Solasta: Crown of the Magister

Solasta: Crown of the Magister

Tomb of Heroes
59 Comments
暮笙叔叔 20 Feb, 2024 @ 11:54pm 
:steamthumbsup:Really enjoy this stunning map!
Magic Rhythm 30 Jun, 2023 @ 3:15am 
I can't see this in my adventure list. Game version is 1.5.92. Anyone the same?
morangotango 31 Mar, 2023 @ 6:49am 
Well balanced and well designed mod, just wish it wasn't so short!
Innil  [author] 14 Mar, 2023 @ 12:14pm 
I pushed a new version, sometimes that help if there are changes between the updates. It shows up for me fine.
ksfeeman 11 Mar, 2023 @ 10:19am 
Is there a reason I have this mod selected here but it doesn't show up in the game?
Mickeman666 19 Jan, 2023 @ 6:43pm 
OK little adventure. Would have been good to find some food at the beginning since my characters did not bring any food.
Lucas 29 Nov, 2022 @ 5:24pm 
Hello, thank you for the custom campaign. I would like to know if we can play in online multiplayer with it.
Clownfish 17 Nov, 2022 @ 4:59am 
Thanks for the info and for making this campaign Innil!
To tag, you edit the steam workshop item or this campaign and there should be common tag checkboxes you can choose.
Innil  [author] 17 Nov, 2022 @ 3:32am 
The description kept disappearing because it was overridden by whatever was in the file (a warning would have been nice).
Tested it with the newest update and it works. I don't have Inner Light yet. Did you restart the game after you subscribed? Otherwise, try Solsata Discord.
Yes, it is Level 1-3 adventure, no idea how to add tags, no one has them and I haven't found a way to tag yet.
It's hard because it's supposed to be hard. The description should have warned you but that disappeared... There is a place to long rest.
rustythorn 16 Nov, 2022 @ 9:47pm 
anyone know why this does not show up in my list of adventures? i even tried to unsubscribe and resubscribe and reload steam and solasta? i have wild calling DLC and LV DLC. i don't have any mods. i've played numerous community campaigns from this workshop. does this require CE or what is soon to be UB?
rustythorn 16 Nov, 2022 @ 9:37pm 
what is the start level and what is the estimated ending level?
Clownfish 7 Nov, 2022 @ 10:27am 
Is this a level 1 campaign?
If so, can you tag this item as "Low Level 1-4" in the Workshop. When I filter by the "low level 1-4" I don't seen any campaigns listed.
Kahlus 30 Oct, 2022 @ 10:29am 
This is a nice mod, but seems poorly balanced. If you don't have a rogue, you will die to traps and not in fights. You are level 1, so leveling up isn't possible unless you get lucky enough to go in the exact order to get to the place to long rest before you run out of all spells, hp, and items. I've unlocked almost every single room but still can't find any place to long rest.
bartmoss 9 Jul, 2022 @ 12:23am 
Stashing some food somewhere would be nice.
desrpg 28 Jun, 2022 @ 11:26am 
Short but nice, I like that you jump right into the action.
whatiflobstersruled 19 Jun, 2022 @ 1:53am 
Oldie but goldie!
Divinister 5 May, 2022 @ 7:14pm 
Does not work on co-op. Everyone gets disconnected at the beginning.
SamWise37 5 May, 2022 @ 3:22pm 
Great short module, it was pretty fun
深海鲲鱼 5 May, 2022 @ 6:56am 
We need CHINESE!
Innil  [author] 30 Jan, 2022 @ 1:49am 
I've published a new version and hopefully everything will work now.
TacoSauce 21 Jan, 2022 @ 7:21pm 
Does not show up as an option when I click New Campaign. I see all the other DLC modules, but not this one. I'm assuming it's not compatible with the current version of the game and that's why it doesn't show up.
Grimple_Butterman 23 Aug, 2021 @ 10:48am 
is there a place to get food
Dismas 21 Aug, 2021 @ 5:35pm 
Good little map. Would be nice if the tombs were not 2 sections. I missed that they had loot simply because I thought they only had the descriptions. IRL, my guys would have opened them, but the way it is set up now it doesn't seem like they can be opened.
Mittelman 1 Aug, 2021 @ 8:06pm 
I cannot for the life of me figure out how to access the area that has rubble blocking the doorway on one side (where you can see through, but can't squeeze through), and has a door that cannot be opened on the other side. I've found the two buttons behind the mausoleums. Would anyone throw me a bone?
Ranpu Dentro 29 Jul, 2021 @ 9:06pm 
Nice, short dungeon.
Took me an eternity to find the dragon key
Acadiantri 27 Jul, 2021 @ 1:53pm 
@Neuromancer @johnjr6 Two ways. First, go to Dungeon Maker in your Solasta menu, click on it, there's a delay, scroll down to the module you want to play, select it, select a level-appropriate set of characters, then hit start. Or second, select start new adventure in your Solasta menu, change the campaign on the left from CofM to user-created module, then change the location just below that the module you want to play. Again, select your characters, then start.
