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More specifically, what is the exact sequence of relationships? How quickly are they changing? Is it triggered when the pawns interact, or at some other time? Do the pawns have "by choice" relationships with other pawns?
Feel free to also create a bug on the GitHub repo.
Please don't remove the mod. If I release another version, it's probably going to be very different from this current version. So it would be helpful if there was an older version available for game compatibility.
@Belaray Tried to find a solution for this but this mod is pretty extensive and I dont really have the knowledge or time to add such a feature.
Thanks for being upfront with it.