Cortex Command

Cortex Command

Pelian Army (BROKEN)
55 Comments
Shook  [author] 27 Aug, 2019 @ 1:52pm 
It seems to have unborked itself. Oh well. :V
艾娜 27 Aug, 2019 @ 10:44am 
It works for me
Ghost993514 21 Mar, 2018 @ 8:36am 
Awesome. Thanks.
Shook  [author] 19 Mar, 2018 @ 9:48am 
Ok, reupload is up now, gonna leave this around for a bit so people can hopefully see it.
Shook  [author] 18 Mar, 2018 @ 5:09am 
Huh, seems like the file size has suddenly dropped to 0 MB. Strange. I'll see if i can fix it, hopefully soon. :v
xenokinglv426 17 Mar, 2018 @ 3:09pm 
This faction doesn't show up when I try to start game
silentquote 10 Mar, 2018 @ 7:54am 
it doesnt show up in game for me :csdmeh:
Ghost993514 7 May, 2017 @ 9:14am 
@Ratvar
Call in an airstrike xD
1984-7 11 Jul, 2016 @ 8:19am 
10/10 would get pwned by a giant badass robot pelican again.
Ӝ That Someone Ӝ 10 Jul, 2016 @ 7:32pm 
This faction doesn't show up when I try to start a game
roboticred 28 Nov, 2015 @ 9:12am 
@Shock if you could ask straight away instead waiting for aproval about not being a auto bot.
Shook  [author] 28 Nov, 2015 @ 7:47am 
No worries mate! For future reference though, asking at the forum(s) is probably a better idea, since there are TONS of skilled modders in there.
roboticred 28 Nov, 2015 @ 7:13am 
@Shook yeah i fixed it now, sorry to waste your time. :/
Shook  [author] 28 Nov, 2015 @ 6:28am 
Well, i made them with gratuitous copypasta, coding and distilled rage. Feel free to crack open the INI files and look at their innards. :v

It's hard to say exactly what's wrong without looking at the code, really. If there's no given errors, it could be something as simple as not having added it to a group via AddToGroup, or it could be that Buyable isn't set to 1, and so on and so forth.
roboticred 28 Nov, 2015 @ 4:49am 
@Shook can just ask how you made the Actors because im making my own mod but my actors dont show up in the buy menu nor the editor menu and i havee it in the Index's but thy still dont appear...
Rib 2 Jun, 2015 @ 7:50pm 
@Cruel Fate,
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=267124590&searchtext= theres a map with nearly unbreakable flooring, its abit ugly though...
xenomega101 3 May, 2015 @ 2:14pm 
question the mars unit need a huge huge gun like pistol and rifle make it a cool awsome gun that is armor pericering
disCro 3 May, 2015 @ 10:36am 
Well I'm not yelling at you for dying from headshots, obviously thats what would happen, im just saying that all I ever really have is people who die from headshots, and not super badass giant mechs with op weapons that kill 10 ronin each time its fired, and there is like a smaller, hard to kill robot thing with a circular head, but it always drops its weapon when it spawns? and it just runs in with its hands out... Idk if you knew that or not.

I'd be fine if some modder made a block that you can place in building mode thats unbreakable, so it could be more fun to fight giant units like that, especially if you have equally OP mechs to fight back with "Oni, S.A.W, Necrons" but sadly it doesnt exist on the workshop T.T
Shook  [author] 3 May, 2015 @ 5:12am 
Yeah, the MARS sinking through the ground is an annoying and persistent issue, but sadly it's not an easily fixed issue. The ground is simply too squishy to support heavy units like the MARS, even with fairly big feet, so i wouldn't be able to fix it without either making it comically light or making the ground more sturdy, which would have other gameplay effects.