Neuromancer 26 Jul, 2021 @ 3:45pm 
Same question here. Once I have subscribed what do I do next?
johnrj6 20 Jul, 2021 @ 10:10pm 
how do I get it to run after i subscribed?
16 Jul, 2021 @ 3:29am 
Thanks for the Nice Dungeon, keep it up!:steamthumbsup:
vonrurik 13 Jul, 2021 @ 10:13am 
Nice Dungeon run. I liked the atmosphere.
Agathos 12 Jul, 2021 @ 1:17pm 
A fun little dungeon run! Thanks!!
rgtyler1963 11 Jul, 2021 @ 5:44am 
My level 1 set of new characters struggled with this because of lack of rations and the traps on loot that can't be detected or disarmed. Too bad as this could be a really great module but it suffers playability for me.
ro_stroh 9 Jul, 2021 @ 11:27am 
Nice easy Dungeon. My party sees almost every trap. Thanks for creating. :)
Innil  [author] 4 Jul, 2021 @ 12:06am 
@depriest I believe you are talking about the earthquake traps, which are repurposed collapsing roofs. Ideally I would be able to set a trigger and area of effect separately so I could get more characters into the trap before it triggers. And it would also be great if I could make a custom trap so the dice would be 2d4 probably. Earthquakes are supposed to drain resources, that is HP and any possible healing. You are always notified that the earthquake is coming by some text, either at the top of the screen or some character saying that the earth is shaking.
@TV There is, you just have to look for it.
@Acadiantri Maybe a bad roll? 27 damage is weird though. I swapped it for death glyph that should do less damage. Rest added, as I explained above.
@TacoSauce Click on Subscribe, launch Solasta, go to Dungeon Maker or New Adventure, select the adventure you want to play, have fun!
Innil  [author] 4 Jul, 2021 @ 12:06am 
@wolfenring2009 It's possible I guess, but I don't speak German and there is no way to make this elegant on the Workshop as it would require posting a copy of the dungeon here.
@kt3e I am not telling! The answer is in the comments here somewhere if you want to get it spoiled.
@Silverquick Good point, added in version 1.3. I was making this before full release and I could never transfer to a new location, so after the release I did not even try and had no idea it's actually possible to export characters.
TacoSauce 3 Jul, 2021 @ 5:36pm 
Is there a tutorial somewhere on how to download and install the Workshop DLC maps?
Acadiantri 3 Jul, 2021 @ 9:36am 
Oops, add a rest at the exit. No rest at entrance is fine.
Acadiantri 3 Jul, 2021 @ 9:36am 
Nice module. The traps on virtual loot is bugged. Can't detect or disarm. So my rogue took 27 psychic and went down. Also, please add a rest at the entrance. That allows people to export the characters at 3rd level and full health. In addition, export/update is bugged. Doesn't work if characters have any spells/abilities active, such as light spell.
Elden Ring 2 when? 2 Jul, 2021 @ 9:25pm 
i cant open the door no prompt to open it
Arcanavore 26 Jun, 2021 @ 1:04pm 
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Arcanavore 26 Jun, 2021 @ 1:04pm 
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depriest 14 Jun, 2021 @ 7:00pm 
I went through this whole dungeon in sneak mode. Never detected a single trap. Got pummeled by a bunch. Maybe it's just unfortunate RNG for me, but your DCs may be a little high.
Silverquick 13 Jun, 2021 @ 1:45pm 
Hey there Innil.
First of all this is a well put togather low level module. It takes characters from level 1 to level 3 and its very well done.

There is some hinkiness though with exporting, and I believe its because characters end the module with a level up option but there is no fire or rations to level up your character at the end. So you might want to leave a Campfire near the exit point and some rations in a chest or sarcophagus for people to level up their characters before leaving the module so they can export them properly

But again well put togather module, and well done.
NaCly 12 Jun, 2021 @ 7:54am 
Fun little adventure. ty.
kt3e 11 Jun, 2021 @ 3:27pm 
Thanks for this. But where is the d**** key/button to open the door^^
wolfenring2009 11 Jun, 2021 @ 7:38am 
I wonder if it can play in German or if everything is in English ??
[BRE] Pippin 8 Jun, 2021 @ 10:05am 
Ohh a thing though that would be nice if all creators could do, would be to add a tag about the level of the mod. So you know weather it is for level 10 characters or level 1:steamhappy:
[BRE] Pippin 8 Jun, 2021 @ 10:02am 
Thanks Innil, I found what you were talking about and finished the level. I gave it a thumbs up!
- 6 Jun, 2021 @ 4:43pm 
nice
smileyninja 6 Jun, 2021 @ 4:57am 
I thought this said "Tomb of Herpes" when I first looked at it the promo screen.