Cultist Simulator

Cultist Simulator

Skintwisters are better than disciples!
7 Comments
RenderOfTime 4 Jul, 2022 @ 9:44am 
i appreciate it. let us know if something changes.
Wanderer  [author] 4 Jul, 2022 @ 9:36am 
Sorry all, I’ll take a look at everything and update as soon as I can.
RenderOfTime 20 Jun, 2022 @ 8:56am 
i just had four skin twisters fail consecutively and to destroy damming evidence with this mod and i just lost my run is something not working? i am very sad now :( maybe mod is not updated? but i ask you to please look into this.
Trash Typhoon 28 Jul, 2021 @ 8:52am 
I am subscribed to the mod however I still get failures occasionally. I don't know how to edit the chance for success so either a fix for the mod or knowledge about how to edit it myself would be great. Thanks in advance.
Wanderer  [author] 2 Jun, 2021 @ 1:55am 
Thanks for the feedback. I actually play with all my Exalted followers at 100% in their respective areas. My feeling is that a cult only gets one exalted character (at least without a LOT of specific grinding) and so I wanted to make sure they are flawless at what they're good at.

Since the mod is complete though, it's pretty easy to go in and switch the 100 to 90 if you want to do it for yourselves. :D
GuanGuan 1 Jun, 2021 @ 12:36am 
Agree with @hornetcorset. 90% would be more reasonable.
hornetcorset 31 May, 2021 @ 11:27pm 
To keep it more in line with the balance of the rest of the game, it should probably be 90% chance. After all, that bit of paper is kinda under lock and key in the custody of the Suppression Bureau.