As for the dudes dying to a headshot... Well, you would too, wouldn't you? :v
If the heavy dudes are getting one-shotted from pristine condition, though, then that's probably because certain vanilla weapons have gotten RIDICULOUSLY powerful. Looking at you, Imperatus heavy sniper!
disCro 2 May, 2015 @ 5:43pm 
Pisses me off when im doing pelian planetfall and all the giant mechs that are supposed to wreck my base are just falling through the ground as if it were quicksand, and the little grunts are so easy to kill i can just headshot them.
Jushwa 10 Apr, 2015 @ 3:52pm 
Everyone complaining about it being OP, you can change the costs in the .ini file of each individual unit/weapon. (The GoldValue value)
xenomega101 9 Apr, 2015 @ 4:02pm 
this is amazing but just needs a big mini gun weapon for pl mars
Shook  [author] 7 Dec, 2014 @ 2:30pm 
Sure, if you want to. :v (you may also upload it if you give credits for the original)
Poker Penguin 7 Dec, 2014 @ 2:14pm 
Sooooo what your saying is... I could totally make a balanced version myself....:happymeat:
Shook  [author] 7 Dec, 2014 @ 1:37pm 
This mod is balanced to be suitably overpowered for my own tastes (this is likely the least overpowered incarnation of it, mind you), not necessarily anyone elses. But, if someone else wants to make a vanilla-balanced version, feel free to do so, as long as proper credits are given.
Poker Penguin 7 Dec, 2014 @ 1:20pm 
umm Can someone please make a balanced version of this mod (cus the creator doesnt really care)?
загрузись тф 2 16 Nov, 2014 @ 1:32am 
во
ComatosePhoenix 24 Sep, 2014 @ 1:50pm 
Eh, they are alrigh to skirmish against but their loadouts are kinda screwed up, they tend to drop very expensive units in the big bomb. and only arm the giant robot with normal weapons. By biggest complaint is that the gian robot isn't exactly fun to deal with. because most weapons won't touch him but will destroy his weapons he ends up just standing there getting destracted by the pretty sparkles flying off of his chest plate. ended up losing on wave 11 when a stray nuke went through the side of the mountain. Can't complain about that though because if they actually aimed the bombs I would have lost on round 3.
don 9 Aug, 2014 @ 11:36pm 
I like the Planet killer.
Shook  [author] 7 Aug, 2014 @ 4:48am 
Nah, that'd be my Hueg Pack o' Mods. :v
I won't deny that they're overpowered as fuck, of course, but that's just me living out power fantasies and such. I'm once again sorry to say that i won't be doing anything about the balance of these guys or any of my other mods, since i'm pretty much burnt out on Cortex Command by this point.
Sir Colten 6 Aug, 2014 @ 10:43pm 
This should be called God mode mod.
Shook  [author] 28 Jul, 2014 @ 5:02am 
Nope. :D
These guys are pretty much exactly how i want them to be, within the borders of reality. If you want to deal with the tougher units, you gotta go full ham and use powerful explosive weapons and such, since impulse is much more likely to kill them than bullets.

To be fair though, i haven't playtested them for B30, could be that the vanilla balance has changed since whenever i made the last version. I'm not really in the modding groove any more though, so i'm probably not going to change anything.
Sir Colten 27 Jul, 2014 @ 9:02am 
DA FLUCK? OMG UNITS SO OP! CANT KILL ONE OF THEM ERRRR MY GUARD!
But really, I cant even kill the heavy assualt bot with any faction, even when I shoot him in the head. Mind making them killable?
talortank 14 Jul, 2014 @ 5:59am 
i think the giant robots a bit heavy its sinks by just standing there
DeusVault 11 Jun, 2014 @ 9:56pm 
great mod i find the mars robot quite entertaining and destroying it with the bomb even more, i would just just like to say that offhand smg appears to have a faster rate of fire then its right hadded counterpart just a minor nitpick but outherwise everything else is fine.
Nerdsoft 13 May, 2014 @ 11:12am 
The most effective bunker buster in the PA is the MARS hueg robot. When teleported in, I notice that its legs cut through the bunker. Perhaps you should offset the teleport a little so units materialise slightly above ground level?

Also, INVINCIBRU!
guhrogi 29 Apr, 2014 @ 3:09pm 
@TIeno
Do you really think I haven't tried that already? I subscribed, played, nothing. Unsubbed, played, exited out, subbed again, then played. Nothing. Stop saying "just click subscribe the game should load mods for you"
Tleno 29 Apr, 2014 @ 12:13pm 
@Wutnold124, launch the game and the mods hould unpack and stuff. Unless you have macs, thne you must DL this stuff from forums, not Workshop.
Mister Martyr 28 Apr, 2014 @ 3:42pm 
Yu should either make the giant robot like 7000 gold or make the health into something like a dropship.
beware the evil ass tree 26 Apr, 2014 @ 5:40pm 
giant robot is great
Game Assassin 26 Apr, 2014 @ 9:26am 
the bomb my god the bomb
guhrogi 25 Apr, 2014 @ 8:44pm 
I demand knowledge of how to download these mods of high quality. My interaction of the subscribe button brings up no change to my entertainment software. I cannot find the files of the workshop download, so I can't download it with conventional ways. I wish to blow an army of dummies to smithereens with a kamikaze giant robot. I also want to try to kick a dummy. SUPPLY MY BRAIN WITH KNOWLEDGE!
Skelebone 25 Apr, 2014 @ 8:00pm 
I've been using this mod for a while, and while it's quite overpowered, it's extremely fun to blast a dummys' head off with 100 pellets of buckshot that explode.
Good job, basically. High five!
chocolatebutter 25 Apr, 2014 @ 11:29am 
0,0 I didn't even know cortex command had steam workshop. and BTW the mod is amazing:D
Versthal07 25 Apr, 2014 @ 3:10am 
VEEEERRRRYYYY GOOOOOODDDD! I love this mod! very good giant robots but the weapons are a bit overpowered. I really like the turrets, well done!
smoof 24 Apr, 2014 @ 5:55pm 
Uhhhhh, KEWL!!
Tony 'Dirty Deacon' Chunga 22 Apr, 2014 @ 6:24pm 
The bigger robot doesn't agree very well with my computer, and it's pretty fun to run a SAW vs Pelian campaign!
Cousin Coyote 21 Apr, 2014 @ 2:57pm 
you sir make a mean mod + the sexnuss of the teleporter who needs a dropship
Shook  [author] 21 Apr, 2014 @ 4:57am 
Not to me. ;o
Vortex ♀ Pixalation 20 Apr, 2014 @ 3:40pm 
i understand that you like strong jet packs but there too insane