Garry's Mod

Garry's Mod

[TFA] M1911 (Call of Duty Black Ops: Cold War)
47 Comments
Laby  [author] 22 Aug, 2022 @ 9:38pm 
someone is missing TFA
Kgcgaming1147 23 Oct, 2021 @ 8:58am 
It wont work :steamsad:
roosterman4321 1 Jul, 2021 @ 9:55pm 
i know its supposed to be just like the game but the double action thing bothers me
Laby  [author] 18 Jun, 2021 @ 10:02am 
haha np I was like I don't think that spread is that high wait til you see the FFAR
morganism 18 Jun, 2021 @ 9:52am 
i just realized my tfa spread settings were different, it's fixed now. thanks for making these cool weapons
Laby  [author] 18 Jun, 2021 @ 9:49am 
Is it higher than the screenshots for you? That isn't that high, atleast to me
Hipfire should be pretty random
morganism 18 Jun, 2021 @ 9:39am 
this is one of the best weapon ports, but why is the spread so high?
Laby  [author] 16 Jun, 2021 @ 7:39pm 
Try to make some BF1 weapons, or go back to animating them myself, might start doing commissions for weapons I don't care about
The Badass Flareon [] Youtube 16 Jun, 2021 @ 4:29pm 
any plans for after Cod WW2 weapons?
Laby  [author] 15 Jun, 2021 @ 7:19pm 
Yeah, it's a bitrate issue, it's fixed now
WTFmybacon 15 Jun, 2021 @ 10:54am 
Just wanted to let you know that as of the latest update, both pistols no longer have a firing sound.
The Badass Flareon [] Youtube 13 Jun, 2021 @ 10:06pm 
Ok thanks
Laby  [author] 13 Jun, 2021 @ 7:11pm 
I'm going back to it after I finish this game since it has a lot less weapons and I'm putting a lot less individual care to them
The Badass Flareon [] Youtube 13 Jun, 2021 @ 11:54am 
so are you done with WW2 stuff cause i never could find the full auto Colt
Laby  [author] 9 Jun, 2021 @ 9:34am 
TFA Base, beyond that I don't know what you could mean
ボルト欲しいから見つ 9 Jun, 2021 @ 1:54am 
how to use this m1911?
Laby  [author] 7 Jun, 2021 @ 7:51pm 
They aren't, Jaxines were sped up, these are the normal framerates except the sprintloop
Raspyx 6 Jun, 2021 @ 6:52am 
why are the reload animations slightly slowed down
痛みHOPELESS死 6 Jun, 2021 @ 3:31am 
When you will fix 3rd person model?
Laby  [author] 4 Jun, 2021 @ 7:50am 
it isn't broken, it's intended to not have physics
痛みHOPELESS死 4 Jun, 2021 @ 3:24am 
W_Model broken.
Laby  [author] 4 Jun, 2021 @ 1:45am 
Figured out the sprint thing, BOCW weapons have to have different FPS for sprinting for...some reason.
How I miss you, ww2 guns...
Laby  [author] 3 Jun, 2021 @ 8:42pm 
I'll check but I think that means it isn't incorrect he just isn't familiar with the source material
Aidenzappering 3 Jun, 2021 @ 8:01pm 
Yes.
Laby  [author] 3 Jun, 2021 @ 7:49pm 
All the animations run at the same FPS, so if the reloading animation is correct, the sprinting probably is as well.
Aidenzappering 3 Jun, 2021 @ 7:17pm 
I mean like sprinting.
Aidenzappering 3 Jun, 2021 @ 7:16pm 
He probably wants an accurate running animation
Laby  [author] 3 Jun, 2021 @ 6:52pm 
Alright, does anyone know what this guy is talking about? The animations are ripped straight from the game. There isn't an ADS reload because I think those are stupid, but otherwise it should be the same.
痛みHOPELESS死 3 Jun, 2021 @ 12:41pm 
Well, forget about fire sound and realod animation, and about reload animation, I mean from the game, they diffrent. And yes, can you make slow running animation?
Laby  [author] 3 Jun, 2021 @ 12:40am 
The person that ported it did the thing all call of duty weapon porters do at some point and wiped their workshop, these are technically their ports but vastly improved
Aidenzappering 3 Jun, 2021 @ 12:07am 
Man What Happened to the Black Ops Cold War weapon pack deleted in the workshop? I'm glad you are porting it
Laby  [author] 2 Jun, 2021 @ 11:07pm 
That is the full reloading animation?
And the guns in this game all sound like spongebob footsteps if they aren't a sniper rifle, for the 1911 I use use the DOI version or the Black Ops 1 version
痛みHOPELESS死 2 Jun, 2021 @ 10:01pm 
1. Can you make original full realoding animation?
2. Pistol shot sound like a nerf gun, please, change if you can.
Mikelov Mk.IX 2 Jun, 2021 @ 10:20am 
every good mod begins with a m1911
Mikelov Mk.IX 2 Jun, 2021 @ 9:19am 
aight
Laby  [author] 2 Jun, 2021 @ 9:11am 
tbh now that you mention it I might do something dumb and give Diamatti sound to the M16 since I find its sound to be very meh
Laby  [author] 2 Jun, 2021 @ 9:08am 
that wasn't how it sounded like in game though
and the KSP only gets a pass because it isn't AS ugly and I actually used it in-game when it was pretty bad, so I have some strange attachment to it lol
Mikelov Mk.IX 2 Jun, 2021 @ 8:50am 
1. jaxine's diamatti sounded like a hand cannon and i loved it


2. So is the ksp 45

aight.
Laby  [author] 2 Jun, 2021 @ 8:45am 
These weapons probably will never get inspect, but ww2 ones might
Diamatti was ported by someone else and they did an excellent job
LC10 is everything wrong with COD guns today. Fictional, ugly, and meta in multiplayer. 0 hype for that L96 MPL cursed fusion. Same for the CARV2
Campaign M16 will prob be alt for the normal one but I had trouble finding its file
LunaStellae 2 Jun, 2021 @ 8:45am 
@mitchellMK04 *This weapon was originally ported to Black Ops 3 by Logic, and ripped from that port.*
I guess this is reason why.
Mikelov Mk.IX 2 Jun, 2021 @ 7:05am 
two questions... i mean 3

why not adding the diamatti too?

why not adding the LC10 too? after all many other guns in this game are fictional too

would the campaign M16a1 be added too?
Archom 2 Jun, 2021 @ 6:47am 
Please add inspect animations if you can
Laby  [author] 2 Jun, 2021 @ 1:01am 
Oh. Yeah I don't know why the bo3 mod this was ripped from doesn't have a bone for the hammer or any capacity to move it.
reec 1 Jun, 2021 @ 11:53pm 
the hammer isnt engaged
Skully Graves 1 Jun, 2021 @ 11:22pm 
This is beautiful, love it.
Archom 1 Jun, 2021 @ 11:16pm 
Nise
Profess228 1 Jun, 2021 @ 8:30pm 
i legit call you god thank you