RimWorld

RimWorld

Advanced Doors
62 Comments
Morphium  [author] 7 Jul @ 5:59am 
@Tyrant
Mods will be updated to 1.6 but i don't have a Timeframe right now.
Sometime soon :)
Tyrant 6 Jul @ 1:10pm 
Hope it's alright if I ask, will you be updating your mods to 1.6?
UyTheo 30 May @ 4:33am 
would it be possible for the double doors to be usable with rebuild instead?
Halfelfaedyn 23 Dec, 2024 @ 6:27pm 
Getting this error:
Error in Advanced Doors, assembly name: AdvancedDoors, method: Building_AdvancedDoor:Draw, exception: System.MissingMethodException: Verse.Rot4 RimWorld.Building_Door.DoorRotationAt(Verse.IntVec3,Verse.Map)
[Ref 61C71217]
at (wrapper managed-to-native) System.Reflection.Module.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
at System.Reflection.MonoModule.ResolveMethod (System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x00015] in <eae584ce26bc40229c1b1aa476bfa589>:0
Cat Kraken 7 Dec, 2024 @ 9:53am 
hi, im having an issue with the mod, im not seeing the doors expanded double doors, i have the right version installed. any ideas?
SonOfNitrous 4 Oct, 2024 @ 12:01pm 
same here
Archie 13 Jun, 2024 @ 3:11pm 
Oh, found it. This method is now within Rimworld.DoorUtility.
Archie 13 Jun, 2024 @ 3:09pm 
Getting the same error as Moissca, actually. The method DoorRotationAt has been deprecated and removed but I can't seem to find the replacement for this method.

Error in Advanced Doors, assembly name: AdvancedDoors, method: Building_AdvancedDoor:Draw, exception: System.MissingMethodException: Verse.Rot4 RimWorld.Building_Door.DoorRotationAt(Verse.IntVec3,Verse.Map)
Morphium  [author] 23 Apr, 2024 @ 9:54am 
Im currently waiting for an artist for the east side, so until then i cant update it.
Alerios 17 Apr, 2024 @ 11:27am 
Doors Expanded will not be needed anymore? I'm interested in waiting for it since both the original authors and the one with 'Dev' will not update it.
Morphium  [author] 15 Apr, 2024 @ 9:48am 
This mod will not be converted to 1.5, but there will be a new mod without the Doors Expanded support as it wont be needed anymore.
thanatos 13 Apr, 2024 @ 12:23pm 
hi possible 1.5 pls ?:)
Tearous 4 Oct, 2023 @ 12:33am 
Why you dont make a 1x2 or 1x3 door? :steamsad:
Morphium  [author] 9 Jul, 2023 @ 1:41pm 
@spec02alex, sadly not not really :/
spec02alex 5 Jul, 2023 @ 4:34pm 
For the east west directions, is there a plan to make "Perspective doors" type of art style for them?
Morphium  [author] 5 Jan, 2023 @ 11:05pm 
@Dawn Entity: Thank you! :D
Dawn Entity 5 Jan, 2023 @ 9:38am 
just quickly, u forgot to change the mainpicture version number from 1.3 to 1.4 on to top left.
I was really about to not take the mod just because of it for a moment ;p
Morphium  [author] 23 Nov, 2022 @ 9:52am 
@Killer Tamashi, because i find the Art for the 1x2 doors in east view not very good
Killer Tamashi 22 Nov, 2022 @ 4:47pm 
Why is the 1x2 military door south only? It has so much more hp than the other options, and it's a damn shame I can't use it for my west/east walls
Stormbox 26 Oct, 2022 @ 6:24am 
What sleep deprivation does to a person.
My bad! :isthisacoworapig:
Morphium  [author] 26 Oct, 2022 @ 5:28am 
@Hazy, Wrong mod i think :D
but it did change the dependency for the SRTS Shuttles
Stormbox 25 Oct, 2022 @ 7:17pm 
Smash Phil updated STRS.
Seems like he is continuing the updates as his old partner won't update the original one anymore.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2878587061
super earths best dumpster diver 23 Oct, 2022 @ 6:24pm 
Are you gonna add tribal curtains like Doors Expanded did? for some reason Doors Expanded breaks a few mods and I'd like to find an alternative that still lets me keep those cheap light doors purely for dividing rooms
Morphium  [author] 21 Oct, 2022 @ 8:26pm 
this mod works for 1.4
except the parts for Doors Expanded and SOS2, as they havent updated yet, so i cant update :/
VelxraTV 21 Oct, 2022 @ 5:13pm 
Please update to 1.4
xkp92110(orick) 22 Jun, 2022 @ 12:46am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2824317009

