Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it somethimes crashes the game
Thanks for your patience, everyone. This is my first mod and I admit I was unprepared for all the bugs that could only appear *after* uploading to the workshop. I hope you have more fun from here on out!
both did literally nothing lmao
my game has been crashing/freezing a bunch since installing this mod too, not saying it's because of this mod specifically.. just thought i'd mention that in case these two things are related
Binding of Isaac.
oh wait wrong reference-
I cant re-enable or disable this mod, maybe this is a bug???????
I'm not sure exactly what was causing this, because I went and tested it on v1 and only experienced the bug after I had walked through *several* rooms. Weird! I did push a v1.1 update streamlining the rewind data code just before you posted the video, and I *think* I'm not seeing that error message at all anymore- but, there's only so much testing I can do myself, so feel free to let me know if it happens again after the mod updates!
I tested it with basic Isaac, on a save with no unlocks, on Basement with no items, and no other mods active:
- I spawn the Reverse Card into my pocket
- If I don't go into any other rooms after spawning it, using the card removes it from my pocket as intended
- However, as soon as I walk into another room with the card in my hands, using the card re-adds it to my pocket
- Interestingly, dropping the card after going into different rooms and picking it back up also gives the intended effect
Here's a video demonstrating the issue: https://youtu.be/fSG4oA4FhQ4
I also get this error in my debug console whenever I walk from room to room - maybe something to do with this?
https://imgur.com/njXrrz6