Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Countering No Cross Era
5 Comments
inquisitor 12 May, 2022 @ 6:40am 
笑死,违反物理可还行
Adriaman 25 Jul, 2021 @ 9:38am 
Is this compatible with "Upgrades Keep Unique Abilities" ? The latter uses a lot of SQL tricks that might conflict with your changes (?).
Dazz Aephiex  [author] 20 Jun, 2021 @ 3:59am 
BONUS: Minimum damage is set to 0 from 1. This means, if combat strength difference is too large, the stronger unit might take no damage at all, so 100 pikemen will never bust a tank.
NuDDen 20 Jun, 2021 @ 3:18am 
Can u list ur changes in the changelog pls? Would be nice to know what have been updated ;)
asteropaios 3 Jun, 2021 @ 8:34am 
thank you for tweaking this!