when military blast door turn right or left that bigger door stuck in the wall.
the door is works but texture is weird.
sorry.i'm not good at english.
xkp92110(orick) 29 Oct, 2021 @ 5:08am 
ver 1.2.3005
military blast door still showing up as invisible
Azraile 27 Oct, 2021 @ 11:21am 
oh i though like they where linked doors in the kinda one door won't open unless the other is closed kinda deal ^.^;;;;

understandable considering last time i saw a mod like that it did not work well.
Morphium  [author] 27 Oct, 2021 @ 1:10am 
@Azraile
like normal Doors...? the ones from the Base version of the mod are just normal Autodoors with a different Skin
Azraile 26 Oct, 2021 @ 4:22pm 
how do the airlocks work?
Morphium  [author] 30 Sep, 2021 @ 1:46pm 
@Pikadots i encountered the same problem as you, will take some time till there will be a proper Solution for it, as it will need to be done through c# sadly
didi 29 Sep, 2021 @ 4:33pm 
and uh here's what it looks like:
https://imgur.com/a/7puRlra
didi 29 Sep, 2021 @ 4:29pm 
Hi! You said earlier that you could unlock rotation for the 1x2 door? I tried doing it on my own by changing rotation to true in the def files, which works but makes the door 2 times larger when placed vertically for some reason. If it isn't too much trouble could you tell me what I'd have to change to make it rotatable without making the door look a lot bigger for some reason lol. Thanks!
Morphium  [author] 11 Sep, 2021 @ 2:40pm 
@WindSheep sadly no
Morphium  [author] 11 Sep, 2021 @ 2:39pm 
@Gorgidas
@Sacheverell
Should be fixed now
Gorgidas 8 Sep, 2021 @ 9:42pm 
The military blast door is also showing up as invisible for me...any chance this is a bug others are having or is it an issue with my mod list? I really don't want to mess up my game by altering the mods for it but it is a pain to have an invisible door...
WindSheep 7 Sep, 2021 @ 2:13am 
is there 1x3 & 2x3 door or airlocks?:steamhappy:
VelxraTV 6 Sep, 2021 @ 10:55pm 
yess the beefy reinforced door my complex in the mountains needed all along. good bye wood
brucethemoose 18 Aug, 2021 @ 6:57am 
Ah I posted this to the wrong page, meant to post that in perspective doors.
Morphium  [author] 18 Aug, 2021 @ 3:51am 
@Brucethemosse
what exactly do you want patched? O.o
brucethemoose 15 Aug, 2021 @ 9:46pm 
Feature request: patch for Rim-Effect Core's prefab autodoor.
Sacheverell 11 Aug, 2021 @ 10:04pm 
Just to add: every other door in the pack still shows up normally. :D
Sacheverell 11 Aug, 2021 @ 9:57pm 
Having a weird thing where the military blast doors are invisible. They're there, they work as expected, just invisible.

This just started today, haven't changed mods/load order/etc that I know of.
Morphium  [author] 7 Aug, 2021 @ 8:41am 
@Blitzo follow the Bbnner to the Mod-marketplace discord and ask Shakesthespeare, as i dont know
Giggles 6 Aug, 2021 @ 2:59am 
How much would it cost for a proper east view?
Morphium  [author] 4 Aug, 2021 @ 11:40am 
@Blitzo
I paid for art and C# code out of my own pocket. and as this can be quite expensive i didnt order special east textures.
if the demand is high i can unlock the rotation in the code, but it will only be a rotated version of the southview, which looks off in my opinion.
Giggles 30 Jul, 2021 @ 3:29pm 
Why can't the 1x2 door be placed vertically? I see that it's south only and below you said budget, what budget?
Morphium  [author] 4 Jul, 2021 @ 3:28pm 
Concerning Version 1.3:
This mod will be compatible. Support for SOS2 and DE content will depend on their side and will be updated once they do.
Garlic 1 Jul, 2021 @ 5:14am 
Having a problem that my animals got stuck on 1x1 doors. I'm still trying to figure it out where it came from. Maybe it's because of Doors Expanded (Dev) or Advanced Doors. Hope there's someone who got similar issue and solved.