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On that note it seems to have broken the map - I do plan on fixing it, but spare time is sadly a luxury but I intend to fix this map as best I can to fit recent changes and as a proof of concept for more interesting maps going forward
I recent tried to replay this myself and it's cruel (as well as broken which is why it seems crueller than it is) - expect an update before the end of the year :)
1) dudes die from seemingly random explosions with no indication. Not sure if they are random suicide bombers or artillery or something but there is no way to avoid them it seems? The alley way with the locked gate right at the beginning for the left side squad, after entering that gate the building just beyond the door blows up and kills at least one person each time.
2) PKM in the window right beyond the previous alley, fragged him which caused an explosion big enough to kill the HVT and fail the mission
3) I like the mechanic of people being hidden in the buildings but they don't show red (some do, some don't) consistently which feels unfair sometimes, sometimes there is a rando dude in there and it can be hard to tell which buildings can be navigated through or are safe.
The detail is gorgeous 10/10
I have to say the map crashed on me twice and I cant complete it. And I think you made it too hard for most people. As joysgrey has said, hiding enemies under buildings is a bad idea, especially when you made the map so hard.