Garry's Mod

Garry's Mod

Special Launchers
6 則留言
Luna  [作者] 2016 年 2 月 21 日 上午 6:37 
**DISCONTINUED**
My computer died and all files of this map was lost, I've decided If I'm going to work on the map I'm going to start again for the beginning, as this map was pretty much me learn how to map. The map Still belongs to me and the same rules apply. However if you DO want to edit, Contact me and I may make an exception.
Luna  [作者] 2014 年 4 月 24 日 下午 4:22 
Blackjack4800 it was kind of that but mostly my code that i learned from the website. as i said this was my first ever SWEP so do expect to see familiar code because i had to learn it somewhere.
Blackjack4800 2014 年 4 月 24 日 下午 4:11 
Good job, but it looks like you took Garry's LUA example and only changed the chair into melons... I may be wrong though.
Leutner 2014 年 4 月 22 日 下午 1:12 
Another one? Come on man...
SonsComputer 2014 年 4 月 22 日 上午 7:38 
Hey lordiAnders could you help me with this swep that im making
LordiAnders 2014 年 4 月 22 日 上午 7:30 
This is pretty simple... And i think theres already something like this on the workshop somewhere... But anyway... Two suggestions

In the SWEP:PrimaryAttack() code please add:

self:SendWeaponAnim(ACT_VM_PRIMARYATTACK) --This will make the viewmodel play an animation

And change this:
SWEP.ViewModel = "models/weapons/c_rpg.mdl"
SWEP.UseHands = true