLRoadCone
NULL pointer to instance
Class: 'CZLRoadCone'
Entity id:2996592
Function: 'FindClosestVehicle'
Stack trace:
CZLRoadConeSnapping/scripts/4_World/czlroadcone.c:95
scripts/3_Game/dayzgame.c:2418
VPPAdminTools/3_Game/vppadmintools\vanillaplusplus.c:40
GameLabs/Scripts/3_Game/3_Hooking/ѕюоѕ?ѓщ.p3d:7
eAI/Scripts/3_Game/eai\dayzgame.c:25
When a cone is out into your inventory either by buying or spawning in, it tps a vehicle.
I also have this issue at times. Also when using with MRAP and 6X6 Mercedes the vehicle is moved but disappears as it lands. Not tested on any other vehicles yet