Total War: WARHAMMER II

Total War: WARHAMMER II

Ulfhednar Berserkers
21 Comments
zerg93  [author] 22 Aug, 2022 @ 8:32am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
Dreamwave_Arcades 7 Aug, 2021 @ 3:49pm 
Right yeah whenever archers for the norse like stolen longbows and bows from the empire and bertions then they field archers and maybe even slave archers as well as hunters.
zerg93  [author] 7 Aug, 2021 @ 3:46pm 
@Dr.JOJO While I do agree that It would be nice to see some Marauders Archers I don't know if It's fully doable.
Back then I tried to reshape a Marauder skeleton into an Empire Archer skeleton but while most of the model was ok, the hands were completely deformed.
It might be totally on me though, since I'm generally not very good with anything related to skeletons and animations.
Dreamwave_Arcades 7 Aug, 2021 @ 3:35pm 
The norse need archers hunter archers.
zerg93  [author] 15 Jul, 2021 @ 9:04am 
Updated.
zerg93  [author] 9 Jun, 2021 @ 4:53am 
All done!
zerg93  [author] 8 Jun, 2021 @ 2:08pm 
Communication: Tomorrow (No ETA on the hour since I'm going to be busy with other stuff) this mod will get an update regarding unit models.
Therefore the screenshots, Unit cards and the Known Issues section will change as a result.
I really do think that Thom did a great work with the new models and I hope that all of you are going to like them as much as I do!
That said, I'm still going to grant you access to the old/legacy version of this mod through an unlisted link attached in the mod's description, just in case.
zerg93  [author] 8 Jun, 2021 @ 3:04am 
@Thom Well thank you!
I'm really just fine with the head resize/reposition so that they can have an actual neck, but if you want to add accessories or anything else to make them more unique by any means go ahead!
You have my permission :cozyspaceengineersc: .
You can use Google Drive to send me the stuff.
Thom 7 Jun, 2021 @ 11:23pm 
Fair enough, if you would like I can send you the model, can even add anything else you might want on them, would be no bother, but up to you. Happy to help in any way I can
zerg93  [author] 7 Jun, 2021 @ 3:47pm 
@Thom As I explained in the Known Issues discussion I already tried H3ro's asset editor and It didn't work for me.
Since other modders are doing just fine with that tool the problem must be on me, so I'm either doing something wrong or there Is something wrong with my rig.
When I try to open model files the program just refuse to load anything, plus whenever I open the program I can see in his cmd that there are some errors regarding missing data pack files, which Is weird since I already did multiple integrity checks and the game runs just fine...:lunar2020thinkingtiger:
Anyhow, If I ever manage to get the tool working (and learn how to use It) I would surely try to visually improve this mod.
Hopefully one of these days someone with previous experience with that tool will make video tutorials or write down a guide and share the knowledge for big dummies like myself :cozybrawlhalla1:
Thom 7 Jun, 2021 @ 1:52pm 
berserker*
Thom 7 Jun, 2021 @ 1:50pm 
nice work! you should give h3ro's asset editor a go if you get a chance, its super quick to do things like re scale the headdress for the barkers and stuff
zerg93  [author] 7 Jun, 2021 @ 12:56pm 
@TotallyNotMyers Ah don't worry man I figured out that you were joking.
Thanks!
Totally Not Myers 7 Jun, 2021 @ 12:45pm 
@zerg93 just for the record since you didn't know if Whysoserious was joking or complaining; I just wanted to say that I was joking about the wolf comment. XD

I like the mod, makes for a fun edition to Norsca.
zerg93  [author] 7 Jun, 2021 @ 8:45am 
@Whysoseriuous No Idea of what Is happening but Steam Is currently censoring your comments.
For everyone else: there seems to be problems with the workshop right now, I can't even edit the Mod's description.
Therefore I just moved the Known Issues section to discussions, please take vision of that before subbing.
Whysoserious 7 Jun, 2021 @ 8:42am 
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zerg93  [author] 7 Jun, 2021 @ 7:37am 
@Whysoserious Not really sure if you are just joking or complaining there so I'll clarify:
That's due to the fact that the Norscan's Shaman heads were NOT supposed to be attached to Marauders bodies.
Clipping Is already in the known issues section, but I guess that I'm going to add an another section regarding this just in case.
Whysoserious 7 Jun, 2021 @ 7:24am 
Uploads models, casually forgets humans typically have necks.
Totally Not Myers 5 Jun, 2021 @ 9:31am 
Sorry, all I heard was, "Wolf! Wolf! Wolf! Wolf!"
zerg93  [author] 4 Jun, 2021 @ 3:20am 
Indeed :cozybrawlhalla1:
V 4 Jun, 2021 @ 2:48am 
shrinked heads double the muscles